Player Matchup

Chiron
Chiron
Pupilli_05
Chiron
Level 69
God Stats
9W - 14L
1,357 SR
Queue Stats
454W - 451L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
Razer
Baba Yaga
Level 158
God Stats
5W - 0L
1,882 SR
Queue Stats
179W - 113L
1,584 Elo+
Party 2
Horus
Horus
Steam²
Horus
Level 120
God Stats
2W - 0L
1,924 SR
Queue Stats
178W - 114L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
Vizzion Ts
Xbalanque
Level 146
God Stats
2W - 0L
1,760 SR
Queue Stats
35W - 32L
1,551 Elo+
Solo
Ishtar
Ishtar
Winningtopas
Ishtar
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,545 Elo+
Party 2
Team Averages
Level 130
1,685 SR
1,550 Elo+

VS

Team Averages
Level 157
1,453 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ForsakenWorld
Skadi
Level 109
God Stats
2W - 2L
1,463 SR
Queue Stats
33W - 37L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
Sandluna
Baba Yaga
Level 146
God Stats
1W - 4L
1,378 SR
Queue Stats
47W - 53L
1,476 Elo+
Party 1
Horus
Horus
Sk3TCHYYY
Horus
Level 156
God Stats
2W - 5L
1,426 SR
Queue Stats
257W - 245L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Pupilli_05
Chiron
12
3 / 1 / 4
7,294
912
6,127
4,679
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
Razer
Baba Yaga
15
4 / 0 / 8
8,455
1,057
11,017
5,386
3,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Horus
Steam²
Horus
13
2 / 2 / 7
8,024
1,003
3,464
8,878
5,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xbalanque
Vizzion Ts
Xbalanque
14
4 / 1 / 3
8,002
1,000
9,892
5,879
2,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
11
0 / 2 / 6
6,552
819
3,999
5,126
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 3
7,713
964
5,792
7,049
2,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
11
1 / 4 / 3
6,647
831
2,879
10,810
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
2 / 3 / 1
6,774
847
7,028
6,595
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Sandluna
Baba Yaga
7
0 / 2 / 1
5,408
676
2,206
2,437
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sk3TCHYYY
Horus
12
1 / 2 / 5
6,856
857
6,038
9,485
8,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
13
Kills
6
6
Deaths
13
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
3
1.75
L
Cerberus
 
Cerberus
1
4
3
0.63
L
2
3
1
0.83
W
Chiron
Pupilli_05
Chiron
3
1
4
5
W
Baba Yaga
Razer
Baba Yaga
4
0
8
8
L
Baba Yaga
Sandluna
Baba Yaga
0
2
1
0.25
L
Horus
Sk3TCHYYY
Horus
1
2
5
1.75
W
Horus
Steam²
Horus
2
2
7
2.75
W
Xbalanque
Vizzion Ts
Xbalanque
4
1
3
5.5
W
Ishtar
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
23,943
29,948
Taken
36,376
14,274
Mitigated
22,693
15,906
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,792
3,144
118
2,383
7,049
2,653
0
2,252
4,797
0
25,171
L
Cerberus
 
Cerberus
2,879
148
427
2,086
10,810
8,864
0
2,665
8,145
4,696
0
L
7,028
1,233
819
1,085
6,595
2,198
0
3,303
3,292
0
20,041
W
Chiron
Pupilli_05
Chiron
6,127
1,264
1,358
1,366
4,679
1,259
306
799
3,880
0
9,968
W
Baba Yaga
Razer
Baba Yaga
11,017
990
127
1,565
5,386
3,356
225
855
4,531
30,045
0
L
Baba Yaga
Sandluna
Baba Yaga
2,206
26
0
273
2,437
811
0
915
1,522
6,374
177
L
Horus
Sk3TCHYYY
Horus
6,038
1,533
1,533
3,489
9,485
8,167
0
1,882
7,603
0
6,554
W
Horus
Steam²
Horus
3,464
1,131
3,717
4,943
8,878
5,763
304
983
7,895
0
4,544
W
Xbalanque
Vizzion Ts
Xbalanque
9,892
4,275
54
2,266
5,879
2,180
573
1,131
4,748
0
22,232
W
Ishtar
3,999
2,507
0
510
5,126
1,716
197
1,209
3,917
0
10,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
33,398
100
Minions Killed
90
0
Camps Cleared
0
809,256
Distance Traveled
642,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,713
964
51
6
0
128,013
0
L
Cerberus
6,647
831
7
1
0
153,815
0
L
Skadi
6,774
847
23
3
0
152,841
0
W
Chiron
7,294
912
7
1
0
172,247
0
W
Baba Yaga
8,455
1,057
33
4
0
179,370
0
L
Baba Yaga
5,408
676
8
1
0
56,556
0
L
Horus
6,856
857
1
0
0
150,795
0
W
Horus
8,024
1,003
2
0
0
154,533
0
W
Xbalanque
8,002
1,000
40
5
0
144,205
0
W
Ishtar
6,552
819
18
2
0
158,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role