Player Matchup

Artio
Artio
Argen2015
Artio
Level 132
God Stats
3W - 0L
1,894 SR
Queue Stats
205W - 222L
1,486 Elo+
Solo
Discordia
Discordia
Eltramox
Discordia
Level 125
God Stats
34W - 13L
1,630 SR
Queue Stats
291W - 280L
1,453 Elo+
Party 2
Anhur
Anhur
MrPingouin1
Anhur
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 98L
1,454 Elo+
Solo
Skadi
Skadi
Yawnadon
Skadi
Level 103
God Stats
112W - 81L
1,591 SR
Queue Stats
170W - 156L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
moody-m1993
Cthulhu
Level 32
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 3L
1,181 Elo+
Solo
Team Averages
Level 95
1,619 SR
1,404 Elo+

VS

Team Averages
Level 110
1,462 SR
1,496 Elo+
Tyr
Tyr
APJAY
Tyr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 308L
1,446 Elo+
Solo
Poseidon
Poseidon
CrueL1
Poseidon
Level 127
God Stats
3W - 5L
1,675 SR
Queue Stats
34W - 25L
1,565 Elo+
Solo
Jormungandr
Jormungandr
HumanitiesEnd
Jormungandr
Level 65
God Stats
202W - 184L
1,521 SR
Queue Stats
263W - 274L
1,519 Elo+
Party 1
Anubis
Anubis
VongolaPrimoI
Anubis
Level 118
God Stats
15W - 10L
1,194 SR
Queue Stats
279W - 258L
1,483 Elo+
Solo
Fenrir
Fenrir
xl-Blank-Ix
Fenrir
Level 93
God Stats
28W - 37L
1,419 SR
Queue Stats
365W - 378L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Argen2015
Artio
4
0 / 0 / 0
3,242
648
0
1,072
547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Eltramox
Discordia
5
0 / 0 / 3
3,282
656
1,058
1,365
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,307
661
190
2,002
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Yawnadon
Skadi
6
3 / 0 / 1
3,842
768
2,375
2,209
536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
moody-m1993
Cthulhu
4
1 / 2 / 2
3,550
710
614
3,134
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
APJAY
Tyr
6
0 / 0 / 0
3,546
709
0
1,710
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
CrueL1
Poseidon
6
1 / 1 / 0
3,428
686
2,543
2,131
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
HumanitiesEnd
Jormungandr
5
1 / 1 / 1
3,314
663
959
1,753
761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,443
489
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
6
1 / 2 / 1
3,813
763
1,497
3,973
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
APJAY
Tyr
0
0
0
0
W
Artio
Argen2015
Artio
0
0
0
0
L
Poseidon
CrueL1
Poseidon
1
1
0
1
W
Discordia
Eltramox
Discordia
0
0
3
1.5
L
Jormungandr
HumanitiesEnd
Jormungandr
1
1
1
1.5
W
0
1
0
0
L
0
0
0
0
W
Skadi
Yawnadon
Skadi
3
0
1
3.5
W
Cthulhu
moody-m1993
Cthulhu
1
2
2
1
L
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,237
Damage
4,999
9,782
Taken
9,567
3,321
Mitigated
2,902
2,976
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
APJAY
Tyr
0
0
0
635
1,710
708
0
0
1,710
0
11,247
W
Artio
Argen2015
Artio
0
0
0
346
1,072
547
230
0
1,072
6,566
0
L
Poseidon
CrueL1
Poseidon
2,543
208
0
596
2,131
407
0
565
1,372
15,342
0
W
Discordia
Eltramox
Discordia
1,058
169
0
586
1,365
272
0
620
633
11,844
179
L
Jormungandr
HumanitiesEnd
Jormungandr
959
237
0
622
1,753
761
0
54
1,693
8,599
666
W
190
72
0
676
2,002
485
451
13
1,989
0
15,404
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Yawnadon
Skadi
2,375
1,140
0
1,140
2,209
536
0
692
1,499
0
17,104
W
Cthulhu
moody-m1993
Cthulhu
614
153
0
228
3,134
1,481
0
1,741
1,095
5,615
989
L
Fenrir
1,497
636
0
1,849
3,973
1,026
0
695
3,198
0
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,223
Gold Earned
16,544
96
Minions Killed
111
0
Camps Cleared
0
417,410
Distance Traveled
424,366
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,546
709
25
5
0
117,405
0
W
Artio
3,242
648
7
1
0
48,415
1
L
Poseidon
3,428
686
27
5
0
98,336
0
W
Discordia
3,282
656
17
3
0
104,176
2
L
Jormungandr
3,314
663
21
4
0
93,403
0
W
Anhur
3,307
661
29
6
0
64,341
0
L
Anubis
2,443
489
0
0
0
0
0
W
Skadi
3,842
768
27
5
0
110,911
0
W
Cthulhu
3,550
710
16
3
0
89,567
0
L
Fenrir
3,813
763
38
8
0
115,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role