Player Matchup

Bacchus
Bacchus
BentRaindrop629
Bacchus
Level 60
God Stats
15W - 20L
1,388 SR
Queue Stats
207W - 227L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Legend2fine
Kukulkan
Level 103
God Stats
55W - 69L
1,488 SR
Queue Stats
849W - 852L
1,469 Elo+
Solo
Zeus
Zeus
Psyrck
Zeus
Level 65
God Stats
257W - 282L
1,472 SR
Queue Stats
265W - 290L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
SicklySummoner
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
TheBigNoot
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,865 Elo+
Party 1
Team Averages
Level 89
1,470 SR
1,538 Elo+

VS

Team Averages
Level 67
1,496 SR
1,452 Elo+
Awilix
Awilix
FearsomeRain364
Awilix
Level 83
God Stats
11W - 13L
1,490 SR
Queue Stats
45W - 59L
1,437 Elo+
Solo
Ra
Ra
GalieRae
Ra
Level 114
God Stats
24W - 16L
1,615 SR
Queue Stats
280W - 291L
1,519 Elo+
Solo
Jormungandr
Jormungandr
SpaceGhostt
Jormungandr
Level 37
God Stats
1W - 3L
1,289 SR
Queue Stats
26W - 41L
1,386 Elo+
Solo
Tiamat
Tiamat
maestro_radical1
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 180L
1,398 Elo+
Solo
Jing Wei
Jing Wei
sparkly-Fram7
Jing Wei
Level 40
God Stats
5W - 4L
1,586 SR
Queue Stats
116W - 117L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,401
1,280
1,872
3,154
2,860
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Legend2fine
Kukulkan
12
6 / 0 / 6
7,639
1,528
4,821
605
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
Psyrck
Zeus
11
1 / 0 / 5
6,673
1,335
3,420
1,300
370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
SicklySummoner
Gilgamesh
12
1 / 0 / 12
6,709
1,342
6,023
4,120
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
TheBigNoot
Hun Batz
11
3 / 2 / 6
6,553
1,311
5,347
4,539
2,001
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

392

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,826
1,165
1,256
8,237
2,687
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 2
5,709
1,142
2,606
3,630
1,078
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SpaceGhostt
Jormungandr
11
0 / 4 / 2
5,956
1,191
2,804
7,864
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,250
1,050
537
1,835
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
sparkly-Fram7
Jing Wei
10
1 / 3 / 1
5,826
1,165
2,214
4,503
1,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
13
Kills
2
2
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
1
3
1
0.5
L
0
1
2
1
W
Kukulkan
Legend2fine
Kukulkan
6
0
6
9
W
Zeus
Psyrck
Zeus
1
0
5
3.5
W
Gilgamesh
SicklySummoner
Gilgamesh
1
0
12
7
L
Jormungandr
SpaceGhostt
Jormungandr
0
4
2
0.25
W
Hun Batz
TheBigNoot
Hun Batz
3
2
6
3
L
0
2
0
0
L
Jing Wei
sparkly-Fram7
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
9,417
13,718
Taken
26,069
8,247
Mitigated
11,466
1,549
Healing
1,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,872
51
0
979
3,154
2,860
0
1,399
1,567
9,340
1,619
L
1,256
214
0
0
8,237
2,687
0
2,099
6,024
0
8,114
L
2,606
77
956
506
3,630
1,078
0
1,453
2,177
17,744
359
W
Kukulkan
Legend2fine
Kukulkan
4,821
250
0
5
605
200
0
434
138
15,577
513
W
Zeus
Psyrck
Zeus
3,420
63
0
0
1,300
370
0
332
903
15,714
319
W
Gilgamesh
SicklySummoner
Gilgamesh
6,023
1,328
0
322
4,120
2,816
0
1,558
2,523
0
15,159
L
Jormungandr
SpaceGhostt
Jormungandr
2,804
977
0
278
7,864
5,789
0
3,437
4,351
17,239
0
W
Hun Batz
TheBigNoot
Hun Batz
5,347
2,055
0
243
4,539
2,001
0
1,673
2,773
0
7,410
L
537
248
0
135
1,835
675
0
672
1,094
1,234
0
L
Jing Wei
sparkly-Fram7
Jing Wei
2,214
1,565
0
42
4,503
1,237
0
1,917
2,404
0
6,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
28,567
101
Minions Killed
87
9
Camps Cleared
3
501,951
Distance Traveled
394,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,401
1,280
20
4
1
104,736
0
L
Awilix
5,826
1,165
8
2
1
101,383
0
L
Ra
5,709
1,142
41
8
0
85,143
0
W
Kukulkan
7,639
1,528
43
9
1
101,826
0
W
Zeus
6,673
1,335
23
5
6
95,458
0
W
Gilgamesh
6,709
1,342
10
2
1
110,256
0
L
Jormungandr
5,956
1,191
28
6
1
87,108
0
W
Hun Batz
6,553
1,311
5
1
0
89,675
0
L
Tiamat
5,250
1,050
4
1
0
31,975
0
L
Jing Wei
5,826
1,165
6
1
1
89,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role