Player Matchup

Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BigMcdouble
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,528 Elo+
Party 1
Fafnir
Fafnir
CrothFlar
Fafnir
Level 149
God Stats
0W - 2L
1,256 SR
Queue Stats
336W - 342L
1,464 Elo+
Solo
Yemoja
Yemoja
Valorant_Emerald
Yemoja
Level 147
God Stats
0W - 3L
1,181 SR
Queue Stats
88W - 74L
1,573 Elo+
Solo
Cthulhu
Cthulhu
lWiLDiaZl
Cthulhu
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,718 Elo+
Solo
Team Averages
Level 130
1,387 SR
1,557 Elo+

VS

Team Averages
Level 134
1,593 SR
1,510 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LumpyNuts5935
Atlas
Level 150
God Stats
2W - 2L
1,492 SR
Queue Stats
113W - 107L
1,527 Elo+
Solo
He Bo
He Bo
laura1287
He Bo
Level 127
God Stats
5W - 2L
1,669 SR
Queue Stats
465W - 461L
1,523 Elo+
Solo
Xing Tian
Xing Tian
yairc1
Xing Tian
Level 129
God Stats
6W - 1L
1,802 SR
Queue Stats
166W - 163L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 2 / 1
6,450
1,075
5,657
5,800
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
BigMcdouble
Charybdis
10
1 / 2 / 5
6,036
1,006
6,291
4,986
2,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
CrothFlar
Fafnir
1
0 / 0 / 0
1,680
280
0
0
0
12
1 / 2 / 4
6,211
1,035
3,628
5,957
3,541
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
lWiLDiaZl
Cthulhu
13
1 / 2 / 5
6,613
1,102
10,744
10,694
9,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 1 / 4
6,751
1,125
3,511
5,869
2,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
11
2 / 3 / 3
6,663
1,111
7,215
5,768
2,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 7
6,585
1,098
5,446
9,528
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
laura1287
He Bo
11
1 / 3 / 3
6,211
1,035
3,113
5,782
1,959
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
yairc1
Xing Tian
12
3 / 1 / 4
6,837
1,140
4,102
7,196
4,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
8
8
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
2
1
2.75
W
Hel
 
Hel
2
1
4
4
W
Hun Batz
 
Hun Batz
2
3
3
1.17
L
Charybdis
BigMcdouble
Charybdis
1
2
5
1.75
L
Fafnir
CrothFlar
Fafnir
0
0
0
0
W
0
1
7
3.5
L
1
2
4
1.5
L
Cthulhu
lWiLDiaZl
Cthulhu
1
2
5
1.75
W
He Bo
laura1287
He Bo
1
3
3
0.83
W
Xing Tian
yairc1
Xing Tian
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
23,387
27,437
Taken
34,143
17,394
Mitigated
20,408
12,190
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,657
321
0
0
5,800
2,139
0
3,027
2,773
0
6,739
W
Hel
 
Hel
3,511
344
5,035
3,634
5,869
2,192
472
3,245
2,624
11,530
444
W
Hun Batz
 
Hun Batz
7,215
747
197
559
5,768
2,565
0
1,656
4,112
0
15,436
L
Charybdis
BigMcdouble
Charybdis
6,291
3,947
0
650
4,986
2,035
0
4,007
979
0
12,307
L
Fafnir
CrothFlar
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
5,446
1,632
153
1,603
9,528
8,850
294
3,774
5,754
10,494
0
L
3,628
730
6,424
1,699
5,957
3,541
0
4,165
1,792
7,814
0
L
Cthulhu
lWiLDiaZl
Cthulhu
10,744
77
847
2,570
10,694
9,679
0
4,761
5,933
25,579
1,970
W
He Bo
laura1287
He Bo
3,113
467
919
711
5,782
1,959
57
3,517
2,265
8,186
0
W
Xing Tian
yairc1
Xing Tian
4,102
333
240
2,002
7,196
4,842
198
1,645
5,551
6,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
33,047
65
Minions Killed
58
0
Camps Cleared
0
513,869
Distance Traveled
608,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,450
1,075
7
1
0
141,940
0
W
Hel
6,751
1,125
12
2
0
112,112
0
W
Hun Batz
6,663
1,111
19
3
0
128,743
0
L
Charybdis
6,036
1,006
15
3
0
120,931
0
L
Fafnir
1,680
280
0
0
0
0
0
W
Atlas
6,585
1,098
10
2
0
109,411
0
L
Yemoja
6,211
1,035
10
2
0
118,682
0
L
Cthulhu
6,613
1,102
33
6
0
132,316
0
W
He Bo
6,211
1,035
11
2
0
129,177
0
W
Xing Tian
6,837
1,140
6
1
0
128,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role