Player Matchup

Charybdis
Charybdis
Gold V
StarrUnicorn2255
Charybdis
Gold V
Level 168
God Stats
2W - 4L
1,641 SR
Queue Stats
104W - 97L
1,209 MMR
Solo
Mulan
Mulan
Silver V
altesreich
Mulan
Silver V
Level 75
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 35L
1,155 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
shootnbubbles
Baba Yaga
Silver II
Level 127
God Stats
5W - 11L
1,444 SR
Queue Stats
14W - 24L
1,190 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,528 SR
1,185 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 170
1,573 SR
1,161 MMR
Jormungandr
Jormungandr
Gold V
BDB x JDATCH
Jormungandr
Gold V
Level 149
God Stats
215W - 148L
1,594 SR
Queue Stats
662W - 710L
1,353 MMR
Party 1
Cernunnos
Cernunnos
Silver III
joe0325
Cernunnos
Silver III
Level 106
God Stats
47W - 36L
1,524 SR
Queue Stats
125W - 147L
874 MMR
Party 1
Poseidon
Poseidon
Gold V
uLL-SnoW
Poseidon
Gold V
Level 255
God Stats
76W - 65L
1,602 SR
Queue Stats
812W - 930L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
3 / 5 / 5
10,168
782
13,260
13,862
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
16
3 / 6 / 4
10,423
802
8,253
20,802
19,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
shootnbubbles
Baba Yaga
17
2 / 3 / 4
10,523
809
10,176
10,683
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaKumbhakarnaAchillesKuzenbo

VS

Bans
CthulhuBastetBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDB x JDATCH
Jormungandr
18
4 / 2 / 7
11,409
878
12,558
14,238
15,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
joe0325
Cernunnos
18
8 / 2 / 6
11,815
909
17,657
14,966
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
uLL-SnoW
Poseidon
18
2 / 4 / 10
11,506
885
9,163
10,695
3,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
14
14
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BDB x JDATCH
Jormungandr
4
2
7
3.75
L
Charybdis
3
5
5
1.1
L
Mulan
3
6
4
0.83
W
Cernunnos
joe0325
Cernunnos
8
2
6
5.5
L
Baba Yaga
shootnbubbles
Baba Yaga
2
3
4
1.33
W
Poseidon
uLL-SnoW
Poseidon
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
39,378
45,347
Taken
39,899
28,422
Mitigated
25,619
6,122
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BDB x JDATCH
Jormungandr
12,558
2,061
557
2,178
14,238
15,908
696
3,205
10,978
31,902
2,994
L
Charybdis
13,260
5,130
0
1,985
13,862
4,452
653
5,130
8,267
0
38,697
L
Mulan
8,253
837
0
1,734
20,802
19,481
110
8,580
11,591
763
11,521
W
Cernunnos
joe0325
Cernunnos
17,657
10,825
0
3,350
14,966
6,162
1,887
3,061
11,872
0
39,539
L
Baba Yaga
shootnbubbles
Baba Yaga
10,176
421
0
2,403
10,683
4,489
468
5,790
4,499
41,185
771
W
Poseidon
uLL-SnoW
Poseidon
9,163
1,249
0
3,692
10,695
3,549
1,385
3,803
6,859
59,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
34,730
127
Minions Killed
198
0
Camps Cleared
0
703,232
Distance Traveled
744,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,409
878
46
4
0
253,277
1
L
Charybdis
10,168
782
63
5
0
208,366
0
L
Mulan
10,423
802
4
0
0
234,987
3
W
Cernunnos
11,815
909
58
4
0
246,356
1
L
Baba Yaga
10,523
809
60
5
0
259,879
0
W
Poseidon
11,506
885
94
7
0
244,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role