Player Matchup

Tiamat
Tiamat
Gold I
Hristoalex
Tiamat
Gold I
Level 202
God Stats
2W - 3L
1,497 SR
Queue Stats
517W - 509L
1,577 MMR
Party 1
Geb
Geb
Gold I
Jayda77
Geb
Gold I
Level 186
God Stats
49W - 40L
1,636 SR
Queue Stats
70W - 68L
1,748 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Nepopro
Ne Zha
Platinum III
Level 185
God Stats
7W - 9L
1,600 SR
Queue Stats
186W - 172L
1,853 MMR
Party 1
Chang'e
Chang'e
Platinum V
SpiritOfTrinity
Chang'e
Platinum V
Level 148
God Stats
13W - 10L
1,586 SR
Queue Stats
451W - 445L
1,730 MMR
Solo
Apollo
Apollo
Gold II
xMETATR0Nx
Apollo
Gold II
Level 211
God Stats
102W - 92L
1,547 SR
Queue Stats
427W - 447L
1,645 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 186
1,573 SR
1,711 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,692 SR
1,714 MMR
Artemis
Artemis
Platinum IV
ToastrBathh
Artemis
Platinum IV
Level 155
God Stats
56W - 36L
1,688 SR
Queue Stats
259W - 249L
1,728 MMR
Solo
Ix Chel
Ix Chel
Platinum III
arboledajuan140_
Ix Chel
Platinum III
Level 149
God Stats
8W - 1L
1,871 SR
Queue Stats
330W - 321L
1,686 MMR
Solo
Sylvanus
Sylvanus
Gold I
chaostrucker88
Sylvanus
Gold I
Level 126
God Stats
4W - 2L
1,572 SR
Queue Stats
170W - 186L
1,636 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
noeystarlight
Aphrodite
Platinum IV
Level 180
God Stats
95W - 71L
1,628 SR
Queue Stats
337W - 325L
1,876 MMR
Solo
Surtr
Surtr
Silver I
raudales179
Surtr
Silver I
Level 157
God Stats
16W - 14L
1,701 SR
Queue Stats
23W - 22L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hristoalex
Tiamat
17
2 / 3 / 1
9,933
497
9,650
9,815
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
13
3 / 2 / 1
9,329
466
6,644
14,604
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Nepopro
Ne Zha
20
2 / 2 / 1
11,109
555
5,890
17,228
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 8 / 2
9,095
455
10,646
22,820
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
xMETATR0Nx
Apollo
14
0 / 10 / 4
9,497
475
4,869
16,956
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HeraAgniBastet

VS

Bans
ThorThanatosCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ToastrBathh
Artemis
19
9 / 2 / 7
13,144
657
20,729
14,811
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 9
11,998
600
12,453
11,160
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
19
4 / 2 / 10
12,290
615
9,226
16,435
9,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
noeystarlight
Aphrodite
15
0 / 0 / 17
11,156
558
5,156
16,328
18,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
8 / 3 / 4
13,617
681
15,719
22,429
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
25
25
Deaths
8
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Hristoalex
Tiamat
2
3
1
0.83
L
Geb
3
2
1
1.75
L
Ne Zha
Nepopro
Ne Zha
2
2
1
1.25
L
1
8
2
0.25
W
Artemis
ToastrBathh
Artemis
9
2
7
6.25
W
4
1
9
8.5
W
Sylvanus
4
2
10
4.5
W
Aphrodite
noeystarlight
Aphrodite
0
0
17
8.5
W
8
3
4
3.33
L
Apollo
xMETATR0Nx
Apollo
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
63,283
81,423
Taken
81,163
34,149
Mitigated
50,668
17,675
Healing
41,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Hristoalex
Tiamat
9,650
570
0
2,128
9,815
5,649
0
5,933
3,882
63,417
920
L
Geb
6,644
24
336
3,349
14,604
9,925
0
5,041
9,563
25,520
0
L
Ne Zha
Nepopro
Ne Zha
5,890
837
0
5,192
17,228
8,197
0
2,925
14,303
0
116,386
L
10,646
458
383
4,914
22,820
6,173
0
9,216
13,604
55,443
1,176
W
Artemis
ToastrBathh
Artemis
20,729
9,662
0
1,769
14,811
7,059
2,460
3,557
10,940
0
110,439
W
12,453
1,420
1,830
2,370
11,160
5,497
1,440
4,935
5,457
89,628
0
W
Sylvanus
9,226
1,063
3,669
8,120
16,435
9,687
3,886
4,011
11,852
76,549
24,901
W
Aphrodite
noeystarlight
Aphrodite
5,156
643
5,599
7,994
16,328
18,004
721
5,078
10,596
23,798
1,148
W
15,719
7,968
0
10,053
22,429
10,421
7,441
6,455
14,908
4,495
107,387
L
Apollo
xMETATR0Nx
Apollo
4,869
2,954
0
1,373
16,956
4,205
1,676
4,616
12,340
0
62,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
62,205
631
Minions Killed
613
0
Camps Cleared
0
2,005,920
Distance Traveled
2,020,431
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,933
497
167
8
0
396,344
7
L
Geb
9,329
466
33
2
0
413,542
6
L
Ne Zha
11,109
555
191
10
0
460,324
0
L
Chang'e
9,095
455
120
6
0
356,238
0
W
Artemis
13,144
657
151
8
0
363,177
5
W
Ix Chel
11,998
600
153
8
0
431,659
0
W
Sylvanus
12,290
615
142
7
0
406,887
0
W
Aphrodite
11,156
558
22
1
0
398,268
8
W
Surtr
13,617
681
145
7
0
420,440
3
L
Apollo
9,497
475
120
6
0
379,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role