Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
APJAY1000
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,442 Elo+
Solo
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 141
God Stats
162W - 200L
1,566 SR
Queue Stats
216W - 292L
1,515 Elo+
Party 1
Loki
Loki
HeavenlyGod_3000
Loki
Level 126
God Stats
4W - 2L
1,742 SR
Queue Stats
225W - 284L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Samuzut
Morgan Le Fay
Level 63
God Stats
14W - 14L
1,544 SR
Queue Stats
162W - 157L
1,529 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,507 Elo+

VS

Team Averages
Level 86
1,616 SR
1,497 Elo+
Ao Kuang
Ao Kuang
DaredevilTMWF7
Ao Kuang
Level 39
God Stats
8W - 8L
1,639 SR
Queue Stats
26W - 27L
1,514 Elo+
Solo
Geb
Geb
FLdave
Geb
Level 88
God Stats
9W - 9L
1,576 SR
Queue Stats
253W - 275L
1,492 Elo+
Solo
Ah Puch
Ah Puch
JaIen Ramzey
Ah Puch
Level 96
God Stats
13W - 8L
1,573 SR
Queue Stats
200W - 194L
1,501 Elo+
Party 2
Ullr
Ullr
SmashingFaun604
Ullr
Level 157
God Stats
6W - 3L
1,621 SR
Queue Stats
201W - 197L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
iVulc
Cu Chulainn
Level 48
God Stats
13W - 6L
1,673 SR
Queue Stats
130W - 116L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 6 / 0
5,433
543
2,341
8,685
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
APJAY1000
Chronos
9
2 / 3 / 1
5,378
538
2,061
7,487
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 2
5,075
508
7,000
10,260
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 3
4,877
488
5,160
5,620
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Samuzut
Morgan Le Fay
11
0 / 0 / 0
6,165
617
2,716
4,516
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 1 / 3
5,500
550
3,873
7,183
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
FLdave
Geb
8
1 / 1 / 3
5,251
525
4,361
4,902
2,592
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
JaIen Ramzey
Ah Puch
12
3 / 0 / 0
6,122
612
4,203
4,854
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 4
5,217
522
5,520
7,223
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
iVulc
Cu Chulainn
12
6 / 0 / 0
7,311
731
6,486
6,760
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
13
14
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
0
0
L
Chronos
APJAY1000
Chronos
2
3
1
0.83
L
2
4
2
0.75
W
Ao Kuang
2
1
3
3.5
W
Geb
FLdave
Geb
1
1
3
2.5
L
0
1
3
1.5
W
Ah Puch
JaIen Ramzey
Ah Puch
3
0
0
3
L
Morgan Le Fay
Samuzut
Morgan Le Fay
0
0
0
0
W
1
2
4
1.5
W
Cu Chulainn
iVulc
Cu Chulainn
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
24,443
36,568
Taken
30,922
16,406
Mitigated
11,565
9,345
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,341
125
0
1,401
8,685
6,390
0
482
8,203
26,297
0
L
Chronos
APJAY1000
Chronos
2,061
1,134
0
3,059
7,487
2,066
0
1,496
5,899
30,126
566
L
7,000
703
0
2,808
10,260
5,095
0
4,071
6,149
14,696
0
W
Ao Kuang
3,873
1,231
0
3,211
7,183
1,890
0
2,515
4,294
20,155
8,001
W
Geb
FLdave
Geb
4,361
353
0
1,440
4,902
2,592
0
1,524
2,994
11,527
1,244
L
5,160
1,017
0
1,099
5,620
1,532
0
2,657
2,939
0
29,504
W
Ah Puch
JaIen Ramzey
Ah Puch
4,203
95
0
2,467
4,854
1,490
0
3,039
1,402
35,968
663
L
Morgan Le Fay
Samuzut
Morgan Le Fay
2,716
94
0
978
4,516
1,323
0
2,895
1,259
38,893
799
W
5,520
1,518
0
1,989
7,223
1,845
0
3,069
3,604
0
32,235
W
Cu Chulainn
iVulc
Cu Chulainn
6,486
1,019
0
726
6,760
3,748
0
1,672
4,719
98
49,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
29,401
288
Minions Killed
272
0
Camps Cleared
0
1,027,086
Distance Traveled
1,086,641
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,433
543
69
7
0
207,107
3
L
Chronos
5,378
538
69
7
0
179,858
0
L
Bacchus
5,075
508
18
2
0
201,513
6
W
Ao Kuang
5,500
550
45
5
0
245,638
0
W
Geb
5,251
525
12
1
0
241,966
4
L
Loki
4,877
488
39
4
0
227,267
0
W
Ah Puch
6,122
612
72
7
0
223,611
1
L
Morgan Le Fay
6,165
617
93
9
0
211,341
0
W
Ullr
5,217
522
48
5
0
193,051
0
W
Cu Chulainn
7,311
731
95
10
0
182,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role