Player Matchup

Charon
Charon
 
Charon
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ladyfix
Zhong Kui
Level 153
God Stats
12W - 8L
1,629 SR
Queue Stats
782W - 825L
1,484 Elo+
Solo
Ravana
Ravana
RingSting010
Ravana
Level 147
God Stats
1W - 4L
1,092 SR
Queue Stats
820W - 817L
1,460 Elo+
Solo
Hun Batz
Hun Batz
ЖеHьkA
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,525 Elo+
Solo
Team Averages
Level 151
1,444 SR
1,494 Elo+

VS

Team Averages
Level 158
1,406 SR
1,527 Elo+
Guan Yu
Guan Yu
Caverne59
Guan Yu
Level 171
God Stats
0W - 5L
1,110 SR
Queue Stats
143W - 160L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Grownbadkid
Hou Yi
Level 200
God Stats
5W - 9L
1,357 SR
Queue Stats
531W - 552L
1,481 Elo+
Solo
He Bo
He Bo
NQXen
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,672 Elo+
Solo
Bellona
Bellona
WizardCosmo
Bellona
Level 148
God Stats
0W - 1L
1,730 SR
Queue Stats
91W - 83L
1,485 Elo+
Solo
Bakasura
Bakasura
cesaryalba1999x
Bakasura
Level 162
God Stats
0W - 2L
1,335 SR
Queue Stats
127W - 122L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
6 / 2 / 19
9,940
904
8,737
12,308
16,269
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
 
Sylvanus
14
1 / 2 / 21
9,328
848
3,909
9,959
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Ladyfix
Zhong Kui
15
3 / 1 / 20
9,610
874
13,272
7,120
7,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
3 / 2 / 19
9,139
831
5,060
9,045
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
ЖеHьkA
Hun Batz
18
12 / 2 / 10
10,947
995
13,385
8,235
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caverne59
Guan Yu
9
0 / 6 / 2
6,578
598
2,025
7,845
3,833
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hou Yi
15
3 / 5 / 5
8,940
813
13,506
9,426
4,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
NQXen
He Bo
15
2 / 5 / 3
8,719
793
6,476
8,196
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
WizardCosmo
Bellona
14
0 / 4 / 3
7,386
671
4,907
9,955
9,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
15
2 / 5 / 5
8,172
743
6,168
12,219
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
25
Kills
7
9
Deaths
25
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
6
2
19
7.75
W
Sylvanus
 
Sylvanus
1
2
21
5.75
L
Guan Yu
Caverne59
Guan Yu
0
6
2
0.17
L
Hou Yi
3
5
5
1.1
W
Zhong Kui
Ladyfix
Zhong Kui
3
1
20
13
L
He Bo
NQXen
He Bo
2
5
3
0.7
W
Ravana
3
2
19
6.25
L
Bellona
WizardCosmo
Bellona
0
4
3
0.38
L
Bakasura
2
5
5
0.9
W
Hun Batz
ЖеHьkA
Hun Batz
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
33,082
46,667
Taken
47,641
53,008
Mitigated
32,014
14,519
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,737
1,340
807
2,500
12,308
16,269
366
774
10,606
17,758
781
W
Sylvanus
 
Sylvanus
3,909
811
4,647
2,818
9,959
14,863
928
1,385
8,122
9,436
0
L
Guan Yu
Caverne59
Guan Yu
2,025
34
1,618
567
7,845
3,833
0
5,167
2,608
0
4,468
L
Hou Yi
13,506
4,989
65
1,525
9,426
4,487
0
4,230
4,940
0
33,985
W
Zhong Kui
Ladyfix
Zhong Kui
13,272
1,899
0
1,350
7,120
7,708
2,903
910
5,393
35,202
0
L
He Bo
NQXen
He Bo
6,476
205
0
945
8,196
2,595
0
3,387
4,678
20,361
0
W
Ravana
5,060
158
738
796
9,045
8,344
760
2,649
6,071
945
14,212
L
Bellona
WizardCosmo
Bellona
4,907
423
201
843
9,955
9,908
0
4,291
5,264
0
7,064
L
Bakasura
6,168
2,920
99
2,105
12,219
11,191
0
7,607
4,190
0
5,846
W
Hun Batz
ЖеHьkA
Hun Batz
13,385
1,331
572
291
8,235
5,824
1,656
758
6,664
0
30,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
39,795
133
Minions Killed
112
0
Camps Cleared
0
986,747
Distance Traveled
852,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,940
904
9
1
0
193,409
0
W
Sylvanus
9,328
848
9
1
0
185,559
0
L
Guan Yu
6,578
598
6
1
0
138,079
0
L
Hou Yi
8,940
813
42
4
0
171,140
0
W
Zhong Kui
9,610
874
38
3
0
203,236
0
L
He Bo
8,719
793
38
3
0
190,357
0
W
Ravana
9,139
831
21
2
0
186,745
0
L
Bellona
7,386
671
7
1
0
177,749
0
L
Bakasura
8,172
743
19
2
0
175,662
0
W
Hun Batz
10,947
995
56
5
0
217,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role