Player Matchup

Surtr
Surtr
DPhoenix_EndSong
Surtr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,487 Elo+
Solo
Loki
Loki
NovaVortex18
Loki
Level 86
God Stats
1W - 1L
1,727 SR
Queue Stats
11W - 12L
1,524 Elo+
Solo
Geb
Geb
StewartandZoe27
Geb
Level 107
God Stats
18W - 13L
1,575 SR
Queue Stats
921W - 853L
1,488 Elo+
Solo
Apollo
Apollo
iStr8Drop3563
Apollo
Level 129
God Stats
2W - 2L
1,837 SR
Queue Stats
212W - 228L
1,442 Elo+
Solo
Nox
Nox
jf_20k
Nox
Level 63
God Stats
1W - 1L
1,724 SR
Queue Stats
136W - 157L
1,494 Elo+
Solo
Team Averages
Level 95
1,672 SR
1,487 Elo+

VS

Team Averages
Level 83
1,464 SR
1,504 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FRENZIBOY27
King Arthur
Level 52
God Stats
3W - 5L
1,496 SR
Queue Stats
108W - 98L
1,520 Elo+
Solo
Discordia
Discordia
Nyx Zenko
Discordia
Level 148
God Stats
2W - 3L
1,392 SR
Queue Stats
83W - 85L
1,509 Elo+
Party 1
Chaac
Chaac
Skyfirefox4
Chaac
Level 68
God Stats
2W - 2L
1,430 SR
Queue Stats
129W - 142L
1,492 Elo+
Solo
Da Ji
Da Ji
Teconozco44
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
6,323
632
7,162
9,334
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 5 / 0
4,236
424
1,362
7,098
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 2 / 1
4,966
497
2,449
9,329
2,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 3 / 2
5,047
505
5,946
6,750
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nox
jf_20k
Nox
10
1 / 7 / 0
5,522
552
2,573
6,603
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 2
5,350
535
4,927
5,567
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
FRENZIBOY27
King Arthur
8
0 / 4 / 2
4,779
478
2,106
7,866
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Nyx Zenko
Discordia
11
4 / 1 / 7
6,232
623
4,467
4,658
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 3 / 1
5,662
566
6,822
9,186
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
11 / 1 / 1
7,073
707
8,767
7,742
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
20
20
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
2
2
L
5
3
1
1.83
W
King Arthur
FRENZIBOY27
King Arthur
0
4
2
0.25
L
0
5
0
0
W
Discordia
Nyx Zenko
Discordia
4
1
7
7.5
W
4
3
1
1.5
L
2
2
1
1.25
W
11
1
1
11.5
L
2
3
2
1
L
Nox
jf_20k
Nox
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
27,089
39,114
Taken
35,019
15,385
Mitigated
15,046
7,880
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,927
2,540
0
2,132
5,567
1,414
402
841
4,726
0
28,916
L
7,162
2,176
0
1,346
9,334
7,494
27
267
9,067
2,723
37,623
W
King Arthur
FRENZIBOY27
King Arthur
2,106
192
0
1,020
7,866
5,143
0
657
7,209
434
21,069
L
1,362
400
0
1,788
7,098
1,494
0
627
6,471
0
18,838
W
Discordia
Nyx Zenko
Discordia
4,467
248
0
431
4,658
1,327
0
1,965
2,693
28,667
839
W
6,822
1,888
0
2,440
9,186
4,168
0
1,030
8,156
0
32,051
L
2,449
407
863
2,149
9,329
2,750
0
0
9,329
15,545
1,636
W
8,767
2,691
0
2,047
7,742
2,994
0
1,350
6,392
0
39,912
L
5,946
3,210
0
1,734
6,750
1,839
0
0
6,750
0
29,561
L
Nox
jf_20k
Nox
2,573
260
0
0
6,603
1,808
0
3,493
3,110
26,509
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
29,096
236
Minions Killed
239
0
Camps Cleared
0
950,856
Distance Traveled
943,624
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,350
535
47
5
0
166,854
0
L
Surtr
6,323
632
67
7
0
180,091
3
W
King Arthur
4,779
478
36
4
0
162,476
0
L
Loki
4,236
424
36
4
0
205,629
0
W
Discordia
6,232
623
54
5
0
191,636
0
W
Chaac
5,662
566
42
4
0
199,462
1
L
Geb
4,966
497
19
2
0
199,027
4
W
Da Ji
7,073
707
60
6
0
223,196
0
L
Apollo
5,047
505
58
6
0
189,037
0
L
Nox
5,522
552
56
6
0
177,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role