Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
West283
Poseidon
Level 82
God Stats
1W - 6L
1,219 SR
Queue Stats
36W - 30L
1,506 Elo+
Solo
Bacchus
Bacchus
alann3000
Bacchus
Level 79
God Stats
12W - 8L
1,604 SR
Queue Stats
223W - 244L
1,489 Elo+
Party 2
Ravana
Ravana
awathetamarindo
Ravana
Level 125
God Stats
6W - 8L
1,378 SR
Queue Stats
282W - 320L
1,438 Elo+
Party 2
Anhur
Anhur
lulualberto16
Anhur
Level 191
God Stats
17W - 29L
1,444 SR
Queue Stats
645W - 676L
1,437 Elo+
Party 2
Team Averages
Level 127
1,429 SR
1,474 Elo+

VS

Team Averages
Level 132
1,610 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Gain Garbo
Cthulhu
Level 174
God Stats
3W - 0L
1,773 SR
Queue Stats
124W - 126L
1,514 Elo+
Party 1
Bakasura
Bakasura
PENRAY
Bakasura
Level 166
God Stats
1W - 0L
1,634 SR
Queue Stats
5W - 16L
1,324 Elo+
Party 1
Awilix
Awilix
Small Spiders
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
UberStrike
Achilles
Level 119
God Stats
7W - 4L
1,645 SR
Queue Stats
155W - 138L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
1 / 5 / 1
4,688
469
2,325
6,455
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Poseidon
West283
Poseidon
8
0 / 7 / 2
4,775
478
2,073
8,552
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
alann3000
Bacchus
8
0 / 1 / 3
4,950
495
1,870
5,329
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,231
523
2,829
6,542
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
5,228
523
3,771
5,884
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 2 / 2
6,501
650
7,203
5,360
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Gain Garbo
Cthulhu
9
2 / 1 / 2
5,345
535
6,691
7,362
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
PENRAY
Bakasura
12
2 / 0 / 0
6,462
646
2,310
3,252
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 2 / 1
5,604
560
2,201
6,181
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
UberStrike
Achilles
13
6 / 0 / 0
8,013
801
6,652
7,409
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
16
16
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
1
0.3
W
Ah Puch
 
Ah Puch
4
2
2
2.5
W
Cthulhu
Gain Garbo
Cthulhu
2
1
2
3
W
Bakasura
PENRAY
Bakasura
2
0
0
2
W
2
2
1
1.25
W
Achilles
UberStrike
Achilles
6
0
0
6
L
Poseidon
West283
Poseidon
0
7
2
0.14
L
Bacchus
alann3000
Bacchus
0
1
3
1.5
L
2
2
1
1.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,868
Damage
25,057
32,762
Taken
29,564
10,910
Mitigated
13,059
11,389
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,325
100
183
1,732
6,455
1,269
0
1,048
5,359
16,179
0
W
Ah Puch
 
Ah Puch
7,203
346
0
1,035
5,360
1,728
352
1,746
3,614
38,966
0
W
Cthulhu
Gain Garbo
Cthulhu
6,691
178
44
1,944
7,362
4,200
0
1,815
5,544
23,326
854
W
Bakasura
PENRAY
Bakasura
2,310
2,046
0
2,674
3,252
1,061
812
960
2,292
0
29,524
W
2,201
646
0
489
6,181
1,998
408
593
5,588
0
34,066
W
Achilles
UberStrike
Achilles
6,652
632
0
3,446
7,409
4,072
0
1,141
6,268
0
53,554
L
Poseidon
West283
Poseidon
2,073
166
0
2,962
8,552
2,296
0
5,910
2,484
22,632
0
L
Bacchus
alann3000
Bacchus
1,870
83
0
1,268
5,329
3,930
0
1,604
3,450
15,676
382
L
2,829
473
0
2,831
6,542
1,958
0
1,761
4,659
0
25,448
L
3,771
2,080
0
2,413
5,884
1,457
0
2,277
3,253
0
27,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,872
Gold Earned
31,925
193
Minions Killed
340
0
Camps Cleared
0
948,603
Distance Traveled
1,037,990
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,688
469
17
2
0
179,049
0
W
Ah Puch
6,501
650
70
7
0
190,430
0
W
Cthulhu
5,345
535
28
3
0
216,415
0
W
Bakasura
6,462
646
92
9
0
207,985
0
W
Awilix
5,604
560
62
6
0
207,274
1
W
Achilles
8,013
801
88
9
0
215,886
0
L
Poseidon
4,775
478
39
4
0
176,816
2
L
Bacchus
4,950
495
36
4
0
205,231
1
L
Ravana
5,231
523
57
6
0
215,027
0
L
Anhur
5,228
523
44
4
0
172,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role