Player Matchup

Hun Batz
Hun Batz
HeboBaggins
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 3
Discordia
Discordia
KIDKINGCUDI
Discordia
Level 142
God Stats
15W - 11L
1,532 SR
Queue Stats
350W - 372L
1,451 Elo+
Party 3
Thor
Thor
RhodesOwl21
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 153L
1,488 Elo+
Party 3
Mercury
Mercury
WDR-Go0dzZ
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,466 Elo+
Solo
Cthulhu
Cthulhu
WishedAlarm8115
Cthulhu
Level 143
God Stats
28W - 16L
1,584 SR
Queue Stats
431W - 452L
1,483 Elo+
Party 3
Team Averages
Level 105
1,523 SR
1,475 Elo+

VS

Team Averages
Level 148
1,624 SR
1,497 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BeastMan_10453
Athena
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
Sỵzỵgỵ
Amaterasu
Level 97
God Stats
2W - 0L
1,735 SR
Queue Stats
34W - 30L
1,495 Elo+
Party 2
Nox
Nox
T-I-GUH
Nox
Level 186
God Stats
11W - 6L
1,561 SR
Queue Stats
211W - 199L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
wcozzy
Kukulkan
Level 149
God Stats
14W - 3L
1,823 SR
Queue Stats
435W - 469L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HeboBaggins
Hun Batz
14
3 / 7 / 6
8,342
758
5,629
11,488
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KIDKINGCUDI
Discordia
13
4 / 5 / 5
8,473
770
17,130
6,306
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 8 / 3
7,964
724
5,518
10,059
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
WDR-Go0dzZ
Mercury
14
4 / 6 / 4
8,461
769
6,768
10,304
4,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
0 / 3 / 13
9,539
867
10,731
11,432
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 4 / 8
9,760
887
6,236
10,359
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 21
10,452
950
8,759
20,734
28,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Sỵzỵgỵ
Amaterasu
18
5 / 2 / 19
10,184
926
9,970
18,315
18,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
16
6 / 2 / 13
9,940
904
9,434
7,888
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
wcozzy
Kukulkan
16
7 / 5 / 11
9,944
904
9,672
8,296
3,308
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
15
Kills
29
29
Deaths
16
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
4
8
2.75
W
4
3
21
4.83
L
Hun Batz
HeboBaggins
Hun Batz
3
7
6
0.86
L
Discordia
KIDKINGCUDI
Discordia
4
5
5
1.3
L
4
8
3
0.69
W
Amaterasu
Sỵzỵgỵ
Amaterasu
5
2
19
7.25
W
Nox
6
2
13
6.25
L
Mercury
WDR-Go0dzZ
Mercury
4
6
4
1
L
0
3
13
2.17
W
Kukulkan
wcozzy
Kukulkan
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,776
Damage
44,071
49,589
Taken
65,592
27,975
Mitigated
58,812
7,174
Healing
25,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,236
1,539
823
1,766
10,359
4,308
1,343
4,227
5,942
0
11,313
W
8,759
2,964
3,715
6,316
20,734
28,784
520
6,944
13,310
19,893
2,346
L
Hun Batz
HeboBaggins
Hun Batz
5,629
618
679
643
11,488
5,026
595
7,133
4,189
0
11,239
L
Discordia
KIDKINGCUDI
Discordia
17,130
322
0
250
6,306
2,308
0
3,122
3,099
20,560
0
L
5,518
856
0
0
10,059
3,844
0
5,231
4,569
0
8,527
W
Amaterasu
Sỵzỵgỵ
Amaterasu
9,970
2,827
217
8,118
18,315
18,434
1,346
7,250
10,594
0
18,145
W
Nox
9,434
263
1,216
2,103
7,888
3,978
1,715
3,636
4,050
18,815
0
L
Mercury
WDR-Go0dzZ
Mercury
6,768
1,476
824
1,560
10,304
4,007
727
5,808
4,190
0
15,073
L
10,731
302
660
2,558
11,432
12,790
44
6,016
5,102
30,287
0
W
Kukulkan
wcozzy
Kukulkan
9,672
1,068
1,113
526
8,296
3,308
2,166
4,269
3,835
25,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
50,280
85
Minions Killed
117
0
Camps Cleared
0
981,827
Distance Traveled
1,059,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,760
887
16
1
0
193,130
0
W
Athena
10,452
950
21
2
0
227,669
0
L
Hun Batz
8,342
758
9
1
0
202,048
0
L
Discordia
8,473
770
12
1
0
200,110
0
L
Thor
7,964
724
8
1
0
161,661
0
W
Amaterasu
10,184
926
15
1
0
240,975
0
W
Nox
9,940
904
26
2
0
216,022
0
L
Mercury
8,461
769
25
2
0
213,824
0
L
Cthulhu
9,539
867
31
3
0
204,184
0
W
Kukulkan
9,944
904
39
4
0
181,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role