Player Matchup

Sobek
Sobek
Dawg0234
Sobek
Level 85
God Stats
2W - 4L
1,299 SR
Queue Stats
50W - 46L
1,516 Elo+
Party 2
Charybdis
Charybdis
Leadsled
Charybdis
Level 35
God Stats
0W - 4L
1,138 SR
Queue Stats
131W - 135L
1,445 Elo+
Party 1
Thor
Thor
REMnaut
Thor
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
129W - 134L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Strunkle644
Nu Wa
Level 138
God Stats
0W - 8L
1,346 SR
Queue Stats
155W - 140L
1,607 Elo+
Party 2
Bacchus
Bacchus
sokramw
Bacchus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,521 Elo+
Solo
Team Averages
Level 105
1,397 SR
1,507 Elo+

VS

Team Averages
Level 117
1,442 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
DimplyRaindrop
Morgan Le Fay
Level 157
God Stats
4W - 7L
1,316 SR
Queue Stats
449W - 420L
1,593 Elo+
Party 3
Achilles
Achilles
Dimplyraindrop
Achilles
Level 158
God Stats
15W - 13L
1,464 SR
Queue Stats
684W - 657L
1,600 Elo+
Party 3
Ymir
Ymir
Korxz
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,388 Elo+
Party 4
Janus
Janus
LPerplexingL
Janus
Level 145
God Stats
3W - 0L
1,437 SR
Queue Stats
31W - 40L
1,492 Elo+
Party 4
Nu Wa
Nu Wa
Led-Miaow
Nu Wa
Level 108
God Stats
2W - 1L
1,493 SR
Queue Stats
111W - 122L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dawg0234
Sobek
15
1 / 8 / 11
8,694
621
4,533
23,305
21,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
Leadsled
Charybdis
16
3 / 8 / 7
9,247
661
9,775
13,585
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
REMnaut
Thor
15
4 / 7 / 5
9,115
651
9,764
13,243
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 8
9,351
668
13,091
10,892
2,991
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
sokramw
Bacchus
16
5 / 5 / 4
9,765
698
8,294
16,019
17,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DimplyRaindrop
Morgan Le Fay
17
7 / 3 / 14
11,591
828
14,945
14,555
6,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
8 / 5 / 12
11,028
788
10,198
16,652
15,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
Korxz
Ymir
15
1 / 3 / 23
10,616
758
5,209
15,714
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
15 / 3 / 13
13,166
940
24,092
10,708
4,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Led-Miaow
Nu Wa
20
3 / 0 / 25
11,757
840
15,792
6,877
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
14
Kills
34
34
Deaths
14
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dawg0234
Sobek
1
8
11
0.81
W
Morgan Le Fay
DimplyRaindrop
Morgan Le Fay
7
3
14
4.67
W
Achilles
8
5
12
2.8
W
Ymir
Korxz
Ymir
1
3
23
4.17
W
15
3
13
7.17
L
Charybdis
Leadsled
Charybdis
3
8
7
0.81
W
Nu Wa
Led-Miaow
Nu Wa
3
0
25
15.5
L
Thor
REMnaut
Thor
4
7
5
0.93
L
1
6
8
0.83
L
Bacchus
sokramw
Bacchus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
70,236
77,044
Taken
64,506
54,457
Mitigated
47,640
12,405
Healing
18,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dawg0234
Sobek
4,533
77
759
4,148
23,305
21,376
0
18,367
3,877
10,294
695
W
Morgan Le Fay
DimplyRaindrop
Morgan Le Fay
14,945
1,620
1,674
4,322
14,555
6,837
986
4,669
9,429
28,458
949
W
Achilles
10,198
675
1,136
3,181
16,652
15,803
289
5,836
10,241
0
19,188
W
Ymir
Korxz
Ymir
5,209
788
203
2,728
15,714
16,829
120
5,332
9,850
11,757
1,115
W
24,092
1,859
415
1,701
10,708
4,832
3,053
4,571
5,880
55,140
0
L
Charybdis
Leadsled
Charybdis
9,775
5,723
0
1,131
13,585
4,813
0
9,883
3,388
0
28,599
W
Nu Wa
Led-Miaow
Nu Wa
15,792
4,219
1,118
2,477
6,877
3,339
2,774
2,825
3,928
38,307
0
L
Thor
REMnaut
Thor
9,764
377
113
340
13,243
7,519
0
8,997
3,494
0
25,783
L
13,091
2,913
955
1,721
10,892
2,991
0
8,814
1,753
37,026
0
L
Bacchus
sokramw
Bacchus
8,294
780
785
2,453
16,019
17,758
0
10,866
4,416
20,899
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
58,158
144
Minions Killed
182
0
Camps Cleared
0
1,075,026
Distance Traveled
1,299,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,694
621
7
1
0
231,183
0
W
Morgan Le Fay
11,591
828
29
2
0
245,274
0
W
Achilles
11,028
788
12
1
0
259,480
0
W
Ymir
10,616
758
18
1
0
250,235
0
W
Janus
13,166
940
77
6
0
282,751
0
L
Charybdis
9,247
661
43
3
0
203,562
0
W
Nu Wa
11,757
840
46
3
0
262,016
0
L
Thor
9,115
651
27
2
0
212,821
0
L
Nu Wa
9,351
668
43
3
0
194,308
0
L
Bacchus
9,765
698
24
2
0
233,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role