Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HamsterTaxes
Eset
Level 144
God Stats
6W - 3L
1,720 SR
Queue Stats
139W - 98L
1,537 Elo+
Solo
Janus
Janus
SadPapi303
Janus
Level 68
God Stats
16W - 7L
1,624 SR
Queue Stats
146W - 134L
1,550 Elo+
Solo
Cthulhu
Cthulhu
snowroach
Cthulhu
Level 150
God Stats
3W - 0L
1,698 SR
Queue Stats
82W - 12L
1,923 Elo+
Solo
Team Averages
Level 135
1,608 SR
1,602 Elo+

VS

Team Averages
Level 110
1,484 SR
1,547 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ancolpzz
Janus
Level 59
God Stats
4W - 6L
1,308 SR
Queue Stats
124W - 107L
1,527 Elo+
Solo
Thor
Thor
G3ARl-lEAD
Thor
Level 122
God Stats
144W - 191L
1,469 SR
Queue Stats
936W - 946L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Rectiifying
Amaterasu
Level 115
God Stats
5W - 3L
1,645 SR
Queue Stats
19W - 10L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 0 / 0
6,016
1,203
3,406
2,385
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
10
1 / 0 / 1
5,428
1,086
2,364
504
182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
5,726
1,145
3,768
1,346
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
10
0 / 1 / 4
5,633
1,127
2,985
2,141
655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
snowroach
Cthulhu
11
0 / 0 / 5
5,828
1,166
6,138
3,244
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

398

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 0 / 1
5,403
1,081
1,391
6,196
4,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
 
Chiron
10
0 / 0 / 0
5,300
1,060
1,451
1,322
428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Ancolpzz
Janus
10
0 / 3 / 0
5,354
1,071
1,536
4,680
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,933
987
387
1,601
436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Rectiifying
Amaterasu
10
1 / 1 / 0
5,661
1,132
3,241
7,052
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
5
Kills
1
1
Deaths
5
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
0
3
W
Hachiman
 
Hachiman
1
0
1
1.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Chiron
 
Chiron
0
0
0
0
L
Janus
Ancolpzz
Janus
0
3
0
0
L
0
1
0
0
W
1
0
2
2
L
Amaterasu
Rectiifying
Amaterasu
1
1
0
1
W
Janus
0
1
4
2
W
Cthulhu
snowroach
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
8,006
9,620
Taken
20,851
4,961
Mitigated
11,243
2,010
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,406
435
0
0
2,385
1,029
0
497
1,708
0
9,851
W
Hachiman
 
Hachiman
2,364
1,330
0
37
504
182
0
321
181
0
5,075
L
Kumbhakarna
 
Kumbhakarna
1,391
59
0
512
6,196
4,778
0
4,183
1,750
2,436
0
L
Chiron
 
Chiron
1,451
483
349
507
1,322
428
0
751
492
0
11,454
L
Janus
Ancolpzz
Janus
1,536
0
0
420
4,680
1,409
0
3,037
1,529
20,170
0
L
387
0
0
0
1,601
436
0
578
990
0
1,409
W
3,768
301
0
0
1,346
357
0
334
938
16,843
689
L
Amaterasu
Rectiifying
Amaterasu
3,241
684
0
1,475
7,052
4,192
0
3,392
3,472
0
8,514
W
Janus
2,985
76
0
250
2,141
655
0
803
1,296
14,307
0
W
Cthulhu
snowroach
Cthulhu
6,138
602
456
1,267
3,244
2,738
0
806
2,323
13,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
26,651
108
Minions Killed
98
6
Camps Cleared
3
497,189
Distance Traveled
423,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,016
1,203
9
2
2
87,189
0
W
Hachiman
5,428
1,086
5
1
0
104,304
0
L
Kumbhakarna
5,403
1,081
7
1
0
93,825
0
L
Chiron
5,300
1,060
31
6
0
97,176
0
L
Janus
5,354
1,071
41
8
0
95,124
0
L
Thor
4,933
987
4
1
3
30,304
0
W
Eset
5,726
1,145
42
8
1
110,466
0
L
Amaterasu
5,661
1,132
15
3
0
106,807
0
W
Janus
5,633
1,127
22
4
2
84,542
0
W
Cthulhu
5,828
1,166
30
6
1
110,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role