Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LadyBunniix
Thanatos
Level 107
God Stats
2W - 1L
1,846 SR
Queue Stats
186W - 219L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
OfMercyWeFall
Kuzenbo
Level 237
God Stats
5W - 9L
1,406 SR
Queue Stats
807W - 848L
1,504 Elo+
Solo
Cabrakan
Cabrakan
RANGE55
Cabrakan
Level 144
God Stats
2W - 2L
1,864 SR
Queue Stats
156W - 174L
1,499 Elo+
Solo
Cupid
Cupid
Sirloinof_beef
Cupid
Level 121
God Stats
4W - 7L
1,387 SR
Queue Stats
655W - 682L
1,417 Elo+
Solo
Team Averages
Level 152
1,601 SR
1,477 Elo+

VS

Team Averages
Level 98
1,502 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AgtMikeScarn793
Vulcan
Level 46
God Stats
3W - 1L
1,679 SR
Queue Stats
55W - 48L
1,507 Elo+
Party 1
Fenrir
Fenrir
III CRUSADE
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 73L
1,375 Elo+
Solo
Eset
Eset
x360 Revenger
Eset
Level 130
God Stats
1W - 0L
1,193 SR
Queue Stats
22W - 22L
1,505 Elo+
Party 1
Hera
Hera
xXJayMc27Xx
Hera
Level 139
God Stats
5W - 3L
1,640 SR
Queue Stats
96W - 97L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 1 / 7
7,499
750
5,709
4,218
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LadyBunniix
Thanatos
14
4 / 2 / 5
8,015
802
4,791
8,626
3,606
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
15
5 / 2 / 7
8,507
851
8,332
13,880
18,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RANGE55
Cabrakan
14
1 / 2 / 12
8,297
830
6,024
12,767
14,384
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 7
7,893
789
5,653
9,292
3,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 4 / 6
7,979
798
6,450
9,202
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 6
9,022
902
15,051
4,707
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
1 / 3 / 7
7,763
776
5,041
9,479
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 5
7,864
786
5,736
5,806
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 4
9,003
900
11,500
8,497
3,330
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
14
Kills
10
10
Deaths
14
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
7
4.5
W
Medusa
 
Medusa
1
4
6
1
W
2
2
6
2.5
W
Fenrir
1
3
7
1.5
L
Thanatos
LadyBunniix
Thanatos
4
2
5
3.25
L
Kuzenbo
5
2
7
4.25
L
Cabrakan
RANGE55
Cabrakan
1
2
12
3.5
L
3
3
7
2.17
W
1
2
5
1.75
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
43,778
48,783
Taken
37,691
40,935
Mitigated
20,215
28,246
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,709
79
853
1,149
4,218
1,542
0
3,343
831
24,580
448
W
Medusa
 
Medusa
6,450
1,930
669
1,112
9,202
3,329
614
5,151
4,051
0
15,067
W
15,051
224
153
451
4,707
1,918
210
2,691
2,016
42,228
0
W
Fenrir
5,041
499
321
1,403
9,479
9,547
0
4,348
5,131
0
7,289
L
Thanatos
LadyBunniix
Thanatos
4,791
930
1,523
4,369
8,626
3,606
0
6,424
2,126
0
10,400
L
Kuzenbo
8,332
2,706
2,034
3,078
13,880
18,105
0
6,808
6,762
20,297
0
L
Cabrakan
RANGE55
Cabrakan
6,024
1,106
1,332
1,682
12,767
14,384
0
9,408
2,972
10,197
0
L
5,653
1,792
8,308
3,918
9,292
3,298
0
5,461
3,831
0
20,887
W
5,736
251
941
1,391
5,806
2,091
93
3,714
2,092
12,594
26
W
11,500
1,790
814
2,987
8,497
3,330
605
4,161
4,336
22,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
41,631
116
Minions Killed
148
0
Camps Cleared
0
929,538
Distance Traveled
990,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,499
750
32
3
0
118,349
0
W
Medusa
7,979
798
30
3
0
201,408
0
W
Vulcan
9,022
902
70
7
0
221,225
0
W
Fenrir
7,763
776
6
1
0
192,929
0
L
Thanatos
8,015
802
13
1
0
210,118
0
L
Kuzenbo
8,507
851
25
3
0
204,259
0
L
Cabrakan
8,297
830
8
1
0
198,770
0
L
Cupid
7,893
789
38
4
0
198,042
0
W
Eset
7,864
786
23
2
0
193,083
0
W
Hera
9,003
900
19
2
0
181,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role