Player Matchup

Guan Yu
Guan Yu
AIRON2502
Guan Yu
Level 110
God Stats
2W - 2L
1,501 SR
Queue Stats
193W - 180L
1,529 Elo+
Party 1
Thanatos
Thanatos
FLduh
Thanatos
Level 116
God Stats
2W - 15L
1,108 SR
Queue Stats
305W - 332L
1,516 Elo+
Solo
Cernunnos
Cernunnos
IIGhostWhisperII
Cernunnos
Level 158
God Stats
8W - 6L
1,571 SR
Queue Stats
534W - 566L
1,424 Elo+
Solo
Discordia
Discordia
ThirtyMcpies
Discordia
Level 91
God Stats
2W - 1L
1,725 SR
Queue Stats
90W - 79L
1,501 Elo+
Party 1
Susano
Susano
X_Ghost_Omega
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,494 Elo+

VS

Team Averages
Level 128
1,543 SR
1,508 Elo+
Cthulhu
Cthulhu
AFX KILLz
Cthulhu
Level 83
God Stats
2W - 5L
1,358 SR
Queue Stats
136W - 125L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Bracus777
Heimdallr
Level 113
God Stats
3W - 3L
1,393 SR
Queue Stats
125W - 120L
1,462 Elo+
Solo
Chang'e
Chang'e
Stonyray5788
Chang'e
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,490 Elo+
Solo
Bacchus
Bacchus
Txrrent
Bacchus
Level 149
God Stats
4W - 0L
1,932 SR
Queue Stats
42W - 31L
1,529 Elo+
Solo
Agni
Agni
İmpuLse
Agni
Level 155
God Stats
2W - 1L
1,534 SR
Queue Stats
76W - 77L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AIRON2502
Guan Yu
14
0 / 4 / 5
8,131
739
4,418
17,089
17,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FLduh
Thanatos
14
2 / 5 / 3
8,238
749
7,991
10,880
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
17
5 / 2 / 3
9,500
864
13,741
8,752
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
ThirtyMcpies
Discordia
16
3 / 3 / 5
8,712
792
14,508
10,821
4,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 4
7,231
657
7,047
10,399
3,671
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFX KILLz
Cthulhu
16
2 / 1 / 13
9,577
871
9,430
10,537
10,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Bracus777
Heimdallr
14
8 / 5 / 8
9,779
889
13,771
13,427
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
Stonyray5788
Chang'e
16
5 / 1 / 12
9,155
832
7,961
10,982
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Txrrent
Bacchus
16
1 / 1 / 14
8,819
802
10,448
19,620
15,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
14
3 / 3 / 9
8,581
780
11,903
7,711
2,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
11
Kills
19
19
Deaths
11
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFX KILLz
Cthulhu
2
1
13
8.5
L
Guan Yu
AIRON2502
Guan Yu
0
4
5
0.63
W
Heimdallr
Bracus777
Heimdallr
8
5
8
2.4
L
Thanatos
FLduh
Thanatos
2
5
3
0.7
L
Cernunnos
5
2
3
3.25
W
Chang'e
Stonyray5788
Chang'e
5
1
12
11
L
Discordia
ThirtyMcpies
Discordia
3
3
5
1.83
W
Bacchus
Txrrent
Bacchus
1
1
14
8
L
1
5
4
0.6
W
Agni
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
53,513
57,941
Taken
62,277
33,678
Mitigated
38,493
24,496
Healing
29,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFX KILLz
Cthulhu
9,430
415
2,701
2,264
10,537
10,703
60
3,465
7,072
31,728
852
L
Guan Yu
AIRON2502
Guan Yu
4,418
179
8,350
6,870
17,089
17,842
0
11,014
6,075
0
9,463
W
Heimdallr
Bracus777
Heimdallr
13,771
4,983
919
2,117
13,427
5,282
760
3,776
9,651
0
22,132
L
Thanatos
FLduh
Thanatos
7,991
306
500
3,279
10,880
4,269
0
7,505
3,375
0
15,638
L
Cernunnos
13,741
3,036
642
1,039
8,752
3,678
0
5,274
3,478
0
31,436
W
Chang'e
Stonyray5788
Chang'e
7,961
238
8,494
6,039
10,982
4,711
316
2,234
8,748
14,887
246
L
Discordia
ThirtyMcpies
Discordia
14,508
842
138
1,544
10,821
4,218
0
8,146
2,675
33,295
0
W
Bacchus
Txrrent
Bacchus
10,448
543
491
6,809
19,620
15,285
113
2,497
17,123
19,248
538
L
7,047
66
518
1,616
10,399
3,671
0
6,174
4,225
0
12,113
W
Agni
11,903
658
0
100
7,711
2,512
949
2,536
5,175
18,660
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
45,911
114
Minions Killed
118
0
Camps Cleared
0
1,067,362
Distance Traveled
1,092,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,577
871
36
3
0
237,505
0
L
Guan Yu
8,131
739
9
1
0
222,654
0
W
Heimdallr
9,779
889
22
2
0
185,673
0
L
Thanatos
8,238
749
11
1
0
223,641
0
L
Cernunnos
9,500
864
37
3
0
209,281
0
W
Chang'e
9,155
832
21
2
0
232,521
0
L
Discordia
8,712
792
41
4
0
223,684
0
W
Bacchus
8,819
802
18
2
0
223,301
0
L
Susano
7,231
657
16
1
0
188,102
0
W
Agni
8,581
780
21
2
0
213,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role