Player Matchup

Khepri
Khepri
JoeyJerksJelly
Khepri
Level 131
God Stats
0W - 1L
1,319 SR
Queue Stats
8W - 7L
1,690 Elo+
Party 3
Kukulkan
Kukulkan
Marcelery
Kukulkan
Level 86
God Stats
1W - 1L
1,834 SR
Queue Stats
12W - 10L
1,700 Elo+
Party 3
Kali
Kali
OmegaWaffIe
Kali
Level 120
God Stats
0W - 1L
1,743 SR
Queue Stats
15W - 15L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tizhi
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lilkew13
Tsukuyomi
Level 124
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 6L
1,150 Elo+
Party 3
Team Averages
Level 100
1,479 SR
1,529 Elo+

VS

Team Averages
Level 135
1,574 SR
1,459 Elo+
Hercules
Hercules
DRAGONxCULTAVIST
Hercules
Level 136
God Stats
3W - 1L
1,613 SR
Queue Stats
286W - 259L
1,470 Elo+
Solo
Da Ji
Da Ji
MercuryNova
Da Ji
Level 112
God Stats
2W - 2L
1,336 SR
Queue Stats
109W - 110L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
TH3PUPPYCHAN
Nu Wa
Level 176
God Stats
10W - 4L
1,695 SR
Queue Stats
267W - 232L
1,552 Elo+
Party 2
Ymir
Ymir
WhiskeyWolf620
Ymir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 1
Artemis
Artemis
lordejact
Artemis
Level 129
God Stats
7W - 3L
1,727 SR
Queue Stats
143W - 145L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,693
418
2,372
11,529
7,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Marcelery
Kukulkan
12
1 / 5 / 1
7,058
441
6,602
11,114
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 2
8,444
528
11,566
21,272
22,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Tizhi
Ah Muzen Cab
12
1 / 2 / 1
6,868
429
2,011
9,330
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
lilkew13
Tsukuyomi
12
2 / 3 / 1
6,854
428
3,967
12,255
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,670
604
11,246
13,707
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 5 / 5
8,659
541
8,707
15,334
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
6 / 0 / 2
9,776
611
11,548
3,965
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 7
8,396
525
3,800
6,503
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
lordejact
Artemis
17
1 / 0 / 5
10,032
627
8,327
5,479
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
17
17
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
0
3
3
0.5
L
Kukulkan
Marcelery
Kukulkan
1
5
1
0.3
W
5
5
5
1.5
L
4
4
2
1.25
W
6
0
2
7
L
Ah Muzen Cab
Tizhi
Ah Muzen Cab
1
2
1
0.75
W
1
0
7
4.5
L
Tsukuyomi
lilkew13
Tsukuyomi
2
3
1
0.83
W
Artemis
lordejact
Artemis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
43,628
65,500
Taken
44,988
39,389
Mitigated
26,727
15,991
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,246
3,744
0
4,716
13,707
10,038
0
2,824
10,883
525
62,601
L
2,372
369
1,878
2,505
11,529
7,060
0
2,067
9,462
20,890
2,123
L
Kukulkan
Marcelery
Kukulkan
6,602
720
0
979
11,114
3,346
0
4,789
6,277
54,921
959
W
8,707
1,545
0
2,482
15,334
6,474
0
3,163
12,171
0
59,255
L
11,566
4,383
0
5,301
21,272
22,314
0
2,347
18,157
2,215
65,096
W
11,548
3,781
0
500
3,965
1,237
174
1,273
2,692
75,628
0
L
Ah Muzen Cab
Tizhi
Ah Muzen Cab
2,011
1,356
0
448
9,330
3,302
0
2,044
7,286
0
36,852
W
3,800
554
0
1,228
6,503
6,639
0
2,372
4,131
20,465
0
L
Tsukuyomi
lilkew13
Tsukuyomi
3,967
576
191
4,689
12,255
3,367
0
5,063
7,144
0
41,525
W
Artemis
lordejact
Artemis
8,327
4,728
0
3,731
5,479
2,339
613
1,044
4,435
0
89,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
46,533
362
Minions Killed
494
0
Camps Cleared
0
1,541,810
Distance Traveled
1,562,400
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,670
604
106
7
0
308,403
0
L
Khepri
6,693
418
31
2
0
302,775
9
L
Kukulkan
7,058
441
94
6
0
301,291
3
W
Da Ji
8,659
541
93
6
0
321,255
0
L
Kali
8,444
528
92
6
0
289,233
0
W
Nu Wa
9,776
611
117
7
0
338,985
9
L
Ah Muzen Cab
6,868
429
75
5
0
278,068
2
W
Ymir
8,396
525
26
2
0
324,000
6
L
Tsukuyomi
6,854
428
70
4
0
370,443
0
W
Artemis
10,032
627
152
10
0
269,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role