Player Matchup

Ravana
Ravana
Gold III
ShamanChavo
Ravana
Gold III
Level 385
God Stats
5W - 5L
1,490 SR
Queue Stats
525W - 591L
1,552 MMR
Solo
Ix Chel
Ix Chel
Gold III
lAdYsLuCkYbEaCh
Ix Chel
Gold III
Level 208
God Stats
3W - 3L
1,587 SR
Queue Stats
130W - 173L
1,524 MMR
Solo
Ares
Ares
Gold IV
тαувαℓαηq
Ares
Gold IV
Level 107
God Stats
4W - 9L
1,310 SR
Queue Stats
1,064W - 1,268L
1,521 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 233
1,462 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,551 SR
1,464 MMR
Hun Batz
Hun Batz
Gold I
CrushesSkulls
Hun Batz
Gold I
Level 138
God Stats
0W - 1L
1,771 SR
Queue Stats
123W - 130L
1,569 MMR
Solo
Poseidon
Poseidon
Gold V
DREAM SECO
Poseidon
Gold V
Level 106
God Stats
6W - 13L
1,405 SR
Queue Stats
185W - 220L
1,421 MMR
Party 1
Cerberus
Cerberus
Gold V
OtherNOMADIC
Cerberus
Gold V
Level 139
God Stats
10W - 14L
1,478 SR
Queue Stats
235W - 269L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
6 / 2 / 7
9,747
1,083
8,681
8,591
3,920
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 5
8,869
985
8,543
5,736
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 2 / 9
8,080
898
6,368
9,398
7,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouHeraBaron SamediPersephoneTsukuyomi

VS

Bans
FafnirMedusaGebHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrushesSkulls
Hun Batz
12
4 / 3 / 2
8,090
899
7,089
9,034
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DREAM SECO
Poseidon
12
2 / 5 / 2
7,255
806
5,797
5,945
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
OtherNOMADIC
Cerberus
11
0 / 5 / 5
6,827
759
4,792
12,111
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CrushesSkulls
Hun Batz
4
3
2
1.67
L
Poseidon
DREAM SECO
Poseidon
2
5
2
0.6
L
Cerberus
OtherNOMADIC
Cerberus
0
5
5
0.5
W
Ravana
6
2
7
4.75
W
5
2
5
3.75
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
17,678
23,725
Taken
27,090
13,134
Mitigated
14,660
6,969
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CrushesSkulls
Hun Batz
7,089
1,017
0
1,188
9,034
4,199
368
5,094
3,864
0
18,808
L
Poseidon
DREAM SECO
Poseidon
5,797
1,213
0
880
5,945
1,734
511
3,216
2,691
27,712
0
L
Cerberus
OtherNOMADIC
Cerberus
4,792
275
0
3,183
12,111
8,727
94
6,530
5,480
13,556
269
W
Ravana
8,681
2,387
0
1,147
8,591
3,920
1,650
3,767
4,824
0
35,093
W
8,543
1,088
2,736
2,198
5,736
2,011
1,475
1,949
3,787
37,966
0
W
6,368
151
0
888
9,398
7,203
322
4,629
4,769
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
22,172
125
Minions Killed
112
0
Camps Cleared
0
536,882
Distance Traveled
470,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,090
899
31
3
0
179,686
0
L
Poseidon
7,255
806
47
5
0
134,749
1
L
Cerberus
6,827
759
34
4
0
156,073
2
W
Ravana
9,747
1,083
54
6
0
176,172
0
W
Ix Chel
8,869
985
59
7
0
178,177
2
W
Ares
8,080
898
12
1
0
182,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role