Player Matchup

Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
BrutalDeathMetal
Chang'e
Level 252
God Stats
1W - 2L
1,268 SR
Queue Stats
101W - 60L
1,660 Elo+
Party 2
Zeus
Zeus
IrettyNixon
Zeus
Level 185
God Stats
2W - 1L
1,811 SR
Queue Stats
62W - 42L
1,650 Elo+
Party 2
Hachiman
Hachiman
Rjаy
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,718 Elo+
Party 3
Hou Yi
Hou Yi
zeMarinco
Hou Yi
Level 206
God Stats
18W - 14L
1,619 SR
Queue Stats
562W - 577L
1,508 Elo+
Party 3
Team Averages
Level 177
1,540 SR
1,607 Elo+

VS

Team Averages
Level 149
1,519 SR
1,553 Elo+
Ullr
Ullr
AyyOzgur
Ullr
Level 154
God Stats
7W - 3L
1,738 SR
Queue Stats
101W - 98L
1,588 Elo+
Party 1
Shiva
Shiva
Hasonardo
Shiva
Level 158
God Stats
9W - 11L
1,532 SR
Queue Stats
319W - 316L
1,588 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoonlightKiana
Cu Chulainn
Level 157
God Stats
3W - 5L
1,329 SR
Queue Stats
378W - 379L
1,477 Elo+
Solo
Ganesha
Ganesha
doorOffeel
Ganesha
Level 156
God Stats
4W - 3L
1,498 SR
Queue Stats
342W - 336L
1,589 Elo+
Solo
Terra
Terra
kangur1998
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 2 / 1
4,781
797
811
2,149
296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 0 / 1
6,083
1,014
2,730
3,355
2,164
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 3 / 2
5,732
955
5,957
4,983
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rjаy
Hachiman
12
1 / 2 / 2
5,750
958
6,985
5,744
1,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
zeMarinco
Hou Yi
10
0 / 3 / 3
5,355
893
4,420
5,463
1,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
7 / 0 / 3
7,375
1,229
8,269
6,952
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Hasonardo
Shiva
10
0 / 2 / 9
5,898
983
4,368
6,368
5,966
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
MoonlightKiana
Cu Chulainn
9
1 / 2 / 4
5,865
978
2,776
6,010
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
doorOffeel
Ganesha
11
0 / 1 / 8
6,579
1,097
2,807
7,018
6,719
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
11
2 / 0 / 5
6,656
1,109
1,754
7,486
5,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
10
10
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
Ullr
7
0
3
8.5
L
3
0
1
3.5
W
Shiva
Hasonardo
Shiva
0
2
9
2.25
L
1
3
2
0.67
W
Cu Chulainn
MoonlightKiana
Cu Chulainn
1
2
4
1.5
L
Hachiman
Rjаy
Hachiman
1
2
2
1
W
Ganesha
doorOffeel
Ganesha
0
1
8
4
W
Terra
2
0
5
4.5
L
Hou Yi
zeMarinco
Hou Yi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
19,974
21,694
Taken
33,834
6,582
Mitigated
27,423
7,812
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
811
755
0
137
2,149
296
0
597
1,552
0
2,754
W
Ullr
8,269
1,534
719
1,091
6,952
3,151
788
1,234
5,718
0
27,173
L
2,730
126
3,095
2,415
3,355
2,164
0
802
2,478
5,321
0
W
Shiva
Hasonardo
Shiva
4,368
483
1,330
1,082
6,368
5,966
237
1,767
4,601
0
8,318
L
5,957
293
112
175
4,983
1,060
0
1,200
3,712
15,931
0
W
Cu Chulainn
MoonlightKiana
Cu Chulainn
2,776
0
0
210
6,010
5,707
0
1,678
4,332
0
5,789
L
Hachiman
Rjаy
Hachiman
6,985
3,955
57
1,126
5,744
1,532
0
1,297
4,337
0
13,565
W
Ganesha
doorOffeel
Ganesha
2,807
0
1,030
986
7,018
6,719
348
2,063
4,955
4,877
0
W
Terra
1,754
121
5,832
4,305
7,486
5,880
265
1,945
5,541
4,013
0
L
Hou Yi
zeMarinco
Hou Yi
4,420
1,340
175
520
5,463
1,530
0
665
4,694
0
8,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
32,373
55
Minions Killed
55
0
Camps Cleared
0
434,158
Distance Traveled
599,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,781
797
6
1
0
26,136
0
W
Ullr
7,375
1,229
31
5
0
131,187
0
L
Chang'e
6,083
1,014
11
2
0
118,341
0
W
Shiva
5,898
983
12
2
0
107,712
0
L
Zeus
5,732
955
15
3
0
89,840
0
W
Cu Chulainn
5,865
978
9
2
0
109,779
0
L
Hachiman
5,750
958
12
2
0
107,034
0
W
Ganesha
6,579
1,097
0
0
0
114,821
0
W
Terra
6,656
1,109
3
1
0
136,075
0
L
Hou Yi
5,355
893
11
2
0
92,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role