Player Matchup

Cernunnos
Cernunnos
Estiwarss8
Cernunnos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Ganesha
Ganesha
GalilGibran
Ganesha
Level 17
God Stats
6W - 9L
1,550 SR
Queue Stats
21W - 30L
1,458 Elo+
Party 2
Fenrir
Fenrir
MTdino12
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
simon01king
Chaac
Level 8
God Stats
1W - 4L
1,359 SR
Queue Stats
8W - 9L
1,520 Elo+
Solo
Hel
Hel
sknylmn
Hel
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 22L
1,415 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,458 Elo+

VS

Team Averages
Level 94
1,558 SR
1,484 Elo+
Horus
Horus
Falacor
Horus
Level 156
God Stats
1W - 0L
1,621 SR
Queue Stats
40W - 57L
1,364 Elo+
Solo
Agni
Agni
MRsmokeYoPacc
Agni
Level 140
God Stats
1W - 1L
1,301 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 1
Mercury
Mercury
NotPlayinNow
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 1
Tyr
Tyr
OfficerDonut14
Tyr
Level 29
God Stats
10W - 4L
1,868 SR
Queue Stats
137W - 128L
1,507 Elo+
Solo
Cabrakan
Cabrakan
SMOKETYPEONEPACK
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Estiwarss8
Cernunnos
13
4 / 6 / 3
8,032
1,004
5,245
10,853
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
GalilGibran
Ganesha
14
2 / 3 / 5
8,079
1,010
8,040
11,003
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
MTdino12
Fenrir
9
0 / 2 / 0
6,144
768
427
1,426
336
14
4 / 3 / 1
8,298
1,037
6,268
9,010
13,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
12
1 / 8 / 4
7,355
919
936
8,059
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Falacor
Horus
13
2 / 1 / 7
7,825
978
2,425
7,379
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 9
8,848
1,106
7,007
6,454
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
NotPlayinNow
Mercury
13
2 / 2 / 5
7,746
968
7,385
6,232
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 9
8,474
1,059
10,800
8,602
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 4 / 8
8,519
1,065
8,965
7,216
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
22
22
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Estiwarss8
Cernunnos
4
6
3
0.92
W
Horus
Falacor
Horus
2
1
7
5.5
L
Ganesha
GalilGibran
Ganesha
2
3
5
1.5
W
6
4
9
2.63
L
Fenrir
MTdino12
Fenrir
0
2
0
0
W
Mercury
NotPlayinNow
Mercury
2
2
5
2.25
W
5
1
9
9.5
W
7
4
8
2.75
L
4
3
1
1.5
L
Hel
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
36,582
40,351
Taken
35,883
29,455
Mitigated
20,195
4,254
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Estiwarss8
Cernunnos
5,245
1,917
0
779
10,853
3,966
0
6,614
3,832
0
14,551
W
Horus
Falacor
Horus
2,425
712
1,186
2,412
7,379
5,817
73
2,360
5,019
0
8,975
L
Ganesha
GalilGibran
Ganesha
8,040
1,030
0
542
11,003
9,395
83
3,004
7,638
16,487
0
W
7,007
483
0
0
6,454
2,159
189
2,673
3,781
23,468
0
L
Fenrir
MTdino12
Fenrir
427
131
0
28
1,426
336
0
364
1,004
0
427
W
Mercury
NotPlayinNow
Mercury
7,385
4,980
0
480
6,232
2,775
526
679
5,553
0
26,029
W
10,800
1,423
0
2,431
8,602
4,604
54
2,337
6,265
0
21,995
W
8,965
1,140
0
411
7,216
4,840
138
1,113
6,103
14,341
0
L
6,268
2,100
0
2,150
9,010
13,018
0
2,661
6,047
631
21,910
L
Hel
936
369
425
330
8,059
2,740
0
2,523
5,380
2,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
41,412
94
Minions Killed
140
0
Camps Cleared
0
667,026
Distance Traveled
845,298
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,032
1,004
30
4
0
154,153
0
W
Horus
7,825
978
18
2
0
183,342
0
L
Ganesha
8,079
1,010
9
1
0
176,904
0
W
Agni
8,848
1,106
38
5
0
151,986
0
L
Fenrir
6,144
768
0
0
0
36,061
0
W
Mercury
7,746
968
45
6
0
168,868
0
W
Tyr
8,474
1,059
27
3
0
185,785
0
W
Cabrakan
8,519
1,065
12
2
0
155,317
0
L
Chaac
8,298
1,037
46
6
0
163,015
2
L
Hel
7,355
919
9
1
0
136,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role