Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AxelVortex
Scylla
Level 125
God Stats
27W - 29L
1,503 SR
Queue Stats
175W - 171L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
Baconbitsjmk
Sylvanus
Level 127
God Stats
3W - 0L
1,640 SR
Queue Stats
15W - 15L
1,521 Elo+
Party 3
Amaterasu
Amaterasu
GiovaniCrack582
Amaterasu
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
250W - 247L
1,442 Elo+
Party 2
Maui
Maui
Vhsj14
Maui
Level 25
God Stats
2W - 0L
1,440 SR
Queue Stats
24W - 18L
1,543 Elo+
Party 3
Team Averages
Level 98
1,474 SR
1,498 Elo+

VS

Team Averages
Level 132
1,496 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Ev1lPap4Gal1
Ao Kuang
Level 128
God Stats
7W - 4L
1,610 SR
Queue Stats
63W - 49L
1,585 Elo+
Party 1
Rama
Rama
Lhexskng
Rama
Level 124
God Stats
1W - 2L
1,486 SR
Queue Stats
381W - 402L
1,395 Elo+
Solo
Atlas
Atlas
NoseGamerHd
Atlas
Level 136
God Stats
0W - 1L
1,386 SR
Queue Stats
77W - 63L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 5
9,250
617
8,730
8,136
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
AxelVortex
Scylla
14
5 / 4 / 6
8,526
568
11,561
7,491
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Baconbitsjmk
Sylvanus
13
8 / 3 / 6
8,312
554
12,154
12,010
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
GiovaniCrack582
Amaterasu
14
2 / 2 / 5
8,417
561
9,159
16,915
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Maui
Vhsj14
Maui
12
4 / 1 / 9
7,530
502
7,030
11,779
9,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 4 / 0
8,048
537
4,875
12,348
4,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
 
Ravana
12
2 / 3 / 5
7,864
524
11,864
11,023
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Ev1lPap4Gal1
Ao Kuang
14
3 / 3 / 4
7,642
509
8,206
17,377
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rama
12
1 / 7 / 2
6,517
434
3,272
11,217
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 3
6,707
447
7,129
16,102
11,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
9
10
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
L
Anubis
 
Anubis
2
4
0
0.5
L
Ravana
 
Ravana
2
3
5
1.5
W
Scylla
AxelVortex
Scylla
5
4
6
2
W
Sylvanus
Baconbitsjmk
Sylvanus
8
3
6
3.67
L
Ao Kuang
Ev1lPap4Gal1
Ao Kuang
3
3
4
1.67
W
Amaterasu
GiovaniCrack582
Amaterasu
2
2
5
2.25
L
Rama
1
7
2
0.29
L
1
5
3
0.5
W
Maui
Vhsj14
Maui
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,634
Damage
35,346
56,331
Taken
68,067
36,646
Mitigated
28,923
22,886
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,730
3,113
0
3,218
8,136
2,742
4,882
2,614
5,522
0
76,292
L
Anubis
 
Anubis
4,875
452
0
5,059
12,348
4,983
0
2,807
9,204
65,982
1,612
L
Ravana
 
Ravana
11,864
3,443
0
2,180
11,023
3,042
591
4,790
5,512
0
57,629
W
Scylla
AxelVortex
Scylla
11,561
1,112
0
1,286
7,491
2,634
446
2,892
4,599
48,881
474
W
Sylvanus
Baconbitsjmk
Sylvanus
12,154
2,752
2,402
4,332
12,010
6,332
283
3,803
8,207
36,627
0
L
Ao Kuang
Ev1lPap4Gal1
Ao Kuang
8,206
2,459
0
6,694
17,377
6,134
266
5,803
11,238
53,125
0
W
Amaterasu
GiovaniCrack582
Amaterasu
9,159
4,815
0
8,686
16,915
15,498
0
5,965
10,950
0
47,489
L
Rama
3,272
2,515
0
2,545
11,217
3,282
481
6,837
3,941
0
36,957
L
7,129
2,374
0
1,864
16,102
11,482
24
8,325
6,924
26,384
0
W
Maui
Vhsj14
Maui
7,030
2,003
220
2,742
11,779
9,440
0
4,736
7,043
31,930
1,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
36,778
418
Minions Killed
394
0
Camps Cleared
0
1,459,601
Distance Traveled
1,425,478
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,250
617
161
11
0
318,635
1
L
Anubis
8,048
537
122
8
0
247,612
4
L
Ravana
7,864
524
96
6
0
302,099
4
W
Scylla
8,526
568
74
5
0
306,383
0
W
Sylvanus
8,312
554
56
4
0
262,229
2
L
Ao Kuang
7,642
509
82
5
0
319,441
0
W
Amaterasu
8,417
561
84
6
0
269,435
2
L
Rama
6,517
434
69
5
0
261,920
0
L
Atlas
6,707
447
25
2
0
294,406
0
W
Maui
7,530
502
43
3
0
302,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role