Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kchos
Cernunnos
Level 187
God Stats
4W - 2L
1,844 SR
Queue Stats
564W - 62L
1,949 Elo+
Solo
Izanami
Izanami
Knightlife2
Izanami
Level 165
God Stats
26W - 19L
1,579 SR
Queue Stats
1,203W - 1,275L
1,453 Elo+
Party 1
Charon
Charon
Smash3dd_U
Charon
Level 207
God Stats
3W - 7L
1,338 SR
Queue Stats
718W - 790L
1,515 Elo+
Solo
Camazotz
Camazotz
XxbadashchickxX
Camazotz
Level 159
God Stats
21W - 26L
1,445 SR
Queue Stats
1,186W - 1,276L
1,465 Elo+
Party 1
Team Averages
Level 169
1,541 SR
1,576 Elo+

VS

Team Averages
Level 146
1,481 SR
1,508 Elo+
Chronos
Chronos
FuzzyTbaggins
Chronos
Level 132
God Stats
2W - 6L
1,161 SR
Queue Stats
253W - 252L
1,514 Elo+
Solo
Hachiman
Hachiman
Holdenz_Gamez
Hachiman
Level 133
God Stats
2W - 0L
1,712 SR
Queue Stats
103W - 110L
1,533 Elo+
Party 2
Sobek
Sobek
JotaStark
Sobek
Level 158
God Stats
11W - 17L
1,371 SR
Queue Stats
1,476W - 1,431L
1,497 Elo+
Solo
Bastet
Bastet
Squidhug
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Atlas
Atlas
oxXTabbycatXxo
Atlas
Level 148
God Stats
3W - 0L
1,662 SR
Queue Stats
107W - 98L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
2
0 / 1 / 1
2,578
258
0
446
91
Cernunnos
Kchos
Cernunnos
17
8 / 4 / 4
9,499
950
15,203
12,475
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Knightlife2
Izanami
13
1 / 8 / 4
7,214
721
7,983
11,825
4,035
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Smash3dd_U
Charon
3
0 / 1 / 2
2,803
280
0
583
105
Camazotz
14
2 / 8 / 5
8,219
822
7,477
14,327
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
3 / 4 / 13
8,456
846
5,796
10,084
3,359
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Holdenz_Gamez
Hachiman
15
4 / 4 / 8
9,300
930
7,997
8,128
2,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
JotaStark
Sobek
15
4 / 1 / 16
9,553
955
4,980
12,610
16,858
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
Squidhug
Bastet
16
6 / 3 / 7
9,881
988
7,586
8,892
3,526
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 12
9,671
967
7,988
16,701
10,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
22
22
Deaths
15
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Chronos
3
4
13
2.38
W
Hachiman
Holdenz_Gamez
Hachiman
4
4
8
2
W
Sobek
JotaStark
Sobek
4
1
16
12
L
Cernunnos
Kchos
Cernunnos
8
4
4
2.5
L
Izanami
Knightlife2
Izanami
1
8
4
0.38
L
Charon
Smash3dd_U
Charon
0
1
2
1
W
Bastet
Squidhug
Bastet
6
3
7
3.17
L
Camazotz
2
8
5
0.56
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
34,347
39,656
Taken
56,415
20,779
Mitigated
36,889
7,144
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
446
91
0
446
0
0
0
W
Chronos
5,796
2,990
1,672
865
10,084
3,359
1,503
0
9,866
13,521
0
W
Hachiman
Holdenz_Gamez
Hachiman
7,997
5,451
1,755
1,339
8,128
2,655
1,751
0
7,918
0
24,385
W
Sobek
JotaStark
Sobek
4,980
332
1,063
3,056
12,610
16,858
478
0
12,012
8,994
1,151
L
Cernunnos
Kchos
Cernunnos
15,203
5,083
247
1,899
12,475
11,672
0
5,175
7,300
0
27,708
L
Izanami
Knightlife2
Izanami
7,983
5,090
96
1,027
11,825
4,035
0
5,069
6,756
0
16,944
L
Charon
Smash3dd_U
Charon
0
0
0
0
583
105
0
541
42
0
0
W
Bastet
Squidhug
Bastet
7,586
2,172
1,051
1,897
8,892
3,526
1,700
0
8,634
0
18,283
L
Camazotz
7,477
1,991
713
3,162
14,327
4,876
0
6,540
7,787
0
19,596
W
7,988
3,367
867
4,442
16,701
10,491
646
0
14,360
22,883
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
46,861
80
Minions Killed
107
0
Camps Cleared
0
392,612
Distance Traveled
889,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,578
258
0
0
0
0
0
W
Chronos
8,456
846
12
1
0
160,925
0
W
Hachiman
9,300
930
31
3
0
170,499
0
W
Sobek
9,553
955
11
1
0
195,141
0
L
Cernunnos
9,499
950
45
5
0
130,569
0
L
Izanami
7,214
721
23
2
0
117,828
0
L
Charon
2,803
280
0
0
0
0
0
W
Bastet
9,881
988
24
2
0
190,360
0
L
Camazotz
8,219
822
12
1
0
144,215
0
W
Atlas
9,671
967
29
3
0
172,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role