Player Matchup

Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
DarkVT
Amaterasu
Bronze III
Level 154
God Stats
1W - 0L
1,955 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Platinum V
GewoonGrosso
Skadi
Platinum V
Level 100
God Stats
39W - 23L
1,672 SR
Queue Stats
420W - 413L
1,760 MMR
Party 1
Hercules
Hercules
Platinum II
Houbertt
Hercules
Platinum II
Level 121
God Stats
82W - 75L
1,514 SR
Queue Stats
656W - 671L
1,600 MMR
Party 1
Scylla
Scylla
Silver V
argenis
Scylla
Silver V
Level 146
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 7L
1,394 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,678 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 170
1,524 SR
1,580 MMR
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
Forceypooo
Hera
Platinum V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,758 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Kloppmaniac
Zhong Kui
Gold IV
Level 145
God Stats
0W - 1L
1,420 SR
Queue Stats
121W - 130L
1,444 MMR
Solo
Rama
Rama
Gold IV
Torweed
Rama
Gold IV
Level 142
God Stats
1W - 1L
1,646 SR
Queue Stats
110W - 115L
1,413 MMR
Solo
Set
Set
Platinum IV
WET-Nefarious
Set
Platinum IV
Level 135
God Stats
65W - 60L
1,556 SR
Queue Stats
370W - 363L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 3 / 4
6,813
524
7,697
11,807
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
DarkVT
Amaterasu
13
8 / 1 / 3
8,570
659
8,816
11,614
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 0 / 2
8,335
641
6,426
3,914
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Houbertt
Hercules
15
8 / 0 / 4
8,356
643
9,664
9,955
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
argenis
Scylla
12
3 / 3 / 3
7,230
556
5,176
6,182
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DiscordiaKuzenboKumbhakarnaCabrakan

VS

Bans
Ao KuangSurtrTyrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 7 / 4
6,079
468
4,538
13,090
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 0
6,160
474
3,522
6,677
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Kloppmaniac
Zhong Kui
10
1 / 9 / 0
6,603
508
5,104
12,053
5,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Torweed
Rama
13
1 / 3 / 1
7,018
540
1,443
7,111
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 5 / 0
7,055
543
6,948
12,146
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
27
Kills
7
7
Deaths
27
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
4
1.67
L
Bacchus
 
Bacchus
0
7
4
0.29
W
Amaterasu
DarkVT
Amaterasu
8
1
3
9.5
L
0
3
0
0
W
5
0
2
6
W
Hercules
Houbertt
Hercules
8
0
4
10
L
Zhong Kui
Kloppmaniac
Zhong Kui
1
9
0
0.11
L
Rama
Torweed
Rama
1
3
1
0.5
L
5
5
0
1
W
Scylla
argenis
Scylla
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
21,555
43,472
Taken
51,077
20,397
Mitigated
28,004
12,861
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,697
2,484
0
5,070
11,807
5,459
0
2,581
9,184
0
48,254
L
Bacchus
 
Bacchus
4,538
338
0
2,518
13,090
12,790
0
2,305
10,708
17,174
1,555
W
Amaterasu
DarkVT
Amaterasu
8,816
3,883
0
3,688
11,614
7,067
897
3,737
7,837
0
46,855
L
3,522
381
0
710
6,677
2,210
0
2,767
3,910
39,644
0
W
6,426
1,755
0
1,730
3,914
1,355
438
930
2,984
0
59,988
W
Hercules
Houbertt
Hercules
9,664
2,507
0
1,946
9,955
4,663
0
2,113
7,762
0
69,629
L
Zhong Kui
Kloppmaniac
Zhong Kui
5,104
1,195
0
3,383
12,053
5,196
0
0
11,637
38,913
0
L
Rama
Torweed
Rama
1,443
1,163
0
1,919
7,111
2,477
0
0
7,111
0
51,910
L
6,948
2,337
0
1,432
12,146
5,331
0
92
11,980
0
48,756
W
Scylla
argenis
Scylla
5,176
637
0
427
6,182
1,853
293
3,125
2,833
42,535
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
32,915
460
Minions Killed
378
0
Camps Cleared
0
1,398,504
Distance Traveled
1,196,029
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,813
524
68
5
0
278,880
0
L
Bacchus
6,079
468
28
2
0
237,859
1
W
Amaterasu
8,570
659
94
7
0
290,180
0
L
Hera
6,160
474
85
7
0
256,250
2
W
Skadi
8,335
641
106
8
0
266,332
0
W
Hercules
8,356
643
97
7
0
321,494
1
L
Zhong Kui
6,603
508
76
6
0
225,969
0
L
Rama
7,018
540
115
9
0
221,887
2
L
Set
7,055
543
74
6
0
254,064
0
W
Scylla
7,230
556
95
7
0
241,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role