Player Matchup

Kuzenbo
Kuzenbo
BabbzTheB
Kuzenbo
Level 124
God Stats
5W - 4L
1,619 SR
Queue Stats
534W - 518L
1,551 Elo+
Solo
Bacchus
Bacchus
Blitzerboi502
Bacchus
Level 203
God Stats
6W - 7L
1,397 SR
Queue Stats
977W - 1,007L
1,534 Elo+
Solo
Kukulkan
Kukulkan
DlTZlWT
Kukulkan
Level 131
God Stats
2W - 3L
1,496 SR
Queue Stats
190W - 179L
1,533 Elo+
Solo
Heimdallr
Heimdallr
WízardTíts
Heimdallr
Level 148
God Stats
1W - 1L
1,743 SR
Queue Stats
156W - 148L
1,511 Elo+
Solo
Medusa
Medusa
elnoob11
Medusa
Level 123
God Stats
1W - 1L
1,686 SR
Queue Stats
56W - 59L
1,536 Elo+
Solo
Team Averages
Level 146
1,588 SR
1,533 Elo+

VS

Team Averages
Level 146
1,539 SR
1,522 Elo+
Nu Wa
Nu Wa
Ociffer-Nasty
Nu Wa
Level 145
God Stats
3W - 4L
1,380 SR
Queue Stats
352W - 367L
1,593 Elo+
Solo
Nike
Nike
TheCrAzedQuaCK
Nike
Level 136
God Stats
2W - 0L
1,837 SR
Queue Stats
41W - 40L
1,533 Elo+
Solo
Anhur
Anhur
TheLordElon
Anhur
Level 139
God Stats
2W - 10L
1,070 SR
Queue Stats
247W - 254L
1,495 Elo+
Solo
Rama
Rama
combatwombat691
Rama
Level 144
God Stats
2W - 0L
1,723 SR
Queue Stats
55W - 50L
1,507 Elo+
Solo
Xing Tian
Xing Tian
kyuukeichuu
Xing Tian
Level 164
God Stats
8W - 4L
1,686 SR
Queue Stats
960W - 1,018L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabbzTheB
Kuzenbo
13
1 / 5 / 5
7,651
765
7,201
13,612
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
15
3 / 2 / 4
8,356
836
5,259
7,407
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
DlTZlWT
Kukulkan
12
0 / 5 / 4
7,113
711
4,048
7,178
2,991
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
WízardTíts
Heimdallr
14
3 / 4 / 5
8,166
817
8,502
8,315
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
elnoob11
Medusa
14
2 / 4 / 4
7,747
775
7,048
8,569
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
8,841
884
8,350
5,470
2,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
7 / 4 / 11
9,257
926
12,261
10,190
8,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 10
9,699
970
5,882
7,188
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 12
9,004
900
9,529
7,191
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
kyuukeichuu
Xing Tian
14
2 / 2 / 11
9,112
911
6,683
14,465
14,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
9
Kills
20
20
Deaths
10
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BabbzTheB
Kuzenbo
1
5
5
0.7
L
Bacchus
3
2
4
2.5
L
Kukulkan
DlTZlWT
Kukulkan
0
5
4
0.4
W
1
2
15
4.25
W
7
4
11
3.13
W
6
1
10
11
L
Heimdallr
WízardTíts
Heimdallr
3
4
5
1.38
W
4
1
12
10
L
Medusa
elnoob11
Medusa
2
4
4
1
W
Xing Tian
kyuukeichuu
Xing Tian
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
42,705
45,081
Taken
44,504
33,847
Mitigated
31,592
9,729
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BabbzTheB
Kuzenbo
7,201
1,744
601
2,415
13,612
16,152
0
4,784
8,471
13,996
3,431
L
Bacchus
5,259
197
740
2,179
7,407
7,694
0
2,470
4,830
6,106
0
L
Kukulkan
DlTZlWT
Kukulkan
4,048
44
494
241
7,178
2,991
0
2,814
4,193
23,674
0
W
8,350
2,124
742
730
5,470
2,591
1,365
3,268
2,202
22,554
0
W
12,261
540
1,097
1,629
10,190
8,088
308
2,404
7,786
0
23,695
W
5,882
3,142
1,661
1,518
7,188
3,248
1,984
3,670
3,518
0
19,464
L
Heimdallr
WízardTíts
Heimdallr
8,502
3,728
352
1,763
8,315
3,255
0
1,508
6,581
0
24,358
W
9,529
7,615
1,474
2,288
7,191
3,100
2,332
3,055
4,136
0
22,357
L
Medusa
elnoob11
Medusa
7,048
1,997
161
783
8,569
3,755
0
2,895
5,456
0
22,384
W
Xing Tian
kyuukeichuu
Xing Tian
6,683
263
1,053
3,916
14,465
14,565
0
2,610
11,855
11,760
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
45,913
139
Minions Killed
146
0
Camps Cleared
0
920,453
Distance Traveled
1,073,365
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,651
765
20
2
0
186,831
0
L
Bacchus
8,356
836
1
0
0
201,994
0
L
Kukulkan
7,113
711
47
5
0
166,902
0
W
Nu Wa
8,841
884
39
4
0
202,423
2
W
Nike
9,257
926
21
2
0
281,191
0
W
Anhur
9,699
970
46
5
0
195,367
0
L
Heimdallr
8,166
817
28
3
0
166,953
0
W
Rama
9,004
900
23
2
0
184,623
0
L
Medusa
7,747
775
43
4
0
197,773
0
W
Xing Tian
9,112
911
17
2
0
209,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role