Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Indoors
Nu Wa
Level 80
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Kamchak
Maman Brigitte
Level 89
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Ymir
Ymir
WillowLove
Ymir
Level 26
God Stats
0W - 2L
1,481 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Charybdis
Charybdis
rimolo21
Charybdis
Level 141
God Stats
11W - 11L
1,565 SR
Queue Stats
331W - 321L
1,478 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,355 Elo+

VS

Team Averages
Level 78
1,526 SR
1,454 Elo+
Ao Kuang
Ao Kuang
DaredevilTMWF7
Ao Kuang
Level 38
God Stats
8W - 8L
1,500 SR
Queue Stats
26W - 27L
1,494 Elo+
Solo
King Arthur
King Arthur
FRENZIBOY27
King Arthur
Level 51
God Stats
3W - 3L
1,374 SR
Queue Stats
101W - 95L
1,504 Elo+
Solo
Apollo
Apollo
KnightOfTheNite4
Apollo
Level 129
God Stats
8W - 2L
1,802 SR
Queue Stats
186W - 183L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
deathscythe-234
Sylvanus
Level 127
God Stats
20W - 16L
1,537 SR
Queue Stats
86W - 77L
1,453 Elo+
Party 2
Sol
Sol
theoldGAWKGAWK
Sol
Level 47
God Stats
11W - 21L
1,415 SR
Queue Stats
90W - 118L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 3 / 2
6,755
614
9,368
10,160
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Indoors
Nu Wa
7
0 / 4 / 3
4,671
425
3,358
5,352
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Kamchak
Maman Brigitte
7
2 / 1 / 0
5,125
466
2,167
3,628
1,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 0
4,588
417
310
4,546
2,489
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
rimolo21
Charybdis
10
2 / 5 / 3
5,760
524
3,638
7,903
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
6 / 1 / 2
6,796
618
3,522
8,018
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
FRENZIBOY27
King Arthur
10
1 / 3 / 3
5,899
536
4,271
8,172
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 3 / 2
6,733
612
5,634
8,504
2,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
2 / 3 / 5
6,395
581
6,354
8,908
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 0 / 0
6,823
620
2,678
3,310
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
15
15
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
3
2
2.33
W
Ao Kuang
6
1
2
7
W
King Arthur
FRENZIBOY27
King Arthur
1
3
3
0.83
L
Nu Wa
Indoors
Nu Wa
0
4
3
0.38
L
Maman Brigitte
Kamchak
Maman Brigitte
2
1
0
2
W
5
3
2
2
L
0
2
0
0
W
Sylvanus
2
3
5
1.5
L
Charybdis
rimolo21
Charybdis
2
5
3
0.7
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
22,459
31,589
Taken
36,912
9,489
Mitigated
15,384
7,039
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,368
4,330
0
3,547
10,160
2,542
0
3,983
6,177
0
37,851
W
Ao Kuang
3,522
973
0
4,609
8,018
2,462
0
698
7,320
35,973
2,751
W
King Arthur
FRENZIBOY27
King Arthur
4,271
644
0
954
8,172
5,009
0
4,647
3,525
0
25,518
L
Nu Wa
Indoors
Nu Wa
3,358
1,313
0
1,227
5,352
964
0
1,395
3,957
12,350
0
L
Maman Brigitte
Kamchak
Maman Brigitte
2,167
417
0
239
3,628
1,389
0
499
3,129
7,749
0
W
5,634
4,231
0
2,573
8,504
2,783
1,936
91
8,413
0
42,868
L
310
126
0
0
4,546
2,489
0
2,588
1,958
11,991
0
W
Sylvanus
6,354
2,881
1,848
3,237
8,908
4,194
1,175
89
8,819
24,150
9,491
L
Charybdis
rimolo21
Charybdis
3,638
1,460
0
2,026
7,903
2,105
0
3,081
4,822
0
28,476
W
2,678
802
0
1,691
3,310
936
760
310
3,000
37,424
11,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
32,646
174
Minions Killed
354
0
Camps Cleared
0
954,776
Distance Traveled
949,401
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,755
614
71
6
0
205,856
2
W
Ao Kuang
6,796
618
76
7
0
226,465
0
W
King Arthur
5,899
536
39
4
0
168,068
2
L
Nu Wa
4,671
425
23
2
0
176,319
0
L
Maman Brigitte
5,125
466
11
1
0
195,953
0
W
Apollo
6,733
612
64
6
0
190,366
0
L
Ymir
4,588
417
12
1
0
187,313
0
W
Sylvanus
6,395
581
80
7
0
191,037
0
L
Charybdis
5,760
524
57
5
0
189,335
0
W
Sol
6,823
620
95
9
0
173,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role