Player Matchup

Surtr
Surtr
Alesstone
Surtr
Level 85
God Stats
12W - 14L
1,431 SR
Queue Stats
189W - 195L
1,560 Elo+
Solo
Xing Tian
Xing Tian
Mach_Aph3tamin3
Xing Tian
Level 147
God Stats
24W - 19L
1,513 SR
Queue Stats
266W - 230L
1,533 Elo+
Solo
Scylla
Scylla
anfilokio63
Scylla
Level 145
God Stats
39W - 34L
1,576 SR
Queue Stats
189W - 172L
1,580 Elo+
Solo
Susano
Susano
xXL3viathanXx
Susano
Level 140
God Stats
1W - 1L
1,433 SR
Queue Stats
30W - 29L
1,544 Elo+
Solo
Osiris
Osiris
zEARTHBOUNDz
Osiris
Level 346
God Stats
45W - 38L
1,570 SR
Queue Stats
888W - 838L
1,569 Elo+
Solo
Team Averages
Level 173
1,505 SR
1,557 Elo+

VS

Team Averages
Level 130
1,568 SR
1,568 Elo+
Thor
Thor
Cherokeejack738
Thor
Level 121
God Stats
11W - 9L
1,609 SR
Queue Stats
34W - 25L
1,580 Elo+
Party 1
Hou Yi
Hou Yi
Clankuwu
Hou Yi
Level 67
God Stats
4W - 3L
1,489 SR
Queue Stats
244W - 243L
1,527 Elo+
Solo
Cabrakan
Cabrakan
GrandmasTigBits
Cabrakan
Level 105
God Stats
65W - 47L
1,620 SR
Queue Stats
65W - 48L
1,572 Elo+
Party 1
Ra
Ra
SimpATron9000
Ra
Level 160
God Stats
2W - 3L
1,625 SR
Queue Stats
127W - 67L
1,609 Elo+
Party 1
Achilles
Achilles
Winter_Eira
Achilles
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alesstone
Surtr
13
3 / 5 / 0
8,090
539
10,328
19,149
13,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Mach_Aph3tamin3
Xing Tian
13
1 / 1 / 6
7,828
522
6,083
16,165
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
14
8 / 4 / 4
8,986
599
10,321
10,019
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 2
7,576
505
5,063
13,525
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
15
4 / 2 / 1
8,475
565
7,832
11,816
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
6,893
460
4,358
11,200
4,392
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Clankuwu
Hou Yi
14
2 / 4 / 0
7,608
507
9,256
11,635
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
6 / 4 / 2
8,872
591
20,951
18,439
15,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 2
8,050
537
6,238
10,088
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
Winter_Eira
Achilles
13
3 / 1 / 1
7,365
491
10,241
9,622
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
20
Kills
14
14
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
Alesstone
Surtr
3
5
0
0.6
L
1
6
4
0.5
L
Hou Yi
Clankuwu
Hou Yi
2
4
0
0.5
L
Cabrakan
6
4
2
1.75
W
Xing Tian
Mach_Aph3tamin3
Xing Tian
1
1
6
4
L
2
5
2
0.6
L
Achilles
Winter_Eira
Achilles
3
1
1
3.5
W
Scylla
8
4
4
2.5
W
4
2
2
2.5
W
Osiris
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
51,044
70,674
Taken
60,984
42,209
Mitigated
32,575
19,891
Healing
19,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Alesstone
Surtr
10,328
4,921
0
5,539
19,149
13,731
0
13,801
5,312
1,398
49,961
L
4,358
284
0
648
11,200
4,392
0
3,716
7,198
0
44,691
L
Hou Yi
Clankuwu
Hou Yi
9,256
4,170
0
3,127
11,635
4,483
0
563
11,072
0
60,590
L
Cabrakan
20,951
3,449
0
10,423
18,439
15,543
0
1,959
16,456
83,584
0
W
Xing Tian
Mach_Aph3tamin3
Xing Tian
6,083
534
0
2,958
16,165
14,276
0
3,694
12,355
28,759
0
L
6,238
917
276
1,544
10,088
3,251
0
6,116
3,546
61,722
438
L
Achilles
Winter_Eira
Achilles
10,241
2,416
0
3,667
9,622
4,906
0
3,808
5,676
0
40,236
W
Scylla
10,321
1,598
0
790
10,019
3,306
0
4,456
5,327
56,064
0
W
5,063
1,255
0
4,344
13,525
4,629
0
5,059
8,321
0
53,228
W
Osiris
7,832
4,360
0
6,260
11,816
6,267
0
0
11,816
0
67,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
38,788
421
Minions Killed
493
0
Camps Cleared
0
1,424,995
Distance Traveled
1,411,722
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,090
539
74
5
0
253,220
0
L
Thor
6,893
460
82
5
0
301,121
2
L
Hou Yi
7,608
507
93
6
0
256,235
4
L
Cabrakan
8,872
591
142
9
0
259,523
1
W
Xing Tian
7,828
522
34
2
0
273,665
4
L
Ra
8,050
537
114
8
0
311,767
0
L
Achilles
7,365
491
62
4
0
283,076
2
W
Scylla
8,986
599
123
8
0
294,318
11
W
Susano
7,576
505
77
5
0
338,823
0
W
Osiris
8,475
565
113
8
0
264,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role