Player Matchup

Cabrakan
Cabrakan
Haening
Cabrakan
Level 148
God Stats
146W - 21L
1,989 SR
Queue Stats
721W - 278L
1,917 Elo+
Party 2
Anhur
Anhur
Limita
Anhur
Level 144
God Stats
66W - 18L
1,844 SR
Queue Stats
718W - 295L
1,906 Elo+
Party 2
Agni
Agni
nick fizi
Agni
Level 157
God Stats
60W - 42L
1,604 SR
Queue Stats
614W - 609L
1,503 Elo+
Solo
Team Averages
Level 150
1,812 SR
1,775 Elo+

VS

Team Averages
Level 59
1,600 SR
1,560 Elo+
Olorun
Olorun
DonAKbby
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Charon
Charon
FelizJueves06
Charon
Level 141
God Stats
0W - 1L
1,800 SR
Queue Stats
7W - 7L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
danzaburouu1
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Haening
Cabrakan
14
2 / 1 / 12
8,237
915
8,046
11,225
11,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
Limita
Anhur
15
11 / 0 / 2
9,772
1,086
11,728
6,892
2,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Agni
14
1 / 0 / 13
8,218
913
8,328
4,399
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DonAKbby
Olorun
12
0 / 4 / 0
6,749
750
3,507
7,113
2,007
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 0
7,021
780
3,883
13,149
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
danzaburouu1
Guan Yu
11
0 / 5 / 0
6,393
710
1,853
11,671
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
1
1
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
DonAKbby
Olorun
0
4
0
0
L
1
5
0
0.2
W
Cabrakan
Haening
Cabrakan
2
1
12
8
W
Anhur
Limita
Anhur
11
0
2
12
L
Guan Yu
danzaburouu1
Guan Yu
0
5
0
0
W
Agni
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
9,243
22,516
Taken
31,933
15,839
Mitigated
17,747
8,722
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DonAKbby
Olorun
3,507
1,669
70
1,162
7,113
2,007
507
3,436
3,344
19,994
0
L
3,883
392
0
821
13,149
8,791
135
5,824
6,863
13,682
0
W
Cabrakan
Haening
Cabrakan
8,046
1,184
0
3,882
11,225
11,282
804
3,351
5,195
20,219
1,261
W
Anhur
Limita
Anhur
11,728
7,605
0
3,429
6,892
2,828
2,071
1,924
4,840
0
40,989
L
Guan Yu
danzaburouu1
Guan Yu
1,853
177
416
1,664
11,671
6,949
127
5,684
5,600
331
12,448
W
Agni
8,328
704
0
1,411
4,399
1,729
812
1,822
2,427
25,730
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
20,163
113
Minions Killed
84
0
Camps Cleared
0
533,268
Distance Traveled
458,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,749
750
46
5
0
137,707
0
L
Charon
7,021
780
22
2
0
163,648
0
W
Cabrakan
8,237
915
16
2
0
174,453
0
W
Anhur
9,772
1,086
56
6
0
183,852
0
L
Guan Yu
6,393
710
16
2
0
157,414
0
W
Agni
8,218
913
41
5
0
174,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role