Player Matchup

Odin
Odin
 
Odin
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AWOOOOOOOOORA
Atlas
Level 178
God Stats
3W - 1L
1,872 SR
Queue Stats
67W - 22L
1,780 Elo+
Party 2
Ao Kuang
Ao Kuang
Havivi
Ao Kuang
Level 160
God Stats
3W - 1L
1,815 SR
Queue Stats
37W - 17L
1,710 Elo+
Party 2
Raijin
Raijin
ILuvEboys
Raijin
Level 181
God Stats
12W - 2L
1,832 SR
Queue Stats
71W - 24L
1,806 Elo+
Party 2
Loki
Loki
Max1mu2
Loki
Level 168
God Stats
1W - 0L
1,798 SR
Queue Stats
23W - 6L
1,791 Elo+
Party 2
Team Averages
Level 196
1,763 SR
1,717 Elo+

VS

Team Averages
Level 129
1,335 SR
1,467 Elo+
He Bo
He Bo
Asura死鬼
He Bo
Level 164
God Stats
2W - 3L
1,627 SR
Queue Stats
286W - 269L
1,459 Elo+
Solo
Bellona
Bellona
HYPE Jester
Bellona
Level 55
God Stats
2W - 6L
1,278 SR
Queue Stats
115W - 121L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meganinja21
Tsukuyomi
Level 131
God Stats
0W - 3L
1,228 SR
Queue Stats
119W - 159L
1,449 Elo+
Party 1
Bacchus
Bacchus
Nestaider
Bacchus
Level 147
God Stats
0W - 5L
1,072 SR
Queue Stats
220W - 249L
1,488 Elo+
Party 1
Neith
Neith
RedentoreMaiale
Neith
Level 149
God Stats
29W - 32L
1,467 SR
Queue Stats
156W - 196L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
12 / 0 / 2
9,445
727
9,887
7,417
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
5 / 1 / 3
9,131
702
10,083
8,038
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Havivi
Ao Kuang
13
6 / 0 / 6
8,169
628
8,028
9,007
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
ILuvEboys
Raijin
14
2 / 1 / 11
8,647
665
8,746
10,093
7,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Max1mu2
Loki
16
1 / 0 / 5
9,353
719
4,161
6,988
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,670
436
3,243
10,071
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
HYPE Jester
Bellona
9
0 / 3 / 0
5,405
416
3,165
9,878
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Meganinja21
Tsukuyomi
11
1 / 6 / 1
5,907
454
4,267
11,259
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Nestaider
Bacchus
10
0 / 2 / 2
5,725
440
3,276
12,374
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 7 / 0
6,096
469
4,549
11,084
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
26
Kills
2
2
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
12
0
2
13
W
5
1
3
6.5
L
0
8
0
0
L
Bellona
HYPE Jester
Bellona
0
3
0
0
W
Ao Kuang
Havivi
Ao Kuang
6
0
6
9
W
Raijin
ILuvEboys
Raijin
2
1
11
7.5
W
Loki
Max1mu2
Loki
1
0
5
3.5
L
Tsukuyomi
Meganinja21
Tsukuyomi
1
6
1
0.25
L
Bacchus
Nestaider
Bacchus
0
2
2
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
18,500
41,543
Taken
54,666
20,440
Mitigated
25,021
13,846
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,887
2,978
0
4,231
7,417
3,246
0
1,267
6,150
0
76,491
W
10,083
3,525
0
2,270
8,038
4,104
219
675
7,363
58,233
1,281
L
3,243
116
0
1,035
10,071
2,351
0
6,210
3,401
27,129
0
L
Bellona
HYPE Jester
Bellona
3,165
599
0
3,337
9,878
7,475
0
838
8,989
0
28,586
W
Ao Kuang
Havivi
Ao Kuang
8,028
1,193
0
3,323
9,007
2,992
1,991
2,574
6,433
39,193
0
W
Raijin
ILuvEboys
Raijin
8,746
1,123
0
1,885
10,093
7,674
211
1,771
8,322
41,962
3,198
W
Loki
Max1mu2
Loki
4,161
491
0
2,137
6,988
2,424
2,213
232
6,756
0
69,843
L
Tsukuyomi
Meganinja21
Tsukuyomi
4,267
613
0
2,877
11,259
3,235
0
2,765
8,302
0
34,258
L
Bacchus
Nestaider
Bacchus
3,276
355
132
3,478
12,374
9,419
0
7,538
4,317
12,483
0
L
4,549
1,858
0
1,145
11,084
2,541
0
7,286
3,210
0
40,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
28,803
507
Minions Killed
259
0
Camps Cleared
0
1,491,815
Distance Traveled
1,206,835
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,445
727
132
10
0
328,909
0
W
Atlas
9,131
702
122
9
0
303,523
2
L
He Bo
5,670
436
57
4
0
237,667
2
L
Bellona
5,405
416
50
4
0
205,194
0
W
Ao Kuang
8,169
628
66
5
0
312,395
0
W
Raijin
8,647
665
61
5
0
257,275
0
W
Loki
9,353
719
126
10
0
289,713
2
L
Tsukuyomi
5,907
454
68
5
0
271,328
1
L
Bacchus
5,725
440
18
1
0
265,133
6
L
Neith
6,096
469
66
5
0
227,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role