Player Matchup

Bellona
Bellona
Fandoro
Bellona
Level 128
God Stats
9W - 7L
1,567 SR
Queue Stats
102W - 85L
1,589 Elo+
Solo
Skadi
Skadi
OsmosisRB
Skadi
Level 111
God Stats
325W - 290L
1,575 SR
Queue Stats
327W - 297L
1,543 Elo+
Solo
Set
Set
Parzival33
Set
Level 147
God Stats
1W - 1L
2,005 SR
Queue Stats
60W - 56L
1,561 Elo+
Party 1
Janus
Janus
RumplForeeSkin
Janus
Level 68
God Stats
0W - 1L
1,294 SR
Queue Stats
50W - 45L
1,515 Elo+
Solo
Nu Wa
Nu Wa
x69wonderman69x
Nu Wa
Level 129
God Stats
0W - 1L
1,204 SR
Queue Stats
23W - 13L
1,627 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,567 Elo+

VS

Team Averages
Level 123
1,508 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BEATNGU
Kali
Level 152
God Stats
15W - 13L
1,564 SR
Queue Stats
328W - 302L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GatmanV2
Morgan Le Fay
Level 74
God Stats
2W - 0L
1,614 SR
Queue Stats
96W - 113L
1,499 Elo+
Party 2
Bake Kujira
Bake Kujira
GuyInTow
Bake Kujira
Level 121
God Stats
7W - 11L
1,479 SR
Queue Stats
649W - 614L
1,583 Elo+
Solo
Hercules
Hercules
ZeratuSkull
Hercules
Level 147
God Stats
1W - 3L
1,384 SR
Queue Stats
204W - 176L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fandoro
Bellona
10
0 / 2 / 0
6,035
464
5,527
15,749
11,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
OsmosisRB
Skadi
11
0 / 7 / 3
6,007
462
4,237
9,756
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 1
7,562
582
5,415
12,237
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 6 / 0
7,274
560
6,256
8,061
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 3
5,675
437
3,606
7,310
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 4 / 10
8,158
628
8,972
7,335
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
BEATNGU
Kali
14
3 / 2 / 4
7,590
584
4,232
11,550
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GatmanV2
Morgan Le Fay
14
6 / 3 / 4
8,587
661
9,040
6,896
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
GuyInTow
Bake Kujira
13
2 / 0 / 3
8,157
627
10,342
9,573
8,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
ZeratuSkull
Hercules
12
8 / 0 / 7
8,836
680
6,863
9,921
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
23
23
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
10
2.25
W
Kali
BEATNGU
Kali
3
2
4
2.5
L
Bellona
Fandoro
Bellona
0
2
0
0
W
Morgan Le Fay
GatmanV2
Morgan Le Fay
6
3
4
2.67
W
Bake Kujira
GuyInTow
Bake Kujira
2
0
3
3.5
L
Skadi
OsmosisRB
Skadi
0
7
3
0.21
L
5
4
1
1.38
L
4
6
0
0.67
W
Hercules
ZeratuSkull
Hercules
8
0
7
11.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
39,449
53,113
Taken
45,275
22,116
Mitigated
25,470
11,500
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,972
1,989
0
870
7,335
1,829
116
3,644
3,447
45,715
629
W
Kali
BEATNGU
Kali
4,232
2,370
0
2,914
11,550
4,059
0
2,067
9,427
0
55,906
L
Bellona
Fandoro
Bellona
5,527
2,612
0
5,175
15,749
11,060
0
10,300
5,425
0
34,761
W
Morgan Le Fay
GatmanV2
Morgan Le Fay
9,040
283
200
1,901
6,896
2,201
909
1,257
5,639
62,039
1,980
W
Bake Kujira
GuyInTow
Bake Kujira
10,342
4,076
0
4,029
9,573
8,943
70
563
9,010
53,531
4,404
L
Skadi
OsmosisRB
Skadi
4,237
1,439
0
744
9,756
2,549
0
3,592
6,012
0
34,865
L
5,415
2,955
0
3,954
12,237
4,422
0
5,182
6,816
0
56,843
L
6,256
700
0
780
8,061
2,272
0
3,777
4,284
48,574
0
W
Hercules
ZeratuSkull
Hercules
6,863
1,667
0
5,794
9,921
8,438
337
1,861
7,744
0
22,780
L
3,606
817
0
847
7,310
1,813
0
3,707
3,193
23,368
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
41,328
377
Minions Killed
419
0
Camps Cleared
0
1,239,646
Distance Traveled
1,316,894
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,158
628
62
5
0
235,645
0
W
Kali
7,590
584
85
7
0
301,182
0
L
Bellona
6,035
464
66
5
0
272,085
0
W
Morgan Le Fay
8,587
661
126
10
0
263,505
0
W
Bake Kujira
8,157
627
103
8
0
226,544
6
L
Skadi
6,007
462
63
5
0
220,872
0
L
Set
7,562
582
109
8
0
290,010
0
L
Janus
7,274
560
98
8
0
260,837
2
W
Hercules
8,836
680
43
3
0
290,018
1
L
Nu Wa
5,675
437
41
3
0
195,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role