Player Matchup

Discordia
Discordia
 
Discordia
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MARINICM
Horus
Level 146
God Stats
5W - 5L
1,425 SR
Queue Stats
105W - 82L
1,615 Elo+
Solo
Scylla
Scylla
Remî
Scylla
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,671 Elo+
Solo
Mercury
Mercury
churruca98
Mercury
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,244 Elo+
Party 1
Neith
Neith
clan_prudente9
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 107
1,485 SR
1,506 Elo+

VS

Team Averages
Level 114
1,472 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Absoluto159
Janus
Level 122
God Stats
5W - 9L
1,403 SR
Queue Stats
97W - 94L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Norisita69
Nu Wa
Level 76
God Stats
46W - 55L
1,458 SR
Queue Stats
46W - 57L
1,444 Elo+
Solo
Bacchus
Bacchus
PEPEelGUAPO
Bacchus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 2
5,732
1,146
3,592
678
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MARINICM
Horus
10
1 / 0 / 4
5,815
1,163
2,671
4,470
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Remî
Scylla
11
1 / 0 / 4
6,012
1,202
5,313
1,239
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
churruca98
Mercury
10
2 / 1 / 3
5,956
1,191
2,236
4,140
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 0 / 3
5,327
1,065
1,296
939
302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

417

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
5,685
1,137
2,383
4,258
1,326
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
 
Nemesis
10
0 / 1 / 1
5,624
1,125
2,919
6,167
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 0
4,833
967
0
0
0
Nu Wa
9
0 / 0 / 0
4,855
971
97
67
16
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
PEPEelGUAPO
Bacchus
10
1 / 3 / 0
5,557
1,111
2,853
7,568
6,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
5
Kills
1
1
Deaths
5
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
2
2
L
Neith
 
Neith
0
1
0
0
L
Nemesis
 
Nemesis
0
1
1
0.5
L
0
0
0
0
W
Horus
MARINICM
Horus
1
0
4
3
L
Nu Wa
0
0
0
0
L
Bacchus
PEPEelGUAPO
Bacchus
1
3
0
0.33
W
Scylla
Remî
Scylla
1
0
4
3
W
Mercury
churruca98
Mercury
2
1
3
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,108
Damage
8,252
11,466
Taken
18,060
5,801
Mitigated
9,982
2,537
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,592
73
0
0
678
214
0
220
458
14,517
1,429
L
Neith
 
Neith
2,383
1,046
0
973
4,258
1,326
0
1,910
2,196
0
22,055
L
Nemesis
 
Nemesis
2,919
780
0
451
6,167
2,104
0
3,188
2,906
0
13,602
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
MARINICM
Horus
2,671
1,482
325
1,443
4,470
3,491
0
663
3,807
0
7,960
L
Nu Wa
97
32
0
0
67
16
0
27
40
505
0
L
Bacchus
PEPEelGUAPO
Bacchus
2,853
379
0
275
7,568
6,536
0
3,723
3,688
4,688
0
W
Scylla
Remî
Scylla
5,313
948
0
0
1,239
373
0
467
772
21,916
0
W
Mercury
churruca98
Mercury
2,236
862
0
714
4,140
1,421
0
1,213
2,927
0
5,229
W
1,296
333
0
55
939
302
0
387
552
0
4,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
26,554
98
Minions Killed
76
5
Camps Cleared
4
491,103
Distance Traveled
311,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,732
1,146
24
5
0
89,974
0
L
Neith
5,685
1,137
36
7
1
95,960
0
L
Nemesis
5,624
1,125
33
7
2
104,605
0
L
Janus
4,833
967
0
0
0
0
0
W
Horus
5,815
1,163
13
3
2
107,001
0
L
Nu Wa
4,855
971
0
0
0
6,158
0
L
Bacchus
5,557
1,111
7
1
1
105,071
0
W
Scylla
6,012
1,202
43
9
2
97,194
0
W
Mercury
5,956
1,191
5
1
1
98,921
0
W
Neith
5,327
1,065
13
3
0
98,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role