Player Matchup

Ne Zha
Ne Zha
DELSIhuligan
Ne Zha
Level 143
God Stats
39W - 38L
1,553 SR
Queue Stats
1,406W - 1,355L
1,589 Elo+
Solo
Ra
Ra
Lessiën
Ra
Level 98
God Stats
1W - 4L
1,479 SR
Queue Stats
138W - 144L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
häxz
Hou Yi
Level 78
God Stats
36W - 25L
1,661 SR
Queue Stats
140W - 144L
1,598 Elo+
Party 2
Team Averages
Level 106
1,564 SR
1,592 Elo+

VS

Team Averages
Level 96
1,479 SR
1,628 Elo+
Discordia
Discordia
HIGH4TROLL
Discordia
Level 46
God Stats
1W - 0L
1,332 SR
Queue Stats
14W - 13L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Habasi
Erlang Shen
Level 157
God Stats
2W - 0L
1,904 SR
Queue Stats
71W - 53L
1,548 Elo+
Party 1
Thor
Thor
lCrusaderl
Thor
Level 86
God Stats
1W - 1L
1,201 SR
Queue Stats
7W - 2L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 6 / 2
8,008
801
4,277
12,884
7,124
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 4
7,965
797
5,657
5,742
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
häxz
Hou Yi
14
2 / 2 / 2
7,868
787
10,078
11,106
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HIGH4TROLL
Discordia
15
1 / 2 / 7
8,757
876
7,302
8,084
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Habasi
Erlang Shen
14
3 / 2 / 7
8,781
878
7,064
10,169
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 1 / 4
9,834
983
12,028
8,449
5,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
6
2
0.5
W
Discordia
HIGH4TROLL
Discordia
1
2
7
2.25
W
Erlang Shen
Habasi
Erlang Shen
3
2
7
3.25
L
1
3
4
1
L
Hou Yi
häxz
Hou Yi
2
2
2
1.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
26,394
29,732
Taken
26,702
12,842
Mitigated
14,612
7,925
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,277
1,227
0
1,449
12,884
7,124
0
2,144
10,363
0
15,311
W
Discordia
HIGH4TROLL
Discordia
7,302
276
0
2,828
8,084
2,567
324
1,203
6,604
32,107
769
W
Erlang Shen
Habasi
Erlang Shen
7,064
2,807
0
2,662
10,169
6,879
0
2,477
7,241
0
21,344
L
5,657
500
1,176
1,760
5,742
1,619
78
1,732
3,909
27,807
0
L
Hou Yi
häxz
Hou Yi
10,078
3,300
0
3,540
11,106
4,099
0
3,223
7,363
0
24,290
W
12,028
2,340
0
2,345
8,449
5,166
1,564
1,753
6,336
0
37,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
27,372
107
Minions Killed
130
0
Camps Cleared
0
490,571
Distance Traveled
643,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,008
801
23
2
0
157,839
0
W
Discordia
8,757
876
52
5
0
209,752
0
W
Erlang Shen
8,781
878
18
2
0
212,204
0
L
Ra
7,965
797
59
6
0
147,549
0
L
Hou Yi
7,868
787
25
3
0
185,183
0
W
Thor
9,834
983
60
6
0
221,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role