Player Matchup

Merlin
Merlin
K1pst3r
Merlin
Level 147
God Stats
3W - 8L
1,424 SR
Queue Stats
80W - 98L
1,398 Elo+
Party 2
Ao Kuang
Ao Kuang
LYN NEFILIM
Ao Kuang
Level 158
God Stats
6W - 7L
1,511 SR
Queue Stats
341W - 342L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Nate FRIZZ
Jing Wei
Level 157
God Stats
0W - 4L
1,143 SR
Queue Stats
61W - 88L
1,409 Elo+
Party 2
Izanami
Izanami
Orchestrange
Izanami
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,540 Elo+
Solo
Cupid
Cupid
RashJulio
Cupid
Level 159
God Stats
1W - 2L
1,538 SR
Queue Stats
130W - 164L
1,445 Elo+
Solo
Team Averages
Level 147
1,423 SR
1,457 Elo+

VS

Team Averages
Level 146
1,536 SR
1,659 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
JohnnyBlazeTV
Nut
Level 146
God Stats
1W - 1L
1,268 SR
Queue Stats
221W - 225L
1,462 Elo+
Party 3
Nike
Nike
TheDominator424
Nike
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 213L
1,421 Elo+
Party 3
Chiron
Chiron
ºººººººººººººººº
Chiron
Level 159
God Stats
20W - 4L
1,970 SR
Queue Stats
2,883W - 280L
1,957 Elo+
Party 1
Danzaburou
Danzaburou
农村上网贵来了就准备
Danzaburou
Level 131
God Stats
1W - 0L
1,442 SR
Queue Stats
74W - 5L
1,954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K1pst3r
Merlin
13
1 / 7 / 3
7,697
700
8,103
9,402
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
LYN NEFILIM
Ao Kuang
13
4 / 7 / 2
8,158
742
6,546
12,166
4,940
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nate FRIZZ
Jing Wei
14
1 / 6 / 5
7,821
711
5,183
9,885
3,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Orchestrange
Izanami
14
1 / 7 / 2
8,036
731
5,090
11,479
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
RashJulio
Cupid
11
0 / 5 / 2
6,687
608
3,767
7,628
2,606
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 4 / 18
8,659
787
4,862
11,724
8,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 13
9,640
876
6,604
8,015
3,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
6 / 2 / 21
9,636
876
10,521
14,204
12,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 1 / 20
10,191
926
13,960
9,378
3,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
12 / 2 / 13
11,489
1,044
11,398
10,491
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
117
7
Kills
32
32
Deaths
10
14
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
4
18
2.75
W
6
1
13
12.5
L
Merlin
K1pst3r
Merlin
1
7
3
0.36
L
Ao Kuang
LYN NEFILIM
Ao Kuang
4
7
2
0.71
L
Jing Wei
Nate FRIZZ
Jing Wei
1
6
5
0.58
L
Izanami
Orchestrange
Izanami
1
7
2
0.29
L
Cupid
RashJulio
Cupid
0
5
2
0.2
W
6
2
21
8.25
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
47,345
50,560
Taken
53,812
18,761
Mitigated
33,422
8,356
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,862
178
654
1,600
11,724
8,894
582
1,990
9,734
8,932
1,074
W
6,604
1,183
1,524
2,313
8,015
3,349
1,199
2,354
5,297
0
18,020
L
Merlin
K1pst3r
Merlin
8,103
289
383
364
9,402
3,288
0
1,585
7,817
27,239
0
L
Ao Kuang
LYN NEFILIM
Ao Kuang
6,546
1,182
568
2,189
12,166
4,940
0
678
11,488
8,557
196
L
Jing Wei
Nate FRIZZ
Jing Wei
5,183
1,437
566
396
9,885
3,751
0
1,281
8,604
0
12,398
L
Izanami
Orchestrange
Izanami
5,090
2,156
448
1,462
11,479
4,176
0
1,054
10,425
0
16,221
L
Cupid
RashJulio
Cupid
3,767
1,429
808
1,172
7,628
2,606
0
1,091
6,537
0
8,641
W
10,521
169
2,660
2,491
14,204
12,576
661
3,609
10,595
1,923
22,297
W
13,960
2,060
1,731
3,577
9,378
3,776
1,925
4,321
5,057
0
24,958
W
11,398
3,342
928
3,277
10,491
4,827
2,299
2,375
8,116
0
33,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
49,615
104
Minions Killed
130
0
Camps Cleared
0
831,442
Distance Traveled
1,037,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,659
787
11
1
0
183,327
0
W
Nut
9,640
876
23
2
0
228,950
0
L
Merlin
7,697
700
42
4
0
165,607
0
L
Ao Kuang
8,158
742
3
0
0
166,325
0
L
Jing Wei
7,821
711
16
1
0
201,336
0
L
Izanami
8,036
731
29
3
0
160,231
0
L
Cupid
6,687
608
14
1
0
137,943
0
W
Nike
9,636
876
23
2
0
205,200
0
W
Chiron
10,191
926
24
2
0
212,651
1
W
Danzaburou
11,489
1,044
49
4
0
207,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role