Player Matchup

Bastet
Bastet
GoatedForeal
Bastet
Level 103
God Stats
49W - 47L
1,550 SR
Queue Stats
844W - 861L
1,455 Elo+
Party 1
Chaac
Chaac
RAYCO2925
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,646 Elo+
Party 1
Sol
Sol
Reckophzki3669
Sol
Level 66
God Stats
1W - 1L
1,167 SR
Queue Stats
3W - 1L
1,527 Elo+
Party 1
Team Averages
Level 98
1,405 SR
1,543 Elo+

VS

Team Averages
Level 120
1,494 SR
1,472 Elo+
Zeus
Zeus
XXRedBarronXX88
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Xx_JamieNTori092
Nu Wa
Level 107
God Stats
558W - 604L
1,415 SR
Queue Stats
615W - 718L
1,321 Elo+
Solo
Odin
Odin
tazorface
Odin
Level 144
God Stats
9W - 9L
1,568 SR
Queue Stats
349W - 373L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
9 / 1 / 1
9,887
989
7,519
9,634
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
RAYCO2925
Chaac
12
1 / 3 / 8
8,269
827
4,585
8,699
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 7
8,392
839
2,964
7,651
2,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,119
812
4,704
6,386
1,530
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

7
0 / 2 / 1
6,278
628
1,333
1,498
622
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
2 / 3 / 2
8,426
843
5,430
9,520
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
5
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
1
1
9.5
W
Chaac
RAYCO2925
Chaac
1
3
8
1.67
W
0
1
7
3.5
L
3
5
2
0.8
L
0
2
1
0.25
L
Odin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
11,467
25,984
Taken
17,404
9,923
Mitigated
9,017
10,434
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,519
1,482
0
3,645
9,634
3,373
1,380
2,199
7,206
0
30,416
W
Chaac
RAYCO2925
Chaac
4,585
511
0
2,059
8,699
4,205
1,804
2,286
6,139
0
19,491
W
2,964
479
304
4,426
7,651
2,345
853
1,380
6,080
34,694
399
L
4,704
161
0
177
6,386
1,530
0
838
5,530
21,845
0
L
1,333
766
24
71
1,498
622
0
280
1,218
2,423
0
L
Odin
5,430
604
0
1,006
9,520
6,865
0
1,755
7,722
0
8,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
22,823
137
Minions Killed
51
0
Camps Cleared
0
556,305
Distance Traveled
351,330
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,887
989
48
5
0
210,411
4
W
Chaac
8,269
827
32
3
0
178,492
0
W
Sol
8,392
839
57
6
0
167,402
1
L
Zeus
8,119
812
41
4
0
146,622
0
L
Nu Wa
6,278
628
3
0
0
59,956
0
L
Odin
8,426
843
7
1
0
144,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role