Player Matchup

Baron Samedi
Baron Samedi
OddCookiewithTea
Baron Samedi
Level 86
God Stats
1W - 3L
1,745 SR
Queue Stats
168W - 147L
1,401 Elo+
Solo
Awilix
Awilix
Rocketman_br
Awilix
Level 59
God Stats
2W - 6L
1,340 SR
Queue Stats
8W - 9L
1,532 Elo+
Solo
Artio
Artio
moikitanito
Artio
Level 125
God Stats
0W - 2L
1,351 SR
Queue Stats
66W - 81L
1,352 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,428 Elo+

VS

Team Averages
Level 68
1,501 SR
1,446 Elo+
Neith
Neith
AxxA Yack
Neith
Level 23
God Stats
27W - 22L
1,542 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
Level 114
God Stats
33W - 25L
1,625 SR
Queue Stats
44W - 38L
1,534 Elo+
Party 1
Athena
Athena
Via9601
Athena
Level 67
God Stats
5W - 6L
1,336 SR
Queue Stats
236W - 288L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OddCookiewithTea
Baron Samedi
17
5 / 9 / 4
11,501
822
8,825
15,535
8,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
17
8 / 6 / 3
12,449
889
8,061
12,055
4,066
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
0 / 7 / 5
10,088
721
6,189
20,689
12,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AxxA Yack
Neith
16
1 / 6 / 10
10,798
771
5,693
10,131
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
20
16 / 2 / 4
13,996
1,000
24,431
10,985
5,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Via9601
Athena
19
4 / 5 / 16
12,037
860
7,980
17,043
16,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
21
22
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
AxxA Yack
Neith
1
6
10
1
L
Baron Samedi
OddCookiewithTea
Baron Samedi
5
9
4
0.78
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
16
2
4
9
L
Awilix
8
6
3
1.58
W
Athena
Via9601
Athena
4
5
16
2.4
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
38,104
48,279
Taken
38,159
25,494
Mitigated
25,730
6,392
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AxxA Yack
Neith
5,693
964
0
981
10,131
2,995
1,759
3,285
6,846
0
17,611
L
Baron Samedi
OddCookiewithTea
Baron Samedi
8,825
878
165
1,546
15,535
8,866
82
10,308
5,223
34,926
904
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
24,431
2,491
0
3,734
10,985
5,833
1,614
4,426
6,544
64,552
0
L
Awilix
8,061
2,930
0
500
12,055
4,066
1,239
7,538
4,513
0
29,333
W
Athena
Via9601
Athena
7,980
1,315
222
1,841
17,043
16,902
358
6,285
10,709
24,015
845
L
6,189
110
224
3,957
20,689
12,562
0
14,341
6,344
25,814
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
36,831
120
Minions Killed
136
0
Camps Cleared
0
579,282
Distance Traveled
690,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,798
771
27
2
0
222,991
0
L
Baron Samedi
11,501
822
54
4
0
175,221
0
W
Morgan Le Fay
13,996
1,000
85
6
0
245,491
0
L
Awilix
12,449
889
31
2
0
207,156
0
W
Athena
12,037
860
24
2
0
222,005
0
L
Artio
10,088
721
35
3
0
196,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role