Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Agentillusion
Nut
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,393 Elo+
Party 1
Nemesis
Nemesis
GoonEmperor
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,581 Elo+
Party 1
Ravana
Ravana
L0VV
Ravana
Level 42
God Stats
5W - 4L
1,729 SR
Queue Stats
77W - 83L
1,429 Elo+
Party 1
Ares
Ares
Whitaker2378
Ares
Level 56
God Stats
4W - 12L
1,325 SR
Queue Stats
87W - 115L
1,412 Elo+
Solo
Team Averages
Level 49
1,511 SR
1,463 Elo+

VS

Team Averages
Level 99
1,566 SR
1,447 Elo+
Arachne
Arachne
Gabeutsex
Arachne
Level 99
God Stats
53W - 25L
1,650 SR
Queue Stats
281W - 238L
1,446 Elo+
Party 2
Surtr
Surtr
HeraldofSurtr
Surtr
Level 108
God Stats
9W - 6L
1,522 SR
Queue Stats
44W - 40L
1,513 Elo+
Solo
Discordia
Discordia
HirashiDesu
Discordia
Level 148
God Stats
11W - 5L
1,732 SR
Queue Stats
346W - 294L
1,486 Elo+
Solo
Neith
Neith
Kwenalps
Neith
Level 74
God Stats
136W - 134L
1,476 SR
Queue Stats
293W - 266L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
herzix_
Cthulhu
Level 68
God Stats
2W - 3L
1,450 SR
Queue Stats
287W - 314L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 0 / 0
6,389
456
5,248
6,873
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 1
7,097
507
2,040
8,051
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
GoonEmperor
Nemesis
10
2 / 6 / 0
6,351
454
4,885
10,473
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ravana
L0VV
Ravana
15
6 / 2 / 1
9,225
659
9,731
8,679
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
6,559
469
909
8,762
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gabeutsex
Arachne
13
6 / 1 / 3
8,031
574
7,143
10,558
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 5 / 3
6,892
492
4,837
11,404
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
HirashiDesu
Discordia
14
4 / 0 / 4
8,438
603
8,057
4,752
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Kwenalps
Neith
14
3 / 1 / 2
7,948
568
3,977
5,002
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
herzix_
Cthulhu
12
1 / 1 / 4
6,868
491
4,035
8,831
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
14
14
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
0
2
1
0.25
W
Arachne
Gabeutsex
Arachne
6
1
3
7.5
L
Nemesis
GoonEmperor
Nemesis
2
6
0
0.33
W
0
5
3
0.3
W
Discordia
HirashiDesu
Discordia
4
0
4
6
W
Neith
Kwenalps
Neith
3
1
2
4
L
Ravana
L0VV
Ravana
6
2
1
3.25
L
0
4
1
0.13
W
Cthulhu
herzix_
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,813
Damage
28,049
42,838
Taken
40,547
19,819
Mitigated
17,608
7,691
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,248
152
0
500
6,873
1,586
0
3,481
2,988
46,340
1,027
L
2,040
592
0
1,153
8,051
2,776
0
1,553
6,498
0
60,167
W
Arachne
Gabeutsex
Arachne
7,143
6,020
0
3,045
10,558
3,364
597
1,836
8,640
0
39,966
L
Nemesis
GoonEmperor
Nemesis
4,885
1,734
0
976
10,473
3,448
0
2,047
8,205
0
45,852
W
4,837
2,552
0
2,052
11,404
5,669
181
601
10,365
475
33,554
W
Discordia
HirashiDesu
Discordia
8,057
349
0
404
4,752
1,325
192
2,353
2,399
65,786
1,832
W
Neith
Kwenalps
Neith
3,977
1,248
0
1,682
5,002
1,683
183
367
4,635
0
52,345
L
Ravana
L0VV
Ravana
9,731
2,631
0
2,836
8,679
7,628
0
2,000
6,461
639
72,297
L
909
0
118
2,108
8,762
4,381
0
2,457
6,101
9,781
257
W
Cthulhu
herzix_
Cthulhu
4,035
70
157
1,750
8,831
5,567
31
2,197
6,588
30,487
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
38,177
435
Minions Killed
410
0
Camps Cleared
0
1,434,760
Distance Traveled
1,398,745
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,389
456
85
6
0
290,132
0
L
Nut
7,097
507
112
8
0
282,497
1
W
Arachne
8,031
574
60
4
0
305,849
0
L
Nemesis
6,351
454
72
5
0
328,160
1
W
Surtr
6,892
492
71
5
0
255,101
0
W
Discordia
8,438
603
128
9
0
286,142
2
W
Neith
7,948
568
95
7
0
257,734
0
L
Ravana
9,225
659
140
10
0
257,690
7
L
Ares
6,559
469
26
2
0
276,281
1
W
Cthulhu
6,868
491
56
4
0
293,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role