Player Matchup

Vamana
Vamana
Elbigote--
Vamana
Level 66
God Stats
2W - 1L
1,716 SR
Queue Stats
3W - 1L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Pathryck97
Cthulhu
Level 134
God Stats
2W - 1L
1,562 SR
Queue Stats
23W - 29L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
iBirthKittens
Baron Samedi
Level 109
God Stats
48W - 35L
1,533 SR
Queue Stats
220W - 236L
1,343 Elo+
Solo
Team Averages
Level 103
1,604 SR
1,466 Elo+

VS

Team Averages
Level 114
1,453 SR
1,392 Elo+
Nox
Nox
Jormungdr
Nox
Level 98
God Stats
3W - 8L
1,368 SR
Queue Stats
36W - 46L
1,352 Elo+
Solo
Chaac
Chaac
WammyFinder
Chaac
Level 100
God Stats
1W - 6L
1,472 SR
Queue Stats
3W - 10L
1,308 Elo+
Solo
Neith
Neith
XxfirefoxX1361
Neith
Level 143
God Stats
0W - 1L
1,520 SR
Queue Stats
9W - 7L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elbigote--
Vamana
14
2 / 4 / 2
8,595
781
3,460
12,841
11,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Pathryck97
Cthulhu
16
1 / 1 / 4
9,105
828
12,939
11,178
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
iBirthKittens
Baron Samedi
15
3 / 0 / 2
9,059
824
6,764
4,248
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,856
714
6,334
7,319
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 2
7,874
716
5,526
11,840
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 3
7,566
688
6,630
8,184
2,792
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
5
5
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Elbigote--
Vamana
2
4
2
0.75
L
1
2
4
1.5
W
Cthulhu
Pathryck97
Cthulhu
1
1
4
3
L
3
1
2
4
L
1
3
3
0.83
W
Baron Samedi
iBirthKittens
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
18,490
28,267
Taken
27,343
23,623
Mitigated
14,347
7,082
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Elbigote--
Vamana
3,460
1,142
0
2,320
12,841
11,172
122
2,662
10,179
0
21,631
L
6,334
397
0
828
7,319
2,421
0
5,017
1,535
17,544
491
W
Cthulhu
Pathryck97
Cthulhu
12,939
122
0
3,036
11,178
10,624
0
1,834
9,344
35,754
2,120
L
5,526
362
0
2,666
11,840
9,134
0
6,918
4,313
0
19,154
L
6,630
2,452
0
2,191
8,184
2,792
0
5,927
1,879
0
21,472
W
Baron Samedi
iBirthKittens
Baron Samedi
6,764
399
656
1,070
4,248
1,827
500
1,643
2,605
23,721
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
23,296
143
Minions Killed
84
0
Camps Cleared
0
619,308
Distance Traveled
607,051
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,595
781
34
3
0
185,081
0
L
Nox
7,856
714
43
4
0
198,920
4
W
Cthulhu
9,105
828
56
5
0
235,944
0
L
Chaac
7,874
716
17
2
0
218,547
0
L
Neith
7,566
688
24
2
0
189,584
3
W
Baron Samedi
9,059
824
53
5
0
198,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role