Player Matchup

Khepri
Khepri
 
Khepri
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JeSuisAwilix
Awilix
Level 144
God Stats
465W - 392L
1,594 SR
Queue Stats
630W - 651L
1,514 Elo+
Solo
Rama
Rama
Skyonestein GGS
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 242L
1,437 Elo+
Solo
Poseidon
Poseidon
galaroxxanne
Poseidon
Level 61
God Stats
4W - 4L
1,405 SR
Queue Stats
56W - 36L
1,535 Elo+
Party 1
Chaac
Chaac
snobsuc
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,465 Elo+

VS

Team Averages
Level 100
1,412 SR
1,465 Elo+
Bacchus
Bacchus
CLARKNAR
Bacchus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,488 Elo+
Party 2
Ullr
Ullr
FPRamos
Ullr
Level 88
God Stats
5W - 5L
1,253 SR
Queue Stats
54W - 54L
1,441 Elo+
Party 2
Arachne
Arachne
SZeyroXx
Arachne
Level 97
God Stats
27W - 17L
1,625 SR
Queue Stats
132W - 125L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Simplisimus
Nu Wa
Level 148
God Stats
1W - 2L
1,182 SR
Queue Stats
144W - 135L
1,496 Elo+
Solo
Shiva
Shiva
tpastine
Shiva
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 102L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 0 / 0
3,722
372
511
1,426
600
Awilix
8
1 / 1 / 3
4,914
491
5,045
5,648
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,392
539
318
3,945
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
galaroxxanne
Poseidon
9
2 / 1 / 2
5,522
552
3,367
3,977
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
snobsuc
Chaac
10
5 / 4 / 1
6,055
606
5,107
7,694
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CLARKNAR
Bacchus
9
1 / 1 / 2
5,495
550
4,075
7,191
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
FPRamos
Ullr
11
1 / 1 / 1
6,203
620
1,442
5,409
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
SZeyroXx
Arachne
10
1 / 4 / 3
5,752
575
1,600
8,365
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 0
5,576
558
4,122
3,836
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
tpastine
Shiva
10
3 / 1 / 1
6,656
666
4,323
6,395
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
8
8
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
W
Bacchus
CLARKNAR
Bacchus
1
1
2
2
W
Ullr
FPRamos
Ullr
1
1
1
1.5
L
Awilix
1
1
3
2.5
W
Arachne
SZeyroXx
Arachne
1
4
3
0.63
W
2
2
0
1
L
1
2
1
0.75
L
Poseidon
galaroxxanne
Poseidon
2
1
2
3
L
Chaac
snobsuc
Chaac
5
4
1
1.38
W
Shiva
tpastine
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
15,562
22,690
Taken
31,196
8,226
Mitigated
15,537
5,587
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
511
57
0
171
1,426
600
0
406
947
3,178
0
W
Bacchus
CLARKNAR
Bacchus
4,075
448
0
2,530
7,191
5,132
0
1,598
5,593
16,809
0
W
Ullr
FPRamos
Ullr
1,442
395
0
480
5,409
1,696
256
417
4,992
0
45,846
L
Awilix
5,045
2,114
0
1,456
5,648
1,610
0
2,040
3,432
0
25,930
W
Arachne
SZeyroXx
Arachne
1,600
1,162
0
2,826
8,365
2,709
156
995
7,370
0
31,871
W
4,122
686
0
375
3,836
1,024
437
868
2,968
26,693
773
L
318
133
0
2,010
3,945
1,179
140
1,522
2,194
0
32,444
L
Poseidon
galaroxxanne
Poseidon
3,367
326
0
750
3,977
1,008
0
3,006
648
33,607
0
L
Chaac
snobsuc
Chaac
5,107
1,118
0
1,200
7,694
3,829
0
360
6,729
0
27,898
W
Shiva
tpastine
Shiva
4,323
463
0
1,090
6,395
4,976
0
0
6,395
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
29,682
238
Minions Killed
293
0
Camps Cleared
0
815,753
Distance Traveled
980,138
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,722
372
4
0
0
40,935
0
W
Bacchus
5,495
550
17
2
0
215,634
0
W
Ullr
6,203
620
93
9
0
172,741
0
L
Awilix
4,914
491
53
5
0
207,362
0
W
Arachne
5,752
575
61
6
0
231,249
4
W
Nu Wa
5,576
558
64
6
0
182,759
1
L
Rama
5,392
539
62
6
0
201,909
2
L
Poseidon
5,522
552
64
6
0
171,184
0
L
Chaac
6,055
606
55
6
0
194,363
0
W
Shiva
6,656
666
58
6
0
177,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role