Player Matchup

Nike
Nike
ChloricEel2
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Danzaburou
Danzaburou
CreamyCarter
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Hun Batz
Hun Batz
Draco5807
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,419 Elo+
Party 3
Jormungandr
Jormungandr
nuke2924
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Lancelot
Lancelot
superninja014
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,481 Elo+
Party 3
Team Averages
Level 127
1,500 SR
1,604 Elo+

VS

Team Averages
Level 155
1,510 SR
1,502 Elo+
Odin
Odin
 
Odin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MEGABROLY
Neith
Level 128
God Stats
1W - 1L
1,284 SR
Queue Stats
57W - 58L
1,501 Elo+
Solo
Khepri
Khepri
Maddalena
Khepri
Level 154
God Stats
8W - 12L
1,451 SR
Queue Stats
773W - 826L
1,496 Elo+
Party 1
Discordia
Discordia
pixelmenace
Discordia
Level 139
God Stats
6W - 1L
1,815 SR
Queue Stats
365W - 343L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,536
854
7,178
14,749
6,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
CreamyCarter
Danzaburou
13
2 / 6 / 5
7,862
786
4,892
8,401
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Draco5807
Hun Batz
15
4 / 3 / 7
8,203
820
9,355
8,533
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
nuke2924
Jormungandr
14
2 / 6 / 4
7,891
789
7,368
11,974
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
superninja014
Lancelot
13
2 / 6 / 4
7,740
774
5,579
8,926
2,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
11 / 2 / 12
10,249
1,025
14,513
10,626
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
 
Anubis
15
6 / 3 / 8
8,556
856
9,102
7,321
3,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
MEGABROLY
Neith
14
4 / 3 / 12
8,423
842
11,445
8,213
3,466
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Khepri
Maddalena
Khepri
14
1 / 2 / 17
8,484
848
3,764
9,325
9,361
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
pixelmenace
Discordia
15
3 / 3 / 14
8,303
830
8,758
6,454
2,661
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
13
Kills
25
25
Deaths
13
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
11
2
12
8.5
W
Anubis
 
Anubis
6
3
8
3.33
L
3
4
9
1.88
L
Danzaburou
CreamyCarter
Danzaburou
2
6
5
0.75
L
Hun Batz
Draco5807
Hun Batz
4
3
7
2.5
W
Neith
MEGABROLY
Neith
4
3
12
3.33
W
Khepri
Maddalena
Khepri
1
2
17
4.75
L
Jormungandr
nuke2924
Jormungandr
2
6
4
0.67
W
Discordia
pixelmenace
Discordia
3
3
14
3.33
L
Lancelot
superninja014
Lancelot
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
47,582
52,583
Taken
41,939
28,871
Mitigated
31,461
9,361
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,513
2,529
711
3,956
10,626
12,553
86
2,209
8,212
0
21,244
W
Anubis
 
Anubis
9,102
261
0
425
7,321
3,420
418
1,041
6,240
19,069
639
L
7,178
312
729
3,657
14,749
6,517
0
6,107
8,470
0
14,782
L
Danzaburou
CreamyCarter
Danzaburou
4,892
1,651
321
715
8,401
3,785
0
2,723
5,381
0
13,125
L
Hun Batz
Draco5807
Hun Batz
9,355
962
609
586
8,533
5,032
0
1,514
6,765
0
22,127
W
Neith
MEGABROLY
Neith
11,445
3,955
161
1,940
8,213
3,466
537
1,163
6,788
0
27,958
W
Khepri
Maddalena
Khepri
3,764
276
509
1,577
9,325
9,361
196
1,599
7,545
8,954
221
L
Jormungandr
nuke2924
Jormungandr
7,368
868
721
1,654
11,974
11,031
0
5,689
6,004
18,079
838
W
Discordia
pixelmenace
Discordia
8,758
425
1,704
1,377
6,454
2,661
270
193
6,215
14,530
220
L
Lancelot
superninja014
Lancelot
5,579
292
62
307
8,926
2,506
0
4,829
3,975
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
44,015
103
Minions Killed
101
0
Camps Cleared
0
935,481
Distance Traveled
900,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,249
1,025
14
1
0
217,868
0
W
Anubis
8,556
856
29
3
0
176,239
0
L
Nike
8,536
854
10
1
0
191,310
0
L
Danzaburou
7,862
786
24
2
0
156,530
0
L
Hun Batz
8,203
820
33
3
0
205,008
0
W
Neith
8,423
842
25
3
0
153,451
0
W
Khepri
8,484
848
13
1
0
196,130
0
L
Jormungandr
7,891
789
30
3
0
178,260
0
W
Discordia
8,303
830
20
2
0
156,490
0
L
Lancelot
7,740
774
6
1
0
204,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role