Player Matchup

Janus
Janus
Bloodmafia7
Janus
Level 99
God Stats
2W - 2L
1,289 SR
Queue Stats
50W - 59L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
Bryanj262001
Danzaburou
Level 86
God Stats
2W - 4L
1,616 SR
Queue Stats
24W - 22L
1,499 Elo+
Party 2
Anubis
Anubis
LOSTA1R
Anubis
Level 99
God Stats
2W - 3L
1,216 SR
Queue Stats
29W - 26L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
Lifefletcher
Sylvanus
Level 24
God Stats
6W - 1L
1,916 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 3
Pele
Pele
clemonga
Pele
Level 104
God Stats
2W - 3L
1,181 SR
Queue Stats
91W - 95L
1,406 Elo+
Solo
Team Averages
Level 82
1,444 SR
1,431 Elo+

VS

Team Averages
Level 54
1,519 SR
1,458 Elo+
Martichoras
Martichoras
 
Martichoras
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ATOMEGA20112734
Nike
Level 43
God Stats
5W - 10L
1,455 SR
Queue Stats
26W - 46L
1,366 Elo+
Solo
Ymir
Ymir
Danex33pinpon
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hades
Hades
TuMadreSabe
Hades
Level 69
God Stats
12W - 7L
1,639 SR
Queue Stats
45W - 37L
1,482 Elo+
Solo
Bakasura
Bakasura
camimlach12
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 208L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,807
581
4,078
3,932
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Bryanj262001
Danzaburou
9
1 / 1 / 1
4,998
500
5,850
6,663
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
LOSTA1R
Anubis
11
4 / 2 / 0
6,752
675
6,176
6,122
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Lifefletcher
Sylvanus
9
1 / 0 / 2
5,599
560
4,534
9,173
4,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
5 / 0 / 2
5,931
593
3,387
5,526
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
8
0 / 2 / 1
4,921
492
8,133
6,076
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 5 / 1
5,080
508
3,708
10,040
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 1
4,536
454
1,512
7,259
3,270
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 3 / 0
5,811
581
4,285
6,466
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
camimlach12
Bakasura
8
0 / 1 / 0
4,665
467
567
7,241
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
1
0.25
L
0
5
1
0.1
W
1
1
2
2
W
Danzaburou
Bryanj262001
Danzaburou
1
1
1
1.5
L
0
1
1
0.5
W
Anubis
LOSTA1R
Anubis
4
2
0
2
W
Sylvanus
Lifefletcher
Sylvanus
1
0
2
2
L
3
3
0
1
L
Bakasura
camimlach12
Bakasura
0
1
0
0
W
Pele
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
18,205
31,416
Taken
37,082
11,260
Mitigated
13,731
14,788
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,133
2,061
0
1,375
6,076
1,695
0
1,833
4,243
0
41,171
L
3,708
357
0
1,122
10,040
4,026
0
5,538
4,502
0
27,351
W
4,078
524
0
1,769
3,932
1,102
0
2,189
1,743
35,414
102
W
Danzaburou
Bryanj262001
Danzaburou
5,850
1,790
0
1,398
6,663
2,232
0
1,052
5,611
0
36,671
L
1,512
93
0
1,705
7,259
3,270
0
2,991
4,268
5,158
924
W
Anubis
LOSTA1R
Anubis
6,176
495
0
3,205
6,122
2,000
0
397
5,725
38,578
2,978
W
Sylvanus
Lifefletcher
Sylvanus
4,534
1,522
2,409
3,565
9,173
4,409
0
1,182
7,991
19,071
0
L
4,285
0
189
2,487
6,466
2,379
0
2,645
3,821
27,825
2,219
L
Bakasura
camimlach12
Bakasura
567
290
0
1,895
7,241
2,361
0
1,481
5,760
0
23,901
W
Pele
3,387
868
0
2,442
5,526
1,517
0
683
4,843
0
31,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
25,013
294
Minions Killed
246
0
Camps Cleared
0
971,562
Distance Traveled
925,138
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,921
492
65
7
0
181,525
0
L
Nike
5,080
508
47
5
0
187,813
0
W
Janus
5,807
581
69
7
0
199,713
4
W
Danzaburou
4,998
500
56
6
0
176,363
0
L
Ymir
4,536
454
11
1
0
160,471
0
W
Anubis
6,752
675
89
9
0
154,670
0
W
Sylvanus
5,599
560
30
3
0
184,270
4
L
Hades
5,811
581
66
7
0
190,185
3
L
Bakasura
4,665
467
57
6
0
205,144
0
W
Pele
5,931
593
50
5
0
256,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role