Player Matchup

He Bo
He Bo
Bnrrdc
He Bo
Level 138
God Stats
1W - 3L
1,204 SR
Queue Stats
343W - 320L
1,522 Elo+
Solo
Sylvanus
Sylvanus
DaLegendaryOdin
Sylvanus
Level 158
God Stats
7W - 4L
1,684 SR
Queue Stats
377W - 352L
1,503 Elo+
Solo
Charybdis
Charybdis
FauxFernando
Charybdis
Level 155
God Stats
6W - 7L
1,545 SR
Queue Stats
407W - 376L
1,500 Elo+
Solo
Anubis
Anubis
Lara_Jimenez51
Anubis
Level 119
God Stats
12W - 11L
1,597 SR
Queue Stats
140W - 125L
1,522 Elo+
Solo
King Arthur
King Arthur
TPB LEGIT4170
King Arthur
Level 167
God Stats
23W - 24L
1,536 SR
Queue Stats
575W - 567L
1,535 Elo+
Solo
Team Averages
Level 147
1,513 SR
1,517 Elo+

VS

Team Averages
Level 173
1,590 SR
1,530 Elo+
Baron Samedi
Baron Samedi
BossMasterGold
Baron Samedi
Level 157
God Stats
5W - 8L
1,492 SR
Queue Stats
520W - 505L
1,549 Elo+
Solo
Hades
Hades
RidesOnLongBus
Hades
Level 129
God Stats
5W - 1L
1,787 SR
Queue Stats
69W - 63L
1,521 Elo+
Solo
Skadi
Skadi
Simbacor
Skadi
Level 179
God Stats
9W - 5L
1,646 SR
Queue Stats
521W - 556L
1,523 Elo+
Solo
Sylvanus
Sylvanus
TheMARTINIKID
Sylvanus
Level 205
God Stats
11W - 14L
1,398 SR
Queue Stats
311W - 297L
1,480 Elo+
Solo
Mulan
Mulan
fortylulz
Mulan
Level 193
God Stats
39W - 23L
1,628 SR
Queue Stats
580W - 530L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bnrrdc
He Bo
14
3 / 7 / 3
8,062
504
10,421
12,678
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
3 / 4 / 2
8,224
514
9,798
17,311
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FauxFernando
Charybdis
15
0 / 2 / 3
7,734
483
6,953
12,457
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
4 / 7 / 0
8,280
518
10,851
12,003
4,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TPB LEGIT4170
King Arthur
15
3 / 6 / 1
9,419
589
9,281
19,537
17,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BossMasterGold
Baron Samedi
14
1 / 3 / 8
8,402
525
12,048
14,426
7,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
10 / 2 / 3
10,495
656
12,018
14,771
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Simbacor
Skadi
15
1 / 3 / 3
8,378
524
7,788
7,791
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
TheMARTINIKID
Sylvanus
13
4 / 1 / 2
7,506
469
7,857
12,692
10,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mulan
fortylulz
Mulan
14
10 / 4 / 9
9,276
580
14,678
16,834
9,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
26
26
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bnrrdc
He Bo
3
7
3
0.64
W
Baron Samedi
BossMasterGold
Baron Samedi
1
3
8
1.67
L
Sylvanus
3
4
2
1
L
Charybdis
FauxFernando
Charybdis
0
2
3
0.75
L
4
7
0
0.57
W
10
2
3
5.75
W
Skadi
Simbacor
Skadi
1
3
3
0.83
L
King Arthur
TPB LEGIT4170
King Arthur
3
6
1
0.58
W
Sylvanus
TheMARTINIKID
Sylvanus
4
1
2
5
W
Mulan
fortylulz
Mulan
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,304
Damage
54,389
73,986
Taken
66,514
46,161
Mitigated
36,383
23,316
Healing
33,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bnrrdc
He Bo
10,421
796
0
4,121
12,678
3,380
0
3,674
9,004
61,499
0
W
Baron Samedi
BossMasterGold
Baron Samedi
12,048
821
910
7,204
14,426
7,967
228
5,261
9,165
53,682
3,239
L
Sylvanus
9,798
3,067
2,105
5,133
17,311
16,866
0
7,740
9,571
26,144
0
L
Charybdis
FauxFernando
Charybdis
6,953
3,835
0
5,084
12,457
4,301
546
2,394
10,063
0
74,518
L
10,851
494
0
3,373
12,003
4,541
0
7,056
4,947
58,570
0
W
12,018
1,171
205
9,363
14,771
6,276
275
8,446
6,325
73,168
1,305
W
Skadi
Simbacor
Skadi
7,788
1,692
0
1,293
7,791
2,500
168
3,422
4,369
0
76,095
L
King Arthur
TPB LEGIT4170
King Arthur
9,281
607
0
3,500
19,537
17,073
0
10,598
8,939
359
61,751
W
Sylvanus
TheMARTINIKID
Sylvanus
7,857
2,026
1,545
7,124
12,692
10,388
210
6,141
6,551
33,424
1,538
W
Mulan
fortylulz
Mulan
14,678
2,604
0
5,533
16,834
9,252
0
8,060
8,774
1,160
53,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
44,057
457
Minions Killed
462
0
Camps Cleared
0
1,476,976
Distance Traveled
1,546,191
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,062
504
96
6
0
328,586
2
W
Baron Samedi
8,402
525
76
5
0
274,324
0
L
Sylvanus
8,224
514
33
2
0
295,867
2
L
Charybdis
7,734
483
137
9
0
282,598
3
L
Anubis
8,280
518
92
6
0
282,191
5
W
Hades
10,495
656
141
9
0
311,887
0
W
Skadi
8,378
524
136
9
0
313,436
3
L
King Arthur
9,419
589
99
6
0
287,734
2
W
Sylvanus
7,506
469
45
3
0
296,130
0
W
Mulan
9,276
580
64
4
0
350,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role