Player Matchup

Ne Zha
Ne Zha
Diamond IV
СынДевственницы
Ne Zha
Diamond IV
Level 87
God Stats
1W - 1L
1,286 SR
Queue Stats
58W - 9L
1,804 MMR
Party 1
Arachne
Arachne
Masters
ТайлерДёрнул
Arachne
Masters
Level 218
God Stats
5W - 0L
1,714 SR
Queue Stats
128W - 21L
2,528 MMR
Party 1
Ra
Ra
Masters
ХочуКумыса
Ra
Masters
Level 118
God Stats
26W - 1L
1,752 SR
Queue Stats
138W - 25L
2,622 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,584 SR
2,318 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,658 SR
1,967 MMR
Vulcan
Vulcan
Diamond V
LordJerk
Vulcan
Diamond V
Level 162
God Stats
84W - 75L
1,698 SR
Queue Stats
502W - 534L
1,845 MMR
Solo
Chaac
Chaac
Diamond V
Nils5818
Chaac
Diamond V
Level 172
God Stats
3W - 4L
1,685 SR
Queue Stats
118W - 104L
2,126 MMR
Party 2
Sobek
Sobek
Platinum II
trialsdx966yz
Sobek
Platinum II
Level 129
God Stats
8W - 13L
1,591 SR
Queue Stats
105W - 92L
1,929 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,187
819
8,001
10,680
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 0 / 4
8,553
855
6,963
9,905
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 5
9,125
913
8,262
4,795
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FafnirCthulhuCabrakanSerqetKumbhakarna

VS

Bans
PersephoneBaron SamediKuzenboDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LordJerk
Vulcan
13
1 / 2 / 2
7,242
724
5,696
6,287
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Nils5818
Chaac
12
2 / 3 / 1
7,707
771
7,946
9,139
9,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 3
6,976
698
3,689
10,676
11,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
LordJerk
Vulcan
1
2
2
1
L
Chaac
Nils5818
Chaac
2
3
1
0.83
L
0
3
3
0.5
W
4
0
4
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
17,331
25,380
Taken
26,102
18,734
Mitigated
22,822
15,018
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
LordJerk
Vulcan
5,696
139
0
1,129
6,287
2,467
0
2,005
4,171
25,703
0
L
Chaac
Nils5818
Chaac
7,946
243
0
1,261
9,139
9,272
0
2,257
6,382
0
34,714
L
3,689
303
0
3,285
10,676
11,083
0
3,582
6,455
16,591
0
W
8,001
848
0
2,730
10,680
7,883
735
4,043
6,637
0
24,428
W
6,963
4,480
0
3,432
9,905
8,309
1,289
3,100
6,805
0
18,236
W
8,262
729
5,157
3,699
4,795
2,542
1,237
2,265
2,530
46,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
21,925
158
Minions Killed
146
0
Camps Cleared
0
585,597
Distance Traveled
508,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,242
724
65
7
0
178,689
3
L
Chaac
7,707
771
51
5
0
160,352
0
L
Sobek
6,976
698
30
3
0
169,305
0
W
Ne Zha
8,187
819
21
2
0
191,043
0
W
Arachne
8,553
855
29
3
0
206,219
0
W
Ra
9,125
913
108
11
0
188,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role