Player Matchup

Bastet
Bastet
DRAMARKUZ
Bastet
Level 147
God Stats
6W - 4L
1,685 SR
Queue Stats
290W - 258L
1,507 Elo+
Solo
Chiron
Chiron
Faith3
Chiron
Level 227
God Stats
2W - 3L
1,531 SR
Queue Stats
806W - 742L
1,614 Elo+
Solo
Xing Tian
Xing Tian
Iloveteddi
Xing Tian
Level 99
God Stats
5W - 6L
1,443 SR
Queue Stats
219W - 203L
1,520 Elo+
Party 2
Eset
Eset
Lawdedaw
Eset
Level 121
God Stats
10W - 8L
1,426 SR
Queue Stats
328W - 324L
1,493 Elo+
Party 2
King Arthur
King Arthur
LuciARexUwu
King Arthur
Level 106
God Stats
2W - 2L
1,436 SR
Queue Stats
153W - 151L
1,512 Elo+
Solo
Team Averages
Level 140
1,504 SR
1,529 Elo+

VS

Team Averages
Level 157
1,566 SR
1,562 Elo+
Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ByCamelas
Chronos
Level 102
God Stats
1W - 3L
1,486 SR
Queue Stats
171W - 167L
1,574 Elo+
Solo
Apollo
Apollo
NainLogic
Apollo
Level 143
God Stats
1W - 2L
1,628 SR
Queue Stats
148W - 136L
1,555 Elo+
Party 1
Loki
Loki
SwiftTheGosu
Loki
Level 155
God Stats
178W - 135L
1,599 SR
Queue Stats
202W - 181L
1,535 Elo+
Solo
Chaac
Chaac
xMembers-_
Chaac
Level 248
God Stats
0W - 1L
1,615 SR
Queue Stats
10W - 7L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRAMARKUZ
Bastet
14
3 / 2 / 8
7,944
611
4,604
9,828
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
Faith3
Chiron
14
7 / 0 / 4
8,223
633
8,017
7,139
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Iloveteddi
Xing Tian
14
1 / 0 / 2
7,730
595
6,550
9,462
10,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
14
9 / 1 / 1
7,992
615
6,116
7,090
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
LuciARexUwu
King Arthur
14
5 / 3 / 9
7,693
592
12,264
13,264
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 6 / 3
5,921
455
5,270
15,317
9,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
ByCamelas
Chronos
12
0 / 4 / 4
6,732
518
5,481
6,930
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
NainLogic
Apollo
11
3 / 7 / 1
6,987
537
5,446
9,912
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 6 / 0
6,472
498
6,986
10,242
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
13
0 / 3 / 0
7,220
555
5,279
11,867
10,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
25
Kills
6
6
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
3
0.25
L
Chronos
ByCamelas
Chronos
0
4
4
0.5
W
Bastet
DRAMARKUZ
Bastet
3
2
8
3.5
W
Chiron
Faith3
Chiron
7
0
4
9
W
Xing Tian
Iloveteddi
Xing Tian
1
0
2
2
W
Eset
9
1
1
9.5
W
King Arthur
LuciARexUwu
King Arthur
5
3
9
3.17
L
Apollo
NainLogic
Apollo
3
7
1
0.5
L
3
6
0
0.5
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
28,462
46,783
Taken
54,268
30,646
Mitigated
28,546
15,120
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,270
1,365
1,725
3,123
15,317
9,596
0
1,065
14,252
1,425
14,299
L
Chronos
ByCamelas
Chronos
5,481
1,208
0
773
6,930
2,124
0
2,123
4,807
47,734
0
W
Bastet
DRAMARKUZ
Bastet
4,604
1,487
0
2,981
9,828
3,232
0
1,329
8,309
0
52,641
W
Chiron
Faith3
Chiron
8,017
2,884
328
3,359
7,139
2,423
1,632
999
6,110
0
57,862
W
Xing Tian
Iloveteddi
Xing Tian
6,550
743
0
3,231
9,462
10,299
0
0
9,462
53,299
1,541
W
Eset
6,116
679
0
3,851
7,090
2,240
0
2,282
4,554
55,771
965
W
King Arthur
LuciARexUwu
King Arthur
12,264
1,389
0
1,370
13,264
12,452
0
1,419
11,800
2,527
40,328
L
Apollo
NainLogic
Apollo
5,446
2,742
0
814
9,912
3,439
15
1,082
8,830
0
31,455
L
6,986
1,823
0
2,304
10,242
3,204
0
1,891
8,351
0
41,814
L
Chaac
5,279
437
0
4,198
11,867
10,183
0
7,847
4,020
0
54,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
33,332
451
Minions Killed
351
0
Camps Cleared
0
1,354,544
Distance Traveled
1,313,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,921
455
19
1
0
285,559
0
L
Chronos
6,732
518
118
9
0
265,348
2
W
Bastet
7,944
611
97
7
0
285,009
0
W
Chiron
8,223
633
93
7
0
257,197
4
W
Xing Tian
7,730
595
100
8
0
248,682
2
W
Eset
7,992
615
91
7
0
295,053
1
W
King Arthur
7,693
592
70
5
0
268,603
0
L
Apollo
6,987
537
50
4
0
252,265
0
L
Loki
6,472
498
67
5
0
269,360
0
L
Chaac
7,220
555
97
7
0
241,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role