Player Matchup

Agni
Agni
BradleyDragon
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,595 Elo+
Solo
Bacchus
Bacchus
No_DoUbt_oN
Bacchus
Level 45
God Stats
8W - 6L
1,586 SR
Queue Stats
54W - 55L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
Smitero07
Ne Zha
Level 65
God Stats
23W - 16L
1,589 SR
Queue Stats
123W - 136L
1,468 Elo+
Solo
Odin
Odin
sanalej
Odin
Level 49
God Stats
5W - 1L
1,872 SR
Queue Stats
90W - 118L
1,497 Elo+
Solo
Jing Wei
Jing Wei
theoldGAWKGAWK
Jing Wei
Level 46
God Stats
11W - 16L
1,387 SR
Queue Stats
90W - 118L
1,367 Elo+
Party 1
Team Averages
Level 49
1,587 SR
1,487 Elo+

VS

Team Averages
Level 116
1,427 SR
1,466 Elo+
Bellona
Bellona
DaredevilTMWF7
Bellona
Level 37
God Stats
6W - 5L
1,480 SR
Queue Stats
26W - 27L
1,475 Elo+
Solo
Nemesis
Nemesis
GastonCrowZero
Nemesis
Level 124
God Stats
3W - 4L
1,311 SR
Queue Stats
288W - 264L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MAMAJOUNS
Kumbhakarna
Level 129
God Stats
3W - 8L
1,427 SR
Queue Stats
186W - 169L
1,453 Elo+
Solo
Ah Puch
Ah Puch
Silverback994
Ah Puch
Level 147
God Stats
2W - 2L
1,554 SR
Queue Stats
365W - 343L
1,492 Elo+
Party 2
Skadi
Skadi
leviatanpapurri
Skadi
Level 141
God Stats
3W - 5L
1,365 SR
Queue Stats
269W - 262L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,023
419
2,927
6,574
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
No_DoUbt_oN
Bacchus
8
1 / 3 / 1
5,877
490
2,307
8,958
5,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Smitero07
Ne Zha
11
2 / 0 / 0
6,072
506
3,269
8,174
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odin
sanalej
Odin
11
2 / 0 / 2
6,304
525
6,195
8,682
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
9
0 / 4 / 1
5,319
443
3,746
6,510
1,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,549
629
5,549
11,896
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 0 / 1
6,262
522
3,921
6,594
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Kumbhakarna
MAMAJOUNS
Kumbhakarna
11
2 / 0 / 6
6,749
562
4,845
8,665
5,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
11
4 / 2 / 1
6,899
575
6,089
4,276
1,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 2
6,986
582
4,880
4,743
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
15
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
3
2
0
1.5
W
2
0
1
2.5
W
Kumbhakarna
MAMAJOUNS
Kumbhakarna
2
0
6
5
L
Bacchus
No_DoUbt_oN
Bacchus
1
3
1
0.5
W
Ah Puch
4
2
1
2.25
L
Ne Zha
Smitero07
Ne Zha
2
0
0
2
W
4
1
2
5
L
Odin
sanalej
Odin
2
0
2
3
L
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
25,284
38,898
Taken
36,174
16,307
Mitigated
19,075
7,506
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,927
414
0
122
6,574
1,726
0
2,822
3,752
19,157
0
W
5,549
1,509
0
4,102
11,896
9,246
385
793
10,572
0
52,839
W
3,921
875
0
588
6,594
2,314
0
1,780
4,716
0
41,902
W
Kumbhakarna
MAMAJOUNS
Kumbhakarna
4,845
824
269
1,072
8,665
5,010
0
1,677
6,910
28,730
0
L
Bacchus
No_DoUbt_oN
Bacchus
2,307
374
0
2,192
8,958
5,251
0
2,237
6,721
10,177
514
W
Ah Puch
6,089
207
0
1,153
4,276
1,199
0
364
3,912
36,849
451
L
Ne Zha
Smitero07
Ne Zha
3,269
456
0
1,902
8,174
3,221
0
1,856
6,318
0
50,624
W
4,880
1,493
103
708
4,743
1,306
654
1,277
3,466
0
45,978
L
Odin
sanalej
Odin
6,195
1,481
0
1,436
8,682
4,215
0
2,163
6,519
0
36,472
L
Jing Wei
3,746
2,524
0
1,854
6,510
1,894
500
1,856
4,654
0
35,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
34,445
263
Minions Killed
328
0
Camps Cleared
0
1,192,476
Distance Traveled
1,156,522
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,023
419
43
4
0
210,216
0
W
Bellona
7,549
629
95
8
0
200,049
0
W
Nemesis
6,262
522
69
6
0
286,617
2
W
Kumbhakarna
6,749
562
36
3
0
235,915
5
L
Bacchus
5,877
490
13
1
0
231,831
4
W
Ah Puch
6,899
575
68
6
0
225,790
1
L
Ne Zha
6,072
506
71
6
0
288,401
0
W
Skadi
6,986
582
60
5
0
208,151
6
L
Odin
6,304
525
69
6
0
248,256
0
L
Jing Wei
5,319
443
67
6
0
213,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role