Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CoriraptorTheV
Khepri
Level 106
God Stats
3W - 4L
1,351 SR
Queue Stats
66W - 56L
1,450 Elo+
Solo
Tiamat
Tiamat
Poouet
Tiamat
Level 121
God Stats
13W - 8L
1,618 SR
Queue Stats
600W - 611L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
крыжовник
Tsukuyomi
Level 156
God Stats
12W - 2L
1,798 SR
Queue Stats
725W - 420L
1,631 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,505 Elo+

VS

Team Averages
Level 148
1,504 SR
1,472 Elo+
Sobek
Sobek
 
Sobek
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ghost Dan19
Achilles
Level 158
God Stats
6W - 10L
1,419 SR
Queue Stats
589W - 625L
1,500 Elo+
Solo
Vulcan
Vulcan
Super-hero-ds
Vulcan
Level 142
God Stats
15W - 20L
1,530 SR
Queue Stats
1,072W - 1,130L
1,458 Elo+
Solo
Hera
Hera
xXjul10Xx42
Hera
Level 123
God Stats
1W - 2L
1,572 SR
Queue Stats
16W - 27L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 1
6,045
1,209
3,100
4,175
1,289
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
 
Persephone
10
0 / 0 / 5
5,631
1,126
3,892
2,131
1,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 1 / 3
5,814
1,163
1,391
5,315
1,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Poouet
Tiamat
11
2 / 2 / 4
6,406
1,281
3,187
3,756
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 3
6,264
1,253
5,447
6,706
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 2 / 3
6,042
1,208
4,793
7,254
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
 
Anubis
9
1 / 2 / 2
5,251
1,050
2,868
3,213
1,429
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ghost Dan19
Achilles
7
0 / 1 / 4
4,958
992
1,627
3,886
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 3
6,410
1,282
7,716
3,682
1,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 2
4,813
963
1,180
918
268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
7
Kills
6
6
Deaths
7
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
W
Persephone
 
Persephone
0
0
5
2.5
L
Sobek
 
Sobek
3
2
3
2.25
L
Anubis
 
Anubis
1
2
2
1
W
0
1
3
1.5
L
Achilles
Ghost Dan19
Achilles
0
1
4
2
W
Tiamat
Poouet
Tiamat
2
2
4
2
L
2
1
3
3.5
L
0
1
2
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
18,184
22,083
Taken
18,953
10,615
Mitigated
12,947
5,253
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,100
1,529
659
1,158
4,175
1,289
0
3,356
708
0
10,651
W
Persephone
 
Persephone
3,892
423
0
196
2,131
1,028
0
1,397
697
8,947
826
L
Sobek
 
Sobek
4,793
0
49
2,488
7,254
6,818
0
2,636
4,618
8,524
0
L
Anubis
 
Anubis
2,868
0
328
440
3,213
1,429
0
1,812
1,401
6,934
0
W
1,391
29
1,207
891
5,315
1,746
0
4,684
553
4,506
0
L
Achilles
Ghost Dan19
Achilles
1,627
275
833
1,665
3,886
3,012
0
1,416
2,470
0
2,827
W
Tiamat
Poouet
Tiamat
3,187
223
126
364
3,756
2,436
0
2,437
1,291
8,894
0
L
7,716
358
19
439
3,682
1,420
0
2,146
1,536
21,743
0
L
1,180
211
0
0
918
268
0
334
584
1,713
0
W
5,447
740
0
652
6,706
4,116
0
4,282
2,277
0
13,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
27,474
70
Minions Killed
51
0
Camps Cleared
0
638,908
Distance Traveled
443,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,045
1,209
23
5
0
125,077
0
W
Persephone
5,631
1,126
7
1
0
125,856
0
L
Sobek
6,042
1,208
3
1
0
108,896
0
L
Anubis
5,251
1,050
9
2
0
94,156
0
W
Khepri
5,814
1,163
9
2
0
131,184
0
L
Achilles
4,958
992
4
1
0
73,451
0
W
Tiamat
6,406
1,281
14
3
0
105,870
0
L
Vulcan
6,410
1,282
32
6
0
124,181
0
L
Hera
4,813
963
3
1
0
43,142
0
W
Tsukuyomi
6,264
1,253
17
3
0
150,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role