Player Matchup

Bacchus
Bacchus
Bruhhmoment8275
Bacchus
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mythcells
Cu Chulainn
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Vulcan
Vulcan
edd_the_best_183
Vulcan
Level 69
God Stats
38W - 26L
1,585 SR
Queue Stats
439W - 446L
1,378 Elo+
Solo
Team Averages
Level 108
1,385 SR
1,316 Elo+

VS

Team Averages
Level 92
1,589 SR
1,476 Elo+
Agni
Agni
AeLo_19
Agni
Level 124
God Stats
0W - 1L
1,780 SR
Queue Stats
30W - 26L
1,533 Elo+
Solo
Yu Huang
Yu Huang
CryoCosmicDragon
Yu Huang
Level 89
God Stats
193W - 196L
1,472 SR
Queue Stats
813W - 828L
1,461 Elo+
Party 2
Mulan
Mulan
lxCompaSalah
Mulan
Level 63
God Stats
6W - 6L
1,516 SR
Queue Stats
241W - 274L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,337
778
5,862
11,837
10,405
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Mythcells
Cu Chulainn
16
4 / 0 / 3
10,236
853
12,394
11,172
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 5
9,950
829
8,132
6,368
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AeLo_19
Agni
14
0 / 6 / 3
8,603
717
7,687
8,425
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 3 / 3
9,069
756
5,345
9,801
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 2
9,273
773
6,561
13,647
12,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
5
5
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
AeLo_19
Agni
0
6
3
0.25
W
3
3
4
1.67
L
2
3
3
1.17
W
Cu Chulainn
Mythcells
Cu Chulainn
4
0
3
5.5
W
2
2
5
2.25
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
19,593
29,377
Taken
31,873
18,916
Mitigated
19,530
4,498
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AeLo_19
Agni
7,687
422
0
536
8,425
3,206
0
3,159
5,070
33,856
0
W
5,862
313
0
721
11,837
10,405
0
3,834
8,003
15,890
404
L
5,345
170
0
3,314
9,801
3,935
0
3,608
6,041
24,587
953
W
Cu Chulainn
Mythcells
Cu Chulainn
12,394
1,412
0
3,612
11,172
6,670
0
5,122
6,050
0
40,862
W
8,132
160
0
165
6,368
1,841
0
4,077
2,291
40,746
586
L
6,561
899
0
3,520
13,647
12,389
0
6,402
6,998
0
27,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
26,945
147
Minions Killed
153
0
Camps Cleared
0
699,465
Distance Traveled
675,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,603
717
58
5
0
210,850
0
W
Bacchus
9,337
778
23
2
0
234,355
0
L
Yu Huang
9,069
756
62
5
0
216,996
0
W
Cu Chulainn
10,236
853
59
5
0
236,059
0
W
Vulcan
9,950
829
65
5
0
229,051
0
L
Mulan
9,273
773
33
3
0
247,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role