Player Matchup

Raijin
Raijin
AzarithShade
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,560 Elo+
Party 2
Artemis
Artemis
SnowSpartan7
Artemis
Level 158
God Stats
3W - 1L
1,576 SR
Queue Stats
138W - 148L
1,607 Elo+
Party 2
Sol
Sol
TribalBub
Sol
Level 158
God Stats
9W - 6L
1,598 SR
Queue Stats
665W - 692L
1,444 Elo+
Solo
Sobek
Sobek
Vivec-1
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
l McQuack l
Thanatos
Level 159
God Stats
3W - 4L
1,310 SR
Queue Stats
195W - 186L
1,507 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,524 Elo+

VS

Team Averages
Level 164
1,435 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Cmanizzo
Gilgamesh
Level 179
God Stats
4W - 13L
1,310 SR
Queue Stats
566W - 562L
1,546 Elo+
Solo
Hun Batz
Hun Batz
MORBlDLY_ABEAST1
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,528 Elo+
Party 1
Freya
Freya
Selia
Freya
Level 198
God Stats
1W - 4L
1,319 SR
Queue Stats
467W - 512L
1,454 Elo+
Solo
Tiamat
Tiamat
j22yosh
Tiamat
Level 159
God Stats
7W - 6L
1,549 SR
Queue Stats
249W - 252L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 1 / 8
7,273
727
5,519
3,619
1,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SnowSpartan7
Artemis
16
7 / 1 / 7
8,606
861
12,409
6,386
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 8
8,014
801
8,998
4,343
1,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
Vivec-1
Sobek
14
1 / 2 / 8
8,188
819
2,059
11,872
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
l McQuack l
Thanatos
13
4 / 3 / 7
7,933
793
7,638
7,238
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 5
8,132
813
6,208
4,919
1,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Cmanizzo
Gilgamesh
14
2 / 5 / 4
7,577
758
7,425
16,181
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 4
6,986
699
3,826
7,132
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Selia
Freya
12
1 / 4 / 6
7,495
750
2,982
8,343
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
j22yosh
Tiamat
13
2 / 3 / 3
7,589
759
4,878
6,499
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
17
Kills
8
8
Deaths
17
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
5
5.5
W
Raijin
1
1
8
5
L
Gilgamesh
Cmanizzo
Gilgamesh
2
5
4
0.8
L
0
4
4
0.5
L
Freya
Selia
Freya
1
4
6
1
W
Artemis
SnowSpartan7
Artemis
7
1
7
10.5
W
4
1
8
8
W
Sobek
Vivec-1
Sobek
1
2
8
2.5
L
Tiamat
j22yosh
Tiamat
2
3
3
1.17
W
Thanatos
l McQuack l
Thanatos
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
25,319
33,458
Taken
43,074
21,678
Mitigated
16,941
16,184
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,208
335
1,135
1,651
4,919
1,616
88
2,453
2,466
19,636
0
W
Raijin
5,519
124
406
402
3,619
1,426
0
1,241
2,378
16,962
672
L
Gilgamesh
Cmanizzo
Gilgamesh
7,425
1,816
1,289
3,461
16,181
6,500
156
5,959
10,023
0
12,890
L
3,826
239
0
34
7,132
2,758
94
1,714
5,259
0
13,048
L
Freya
Selia
Freya
2,982
684
792
2,037
8,343
2,602
0
3,235
4,984
11,007
1,157
W
Artemis
SnowSpartan7
Artemis
12,409
5,462
632
2,390
6,386
2,803
0
1,981
4,405
0
23,805
W
8,998
894
897
2,064
4,343
1,572
90
1,865
2,478
18,187
225
W
Sobek
Vivec-1
Sobek
2,059
154
330
4,534
11,872
12,473
0
4,675
7,197
11,106
0
L
Tiamat
j22yosh
Tiamat
4,878
347
347
1,314
6,499
3,465
0
2,850
3,488
13,300
525
W
Thanatos
l McQuack l
Thanatos
7,638
558
453
4,076
7,238
3,404
0
3,939
3,299
0
11,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
37,779
105
Minions Killed
107
0
Camps Cleared
0
932,967
Distance Traveled
987,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,132
813
35
4
0
226,009
0
W
Raijin
7,273
727
23
2
0
175,994
0
L
Gilgamesh
7,577
758
14
1
0
187,146
0
L
Hun Batz
6,986
699
8
1
0
191,450
0
L
Freya
7,495
750
27
3
0
204,145
0
W
Artemis
8,606
861
26
3
0
162,673
0
W
Sol
8,014
801
24
2
0
201,532
0
W
Sobek
8,188
819
23
2
0
200,444
0
L
Tiamat
7,589
759
23
2
0
178,826
0
W
Thanatos
7,933
793
9
1
0
192,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role