Player Matchup

Jormungandr
Jormungandr
CoxyNormus
Jormungandr
Level 119
God Stats
12W - 8L
1,688 SR
Queue Stats
130W - 111L
1,524 Elo+
Party 2
Surtr
Surtr
GmHades
Surtr
Level 169
God Stats
27W - 22L
1,555 SR
Queue Stats
220W - 217L
1,452 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LasttB
Tsukuyomi
Level 128
God Stats
22W - 17L
1,642 SR
Queue Stats
144W - 129L
1,523 Elo+
Party 2
Izanami
Izanami
MerAsylum
Izanami
Level 6
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 2
Zhong Kui
Zhong Kui
PersephoneThıcc
Zhong Kui
Level 149
God Stats
0W - 3L
1,221 SR
Queue Stats
227W - 225L
1,452 Elo+
Party 3
Team Averages
Level 114
1,474 SR
1,475 Elo+

VS

Team Averages
Level 147
1,604 SR
1,461 Elo+
Baron Samedi
Baron Samedi
APJAY
Baron Samedi
Level 146
God Stats
5W - 4L
1,609 SR
Queue Stats
307W - 308L
1,422 Elo+
Solo
Danzaburou
Danzaburou
IntersteIIarKid
Danzaburou
Level 148
God Stats
30W - 21L
1,661 SR
Queue Stats
317W - 323L
1,525 Elo+
Party 1
Geb
Geb
Observant-_-
Geb
Level 163
God Stats
15W - 11L
1,609 SR
Queue Stats
626W - 606L
1,520 Elo+
Party 1
Thanatos
Thanatos
SoullWasTaken
Thanatos
Level 120
God Stats
8W - 6L
1,599 SR
Queue Stats
100W - 116L
1,423 Elo+
Party 1
The Morrigan
The Morrigan
dayitozero
The Morrigan
Level 158
God Stats
74W - 55L
1,541 SR
Queue Stats
660W - 662L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoxyNormus
Jormungandr
12
0 / 4 / 3
6,436
495
8,593
12,825
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
GmHades
Surtr
11
0 / 4 / 0
6,080
468
3,774
11,248
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
LasttB
Tsukuyomi
13
4 / 4 / 2
7,291
561
6,313
9,737
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MerAsylum
Izanami
9
1 / 8 / 0
5,964
459
3,642
9,699
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
13
4 / 4 / 4
7,386
568
6,345
8,860
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APJAY
Baron Samedi
14
4 / 0 / 1
8,363
643
5,429
7,255
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
IntersteIIarKid
Danzaburou
13
4 / 2 / 10
7,948
611
12,398
10,071
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 1 / 6
8,297
638
5,978
14,054
9,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
SoullWasTaken
Thanatos
13
4 / 2 / 5
7,276
560
5,788
11,171
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
dayitozero
The Morrigan
14
3 / 4 / 3
7,928
610
4,766
6,542
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
24
24
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
APJAY
Baron Samedi
4
0
1
4.5
L
Jormungandr
CoxyNormus
Jormungandr
0
4
3
0.38
L
Surtr
GmHades
Surtr
0
4
0
0
W
Danzaburou
IntersteIIarKid
Danzaburou
4
2
10
4.5
L
Tsukuyomi
LasttB
Tsukuyomi
4
4
2
1.25
L
Izanami
MerAsylum
Izanami
1
8
0
0.13
W
9
1
6
12
L
Zhong Kui
4
4
4
1.5
W
Thanatos
SoullWasTaken
Thanatos
4
2
5
3.25
W
The Morrigan
dayitozero
The Morrigan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
34,359
52,369
Taken
49,093
27,650
Mitigated
24,716
10,578
Healing
25,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
APJAY
Baron Samedi
5,429
770
106
2,926
7,255
5,812
0
344
6,911
48,903
2,705
L
Jormungandr
CoxyNormus
Jormungandr
8,593
1,990
0
2,298
12,825
9,491
0
2,817
10,008
45,837
2,876
L
Surtr
GmHades
Surtr
3,774
1,120
0
1,854
11,248
6,706
0
4,720
5,864
1,024
36,063
W
Danzaburou
IntersteIIarKid
Danzaburou
12,398
7,670
0
4,029
10,071
3,508
975
3,937
5,838
0
55,135
L
Tsukuyomi
LasttB
Tsukuyomi
6,313
1,531
0
4,405
9,737
3,366
0
1,065
8,662
0
52,487
L
Izanami
MerAsylum
Izanami
3,642
2,737
0
330
9,699
2,788
0
3,335
6,364
0
21,464
W
5,978
1,221
1,756
4,969
14,054
9,042
29
4,768
8,935
32,460
0
L
Zhong Kui
6,345
787
0
1,691
8,860
5,299
232
2,944
5,902
37,529
0
W
Thanatos
SoullWasTaken
Thanatos
5,788
1,385
0
8,722
11,171
4,239
0
2,562
8,594
0
49,051
W
The Morrigan
dayitozero
The Morrigan
4,766
891
0
2,962
6,542
2,115
0
2,022
4,416
54,467
3,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
39,812
329
Minions Killed
440
0
Camps Cleared
0
1,235,213
Distance Traveled
1,239,398
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,363
643
126
10
0
223,852
1
L
Jormungandr
6,436
495
88
7
0
247,649
0
L
Surtr
6,080
468
63
5
0
230,894
2
W
Danzaburou
7,948
611
93
7
0
234,341
3
L
Tsukuyomi
7,291
561
88
7
0
291,425
0
L
Izanami
5,964
459
39
3
0
231,548
0
W
Geb
8,297
638
42
3
0
247,123
5
L
Zhong Kui
7,386
568
51
4
0
233,697
6
W
Thanatos
7,276
560
73
6
0
297,735
0
W
The Morrigan
7,928
610
106
8
0
236,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role