Player Matchup

Jing Wei
Jing Wei
EruWarrior
Jing Wei
Level 127
God Stats
2W - 4L
1,286 SR
Queue Stats
154W - 178L
1,451 Elo+
Party 1
Fafnir
Fafnir
Sulo642
Fafnir
Level 100
God Stats
1W - 1L
1,270 SR
Queue Stats
281W - 262L
1,480 Elo+
Solo
Medusa
Medusa
SyndykatorTSW
Medusa
Level 149
God Stats
5W - 5L
1,455 SR
Queue Stats
428W - 446L
1,463 Elo+
Solo
Maui
Maui
TaskiranElPutas
Maui
Level 136
God Stats
7W - 4L
1,590 SR
Queue Stats
154W - 173L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
rodrigoChampi08
Zhong Kui
Level 123
God Stats
8W - 6L
1,564 SR
Queue Stats
295W - 275L
1,530 Elo+
Solo
Team Averages
Level 127
1,433 SR
1,475 Elo+

VS

Team Averages
Level 101
1,567 SR
1,437 Elo+
Sun Wukong
Sun Wukong
CowDuck
Sun Wukong
Level 115
God Stats
3W - 2L
1,736 SR
Queue Stats
62W - 88L
1,455 Elo+
Solo
Ah Puch
Ah Puch
ManyFool
Ah Puch
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 45L
1,300 Elo+
Solo
Kali
Kali
Mordecaí
Kali
Level 128
God Stats
1W - 3L
1,367 SR
Queue Stats
251W - 237L
1,503 Elo+
Solo
Bacchus
Bacchus
Poweredbytoaster
Bacchus
Level 158
God Stats
2W - 2L
1,730 SR
Queue Stats
335W - 334L
1,540 Elo+
Solo
Charon
Charon
piewell
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EruWarrior
Jing Wei
16
5 / 0 / 16
8,740
874
7,211
5,866
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Sulo642
Fafnir
5
0 / 0 / 0
5,908
591
0
0
0
17
7 / 1 / 14
9,381
938
11,630
7,753
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 21
8,915
892
6,632
8,850
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
rodrigoChampi08
Zhong Kui
18
10 / 1 / 13
10,642
1,064
20,261
12,700
11,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CowDuck
Sun Wukong
14
0 / 4 / 2
7,194
719
7,835
12,629
11,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
ManyFool
Ah Puch
12
0 / 6 / 1
7,132
713
5,947
8,607
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
1 / 5 / 2
7,670
767
4,566
8,947
3,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 5 / 1
8,243
824
6,333
14,403
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
piewell
Charon
13
0 / 4 / 1
7,464
746
5,156
7,836
3,358
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
10
24
Kills
3
3
Deaths
24
64
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CowDuck
Sun Wukong
0
4
2
0.25
W
Jing Wei
EruWarrior
Jing Wei
5
0
16
13
L
Ah Puch
ManyFool
Ah Puch
0
6
1
0.08
L
Kali
1
5
2
0.4
L
2
5
1
0.5
W
Fafnir
Sulo642
Fafnir
0
0
0
0
W
7
1
14
14
W
2
1
21
12.5
L
Charon
piewell
Charon
0
4
1
0.13
W
Zhong Kui
rodrigoChampi08
Zhong Kui
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
29,837
35,169
Taken
52,422
27,131
Mitigated
39,015
16,487
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CowDuck
Sun Wukong
7,835
252
1,754
2,913
12,629
11,186
0
5,673
6,956
0
15,327
W
Jing Wei
EruWarrior
Jing Wei
7,211
5,590
2,081
1,484
5,866
2,918
512
3,080
2,786
0
13,397
L
Ah Puch
ManyFool
Ah Puch
5,947
528
715
1,418
8,607
3,545
0
4,701
3,906
18,284
0
L
Kali
4,566
1,902
687
2,102
8,947
3,612
0
5,302
3,645
0
8,567
L
6,333
352
499
2,810
14,403
17,314
0
6,222
8,181
11,016
1,160
W
Fafnir
Sulo642
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
11,630
4,745
1,042
979
7,753
3,737
651
4,187
3,566
0
33,680
W
6,632
667
1,395
1,740
8,850
9,148
0
4,464
4,386
7,523
578
L
Charon
piewell
Charon
5,156
350
431
513
7,836
3,358
0
4,787
3,049
17,169
806
W
Zhong Kui
rodrigoChampi08
Zhong Kui
20,261
2,743
1,224
6,542
12,700
11,328
414
5,003
7,697
39,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
37,703
161
Minions Killed
89
0
Camps Cleared
0
852,270
Distance Traveled
914,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,194
719
17
2
0
222,466
0
W
Jing Wei
8,740
874
22
2
0
222,554
0
L
Ah Puch
7,132
713
26
3
0
160,053
0
L
Kali
7,670
767
10
1
0
162,734
0
L
Bacchus
8,243
824
25
3
0
184,951
0
W
Fafnir
5,908
591
0
0
0
0
0
W
Medusa
9,381
938
64
6
0
223,375
0
W
Maui
8,915
892
6
1
0
220,822
0
L
Charon
7,464
746
11
1
0
183,911
0
W
Zhong Kui
10,642
1,064
69
7
0
185,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role