Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Grandmaster
JLLVdestroyer
Serqet
Grandmaster
Level 88
God Stats
17W - 4L
1,776 SR
Queue Stats
170W - 70L
3,269 MMR
Party 1
Apollo
Apollo
Masters
Jamty
Apollo
Masters
Level 171
God Stats
7W - 7L
1,651 SR
Queue Stats
125W - 94L
2,422 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 138
1,642 SR
2,397 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,634 SR
2,239 MMR
Nox
Nox
Diamond I
 
Nox
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
EliteTortuga
Erlang Shen
Diamond II
Level 163
God Stats
3W - 3L
1,709 SR
Queue Stats
38W - 23L
2,746 MMR
Solo
Sobek
Sobek
Diamond I
Ledoot
Sobek
Diamond I
Level 69
God Stats
13W - 10L
1,694 SR
Queue Stats
258W - 288L
2,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 4 / 6
11,736
782
16,209
11,228
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 5 / 3
11,531
769
7,858
18,260
13,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
Jamty
Apollo
18
2 / 3 / 6
11,519
768
14,646
12,573
5,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuKuzenboFafnirCabrakanAchilles

VS

Bans
Xing TianOdinKumbhakarnaYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 1 / 5
13,642
909
13,092
9,602
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Erlang Shen
EliteTortuga
Erlang Shen
18
3 / 3 / 8
11,828
789
12,068
19,266
16,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
Ledoot
Sobek
18
2 / 5 / 6
11,215
748
8,785
19,586
20,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
12
12
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
6
1.5
W
Nox
 
Nox
7
1
5
9.5
W
Erlang Shen
EliteTortuga
Erlang Shen
3
3
8
2.33
L
4
5
3
1.1
L
Apollo
Jamty
Apollo
2
3
6
1.67
W
Sobek
Ledoot
Sobek
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
33,945
42,061
Taken
48,454
24,797
Mitigated
43,193
10,880
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,209
619
1,789
2,337
11,228
5,572
159
6,674
3,787
38,711
0
W
Nox
 
Nox
13,092
724
0
2,592
9,602
6,020
1,444
2,684
6,667
69,509
0
W
Erlang Shen
EliteTortuga
Erlang Shen
12,068
4,244
0
5,428
19,266
16,840
1,782
6,743
11,406
0
32,296
L
7,858
2,238
0
3,241
18,260
13,534
112
6,332
10,032
0
30,896
L
Apollo
Jamty
Apollo
14,646
9,156
0
3,513
12,573
5,691
1,320
6,732
5,070
0
56,812
W
Sobek
Ledoot
Sobek
8,785
274
0
5,667
19,586
20,333
539
5,509
13,128
22,661
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
36,685
194
Minions Killed
188
0
Camps Cleared
0
764,425
Distance Traveled
823,092
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,736
782
58
4
0
237,153
0
W
Nox
13,642
909
143
10
0
274,381
1
W
Erlang Shen
11,828
789
27
2
0
282,811
0
L
Serqet
11,531
769
40
3
0
274,168
3
L
Apollo
11,519
768
96
6
0
253,104
0
W
Sobek
11,215
748
18
1
0
265,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role