Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
VseMozno
Izanami
Level 89
God Stats
185W - 158L
1,571 SR
Queue Stats
196W - 173L
1,527 Elo+
Solo
Janus
Janus
XRYSO
Janus
Level 29
God Stats
0W - 4L
1,314 SR
Queue Stats
3W - 18L
1,201 Elo+
Party 2
Sylvanus
Sylvanus
legacyofrandy
Sylvanus
Level 205
God Stats
85W - 97L
1,522 SR
Queue Stats
192W - 198L
1,512 Elo+
Solo
Team Averages
Level 88
1,481 SR
1,448 Elo+

VS

Team Averages
Level 87
1,456 SR
1,460 Elo+
Apollo
Apollo
 
Apollo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Beefstéak
Medusa
Level 117
God Stats
72W - 55L
1,616 SR
Queue Stats
264W - 246L
1,489 Elo+
Party 1
Nut
Nut
Mr CherryCH
Nut
Level 121
God Stats
2W - 3L
1,453 SR
Queue Stats
14W - 21L
1,536 Elo+
Solo
Anubis
Anubis
Rehosko
Anubis
Level 83
God Stats
100W - 83L
1,506 SR
Queue Stats
331W - 309L
1,509 Elo+
Party 1
Ymir
Ymir
laluCommander
Ymir
Level 3
God Stats
2W - 6L
1,204 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
5,844
584
2,926
6,448
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
 
Anubis
9
0 / 3 / 2
4,987
499
572
6,010
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VseMozno
Izanami
9
1 / 2 / 0
5,022
502
3,658
4,819
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
XRYSO
Janus
11
0 / 2 / 0
5,018
502
2,389
4,536
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
legacyofrandy
Sylvanus
8
1 / 2 / 1
5,419
542
2,753
8,068
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 0 / 2
6,718
672
2,856
2,537
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Beefstéak
Medusa
10
1 / 1 / 3
5,131
513
5,634
5,255
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,831
583
2,712
5,645
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Rehosko
Anubis
12
5 / 0 / 2
6,494
649
5,799
5,067
1,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 5
5,658
566
1,573
5,466
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Anubis
 
Anubis
0
3
2
0.33
W
Apollo
 
Apollo
3
0
2
4
W
Medusa
Beefstéak
Medusa
1
1
3
2.5
W
0
1
0
0
W
Anubis
Rehosko
Anubis
5
0
2
6
L
Izanami
VseMozno
Izanami
1
2
0
0.5
L
Janus
XRYSO
Janus
0
2
0
0
W
0
1
5
2.5
L
Sylvanus
legacyofrandy
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
18,574
29,881
Taken
23,970
13,905
Mitigated
8,193
8,034
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,926
19
0
750
6,448
4,214
0
61
6,387
0
37,523
L
Anubis
 
Anubis
572
0
0
2,524
6,010
1,683
0
1,871
4,139
30,305
0
W
Apollo
 
Apollo
2,856
939
0
1,275
2,537
833
0
976
1,445
0
48,571
W
Medusa
Beefstéak
Medusa
5,634
2,322
0
1,236
5,255
1,294
861
2,013
3,210
0
39,691
W
2,712
1,651
0
2,302
5,645
1,568
0
347
5,298
0
35,044
W
Anubis
Rehosko
Anubis
5,799
150
0
3,061
5,067
1,867
0
1,028
3,979
44,467
776
L
Izanami
VseMozno
Izanami
3,658
2,565
0
908
4,819
1,619
0
865
3,954
0
35,178
L
Janus
XRYSO
Janus
2,389
51
0
1,537
4,536
1,172
0
1,392
3,144
33,739
0
W
1,573
471
0
1,295
5,466
2,631
58
1,102
4,324
16,955
0
L
Sylvanus
legacyofrandy
Sylvanus
2,753
846
277
2,038
8,068
5,217
0
3,076
4,992
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
29,832
288
Minions Killed
345
0
Camps Cleared
0
953,001
Distance Traveled
951,645
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,844
584
64
6
0
204,299
2
L
Anubis
4,987
499
58
6
0
172,343
0
W
Apollo
6,718
672
84
8
0
210,611
0
W
Medusa
5,131
513
57
6
0
181,514
0
W
Nut
5,831
583
79
8
0
162,133
0
W
Anubis
6,494
649
83
8
0
207,405
0
L
Izanami
5,022
502
56
6
0
168,272
0
L
Janus
5,018
502
85
9
0
205,678
0
W
Ymir
5,658
566
42
4
0
189,982
0
L
Sylvanus
5,419
542
25
3
0
202,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role