Player Matchup

Set
Set
Albertn97
Set
Level 83
God Stats
4W - 0L
1,645 SR
Queue Stats
18W - 7L
1,591 Elo+
Party 1
Chaac
Chaac
VaderCiobanu
Chaac
Level 103
God Stats
2W - 0L
1,821 SR
Queue Stats
10W - 3L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
Waspouney
Kuzenbo
Level 89
God Stats
2W - 1L
1,436 SR
Queue Stats
297W - 292L
1,572 Elo+
Solo
Zeus
Zeus
captaincrazy2105
Zeus
Level 63
God Stats
126W - 117L
1,584 SR
Queue Stats
164W - 174L
1,456 Elo+
Solo
Rama
Rama
xWiz01
Rama
Level 143
God Stats
6W - 8L
1,382 SR
Queue Stats
300W - 286L
1,507 Elo+
Solo
Team Averages
Level 96
1,574 SR
1,543 Elo+

VS

Team Averages
Level 125
1,533 SR
1,457 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ButtSp3ncer
Ymir
Level 144
God Stats
16W - 18L
1,507 SR
Queue Stats
52W - 63L
1,480 Elo+
Solo
Arachne
Arachne
Darkメ情天
Arachne
Level 152
God Stats
17W - 16L
1,566 SR
Queue Stats
241W - 257L
1,402 Elo+
Solo
Poseidon
Poseidon
aljama_tacito7
Poseidon
Level 102
God Stats
141W - 152L
1,463 SR
Queue Stats
538W - 555L
1,417 Elo+
Solo
Hera
Hera
xXSet-OXx
Hera
Level 102
God Stats
6W - 7L
1,628 SR
Queue Stats
19W - 25L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,770
564
5,857
6,389
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 2
6,951
579
7,734
10,597
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Waspouney
Kuzenbo
11
3 / 1 / 4
6,978
582
3,093
8,561
8,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 4
6,883
574
4,664
5,184
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
xWiz01
Rama
10
1 / 4 / 2
6,285
524
3,935
7,391
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
2 / 4 / 1
6,260
522
6,574
10,310
3,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 0
6,223
519
5,285
8,148
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
11
2 / 4 / 2
6,092
508
3,022
11,328
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
10
2 / 2 / 0
5,932
494
4,137
4,142
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
13
3 / 1 / 1
7,086
591
4,023
6,042
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
11
11
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
4
1
0.63
W
4
1
2
5
L
2
2
0
1
L
Arachne
2
4
2
0.75
W
3
3
2
1.33
W
Kuzenbo
Waspouney
Kuzenbo
3
1
4
5
L
Poseidon
2
2
0
1
W
2
2
4
2
W
Rama
xWiz01
Rama
1
4
2
0.5
L
Hera
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,283
Damage
23,041
38,122
Taken
39,970
22,180
Mitigated
16,955
10,776
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
6,574
667
0
2,846
10,310
3,276
0
652
9,618
28,575
3,324
W
5,857
1,975
0
1,982
6,389
2,888
0
2,181
4,208
0
35,529
L
5,285
1,412
0
2,398
8,148
6,773
0
2,227
5,856
26,979
0
L
Arachne
3,022
2,091
0
5,299
11,328
3,882
0
1,792
9,416
0
32,550
W
7,734
1,096
0
3,611
10,597
6,934
45
6,477
4,120
0
42,383
W
Kuzenbo
Waspouney
Kuzenbo
3,093
1,416
0
2,219
8,561
8,250
271
4,843
3,718
18,172
0
L
Poseidon
4,137
635
0
1,309
4,142
1,137
0
265
3,877
35,697
2,520
W
4,664
712
0
1,198
5,184
1,603
344
2,204
2,980
39,151
0
W
Rama
xWiz01
Rama
3,935
3,188
0
1,766
7,391
2,505
610
3,776
3,615
0
44,684
L
Hera
4,023
767
0
1,865
6,042
1,887
0
2,316
3,446
59,546
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
31,593
325
Minions Killed
319
0
Camps Cleared
0
1,195,774
Distance Traveled
1,165,481
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,260
522
44
4
0
234,741
4
W
Set
6,770
564
66
6
0
281,400
0
L
Ymir
6,223
519
40
3
0
216,925
5
L
Arachne
6,092
508
65
5
0
249,571
0
W
Chaac
6,951
579
78
7
0
231,229
0
W
Kuzenbo
6,978
582
28
2
0
222,618
4
L
Poseidon
5,932
494
69
6
0
203,131
0
W
Zeus
6,883
574
86
7
0
236,894
1
W
Rama
6,285
524
67
6
0
223,633
0
L
Hera
7,086
591
101
8
0
261,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role